* Splits projectiles into different files for readability * Update tgstation.dme * I love how the dme cleans itself up
9 lines
148 B
Plaintext
9 lines
148 B
Plaintext
/obj/item/projectile/energy
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name = "energy"
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icon_state = "spark"
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damage = 0
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damage_type = BURN
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flag = "energy"
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is_reflectable = TRUE
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