Files
GS13NG/code/datums/diseases/cold.dm
CitadelStationBot a2e6253f00 [MIRROR] Disease antagonist (#5815)
* Disease antagonist

* Update mobs.dm

* can I go to sleep yet
2018-03-05 15:20:59 -06:00

53 lines
1.9 KiB
Plaintext

/datum/disease/cold
name = "The Cold"
max_stages = 3
cure_text = "Rest & Spaceacillin"
cures = list("spaceacillin")
agent = "XY-rhinovirus"
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
permeability_mod = 0.5
desc = "If left untreated the subject will contract the flu."
severity = DISEASE_SEVERITY_NONTHREAT
/datum/disease/cold/stage_act()
..()
switch(stage)
if(2)
if(affected_mob.lying && prob(40)) //changed FROM prob(10) until sleeping is fixed
to_chat(affected_mob, "<span class='notice'>You feel better.</span>")
cure()
return
if(prob(1) && prob(5))
to_chat(affected_mob, "<span class='notice'>You feel better.</span>")
cure()
return
if(prob(1))
affected_mob.emote("sneeze")
if(prob(1))
affected_mob.emote("cough")
if(prob(1))
to_chat(affected_mob, "<span class='danger'>Your throat feels sore.</span>")
if(prob(1))
to_chat(affected_mob, "<span class='danger'>Mucous runs down the back of your throat.</span>")
if(3)
if(affected_mob.lying && prob(25)) //changed FROM prob(5) until sleeping is fixed
to_chat(affected_mob, "<span class='notice'>You feel better.</span>")
cure()
return
if(prob(1) && prob(1))
to_chat(affected_mob, "<span class='notice'>You feel better.</span>")
cure()
return
if(prob(1))
affected_mob.emote("sneeze")
if(prob(1))
affected_mob.emote("cough")
if(prob(1))
to_chat(affected_mob, "<span class='danger'>Your throat feels sore.</span>")
if(prob(1))
to_chat(affected_mob, "<span class='danger'>Mucous runs down the back of your throat.</span>")
if(prob(1) && prob(50))
if(!affected_mob.disease_resistances.Find(/datum/disease/flu))
var/datum/disease/Flu = new /datum/disease/flu()
affected_mob.ForceContractDisease(Flu, FALSE, TRUE)
cure()