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GS13NG/code/modules/mob/living/brain/status_procs.dm
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2020-11-12 23:34:42 -07:00

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//Here are the procs used to modify status effects of a mob.
//The effects include: stun, knockdown, unconscious, sleeping, resting, jitteriness, dizziness
// eye damage, eye_blind, eye_blurry, druggy, TRAIT_BLIND trait, and TRAIT_NEARSIGHT trait.
/////////////////////////////////// EYE_BLIND ////////////////////////////////////
/mob/living/brain/blind_eyes() // no eyes to damage or heal
return
/mob/living/brain/adjust_blindness()
return
/mob/living/brain/set_blindness()
return
/////////////////////////////////// EYE_BLURRY ////////////////////////////////////
/mob/living/brain/blur_eyes()
return
/mob/living/brain/adjust_blurriness()
return
/mob/living/brain/set_blurriness()
return