Files
GS13NG/code/controllers/subsystem/idlenpcpool.dm
Poojawa 03086dfa91 Tg 1 28 sync testing/confirmation (#5178)
* maps, tgui, tools

* defines and helpers

* onclick and controllers

* datums

fucking caught that hulk reversal too.

* game and shuttle modular

* module/admin

* oh god they fucking moved antag shit again

* haaaaate. Haaaaaaaaaate.

* enables moff wings

* more modules things

* tgstation.dme

before I forget something important

* some mob stuff

* s'more mob/living stuff

* some carbon stuff

* ayy lmaos and kitchen meat

* Human stuff

* species things

moff wings have a 'none' version too

* the rest of the module stuff.

* some strings

* misc

* mob icons

* some other icons.

* It compiles FUCK BORERS

FUCK BORERS
2018-01-29 04:42:29 -06:00

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SUBSYSTEM_DEF(idlenpcpool)
name = "Idling NPC Pool"
flags = SS_POST_FIRE_TIMING|SS_BACKGROUND|SS_NO_INIT
priority = FIRE_PRIORITY_IDLE_NPC
wait = 60
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME
var/list/currentrun = list()
var/static/list/idle_mobs_by_zlevel[][]
/datum/controller/subsystem/idlenpcpool/stat_entry()
var/list/idlelist = GLOB.simple_animals[AI_IDLE]
var/list/zlist = GLOB.simple_animals[AI_Z_OFF]
..("IdleNPCS:[idlelist.len]|Z:[zlist.len]")
/datum/controller/subsystem/idlenpcpool/proc/MaxZChanged()
if (!islist(idle_mobs_by_zlevel))
idle_mobs_by_zlevel = new /list(world.maxz,0)
while (SSidlenpcpool.idle_mobs_by_zlevel.len < world.maxz)
SSidlenpcpool.idle_mobs_by_zlevel.len++
SSidlenpcpool.idle_mobs_by_zlevel[idle_mobs_by_zlevel.len] = list()
/datum/controller/subsystem/idlenpcpool/fire(resumed = FALSE)
if (!resumed)
var/list/idlelist = GLOB.simple_animals[AI_IDLE]
src.currentrun = idlelist.Copy()
//cache for sanic speed (lists are references anyways)
var/list/currentrun = src.currentrun
while(currentrun.len)
var/mob/living/simple_animal/SA = currentrun[currentrun.len]
--currentrun.len
if (!SA)
GLOB.simple_animals[AI_IDLE] -= SA
continue
if(!SA.ckey)
if(SA.stat != DEAD)
SA.handle_automated_movement()
if(SA.stat != DEAD)
SA.consider_wakeup()
if (MC_TICK_CHECK)
return