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GS13NG/code/game/mecha/combat/reticence.dm
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/obj/mecha/combat/reticence
desc = "A silent, fast, and nigh-invisible miming exosuit. Popular among mimes and mime assassins."
name = "\improper reticence"
icon_state = "reticence"
step_in = 2
dir_in = 1 //Facing North.
health = 100
deflect_chance = 3
damage_absorption = list("brute"=0.75,"fire"=1,"bullet"=0.8,"laser"=0.7,"energy"=0.85,"bomb"=1)
max_temperature = 15000
wreckage = /obj/structure/mecha_wreckage/reticence
operation_req_access = list(access_theatre)
add_req_access = 0
internal_damage_threshold = 25
max_equip = 2
step_energy_drain = 3
color = "#87878715"
stepsound = null
turnsound = null
/obj/mecha/combat/reticence/loaded/New()
..()
var/obj/item/mecha_parts/mecha_equipment/ME = new /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
ME.attach(src)
ME = new /obj/item/mecha_parts/mecha_equipment/rcd //HAHA IT MAKES WALLS GET IT
ME.attach(src)
return