457 lines
24 KiB
YAML
457 lines
24 KiB
YAML
2015-11-01:
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Gun Hog:
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- rscadd: Nanotrasen listens! After numerous complaints and petitions from Security
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personnel regarding energy weapon upkeep, we have authorized the construction
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and maintenance of your station's weapon rechargers. As an added bonus, we have
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also provided a more modular design for the devices, allowing for greater recharge
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rates if fitted with a more efficient capacitor!
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- rscadd: Added Diagnostic HUDs! They can be used to view the health and cell status
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of borgs and mechs. Silicons have them built in, Roboticists get two in their
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locker, and the RD's hardsuit has one built in.
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Incoming5643:
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- rscadd: The number of roundstart head revolutionaries nows depends on the roundstart
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security force as well as the roundstart heads
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- rscadd: The maximum number of head revs is 3, the minimum is 1. If there is fewer
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than three station heads there will never be more than that number of head revs
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at roundstart. For every three vacant security roles (Head of Security/Warden/Security
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Officer/Detective) at roundstart the number of starting head revs will be reduced
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by 1.
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- rscadd: Head revolutionaries can be gained during play if the security/head roles
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are filled. They are drawn from existing revolutionaries.
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- rscadd: Added dental implant surgery. While targeting the mouth drill a hole in
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a tooth then stick a pill in there for hands free later use.
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Kor:
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- rscadd: Added an experimental control console for Xenobiology. Ask the admins
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if you'd like to try it out. It may not work on maps other than Box if they
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have renamed the Xenobiology Lab.
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- rscadd: Injecting blood into a cerulean slime will yield a special one use set
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of blueprints that will allow you to expand the territory your camera can cover.
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Kor and Remie:
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- rscadd: Added as series of laser reflector structures, the frame of which can
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be built with 5 metal sheets.
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- rscadd: Completing the frame with 5 glass sheets creates a mirror that will reflect
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lasers at a 90 degree angle.
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- rscadd: Completing the frame with 10 reinforced glass sheets creates a double
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sided mirror that reflects lasers at a 90 degree angle.
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- rscadd: Completing the frame with a single diamond sheet creates a box that will
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redirect all lasers that hit it from any angle in a single direction.
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MMMiracles:
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- tweak: Energy Swords can now embed when thrown for a 75% chance. Embedding
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2015-11-05:
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AnturK:
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- rscadd: Added wild shapeshift spell for wizards.
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2015-11-08:
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Cuboos:
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- soundadd: Added a new and better sounding flashbang sound and a ringing sound
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for flashbang deaf effect
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JJRcop:
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- tweak: Chronosuits have had their movement revised, they now take time to teleport
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depending on how far you've traveled, and don't teleport automatically anymore
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unless you stop moving for a short moment, or press the new ' Teleport Now'
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button.
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- rscadd: Added new outfit that allows admins to dress people up in the chrono equipment
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easier.
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Jalleo:
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- tweak: Due to a recently discovered report it turns out The Wizard Federation
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has devised a way for CEOs to stop having some teas from their Smartfridges
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due to this change all smartfridges will temporarily be unable to stack contents.
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Joan:
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- tweak: Revenant draining now takes about 5 seconds to complete and can be interrupted
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by dragging the target away.
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- tweak: Revenants can now tell if they are currently visible.
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- tweak: Revenant ability costs tweaked; Defile now costs 40 essence to cast, Overload
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Lights now costs 45 essence to cast, and Malfunction now costs 50 essence to
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cast.
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- tweak: Malfunction now affects non-machine objects, even if they're not being
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held by a human.
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- tweak: Defile does an extremely low amount of toxin damage to humans and confuses,
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but does much less stamina damage and stuns the revenant for slightly longer.
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- tweak: Overload Lights will no longer shock if the light is broken after a light
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is chosen to shock an area.
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Kor:
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- rscadd: Using water on a dark blue slime extract will now yield a new potion capable
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of completely fireproofing clothing items.
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- rscadd: You can once again click+drag mobs into disposal units. Xenobiologists
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rejoice.
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Xhuis:
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- tweak: Shadowling abilities now require the user to be human.
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- tweak: Enthralling now takes 21 seconds (down from 30).
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- tweak: Regenerate Chitin has been renamed to Rapid Re-Hatch.
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- tweak: Dethralling surgery's final step now requires a flash, penlight, or flashlight.
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- tweak: Dethralling surgery now produces a black tumor, which has a high biological
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tech origin but dies quickly in the light.
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- rscdel: Shadowlings no longer have Enthrall before hatching.
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- rscadd: Shadowling clothing now has icons to better reflect its existence.
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- rscdel: Ascendant Broadcast has been removed.
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- rscdel: Destroy Engines is now removed from the user after it is used once.
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2015-11-11:
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AnturK:
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- tweak: DNA Injectors now grant temporary powers on every use. Duration dependent
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on activated powers and machine upgrades
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- rscadd: 'Delayed Transfer added to DNA Scanner - It will activate on the next
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closing of scanner door '
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- rscadd: 'UI+UE injectors/buffer transfers added for convinience '
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- tweak: Injector creation timeout cut in half
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Firecage:
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- rscadd: NanoTrasen specialists has developed a new type of operating table. You
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can now make one yourself with only some rods and a sheet of silver!
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Kor:
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- rscadd: Adds immovable and indestructible reflector structures for badmin use.
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- rscadd: The Mjolnir has been added to the wizards spellbook.
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- rscadd: The Singularity Hammer has been added to the wizards spellbook.
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- rscadd: The Supermatter Sword has been added to the wizards spellbook.
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- rscadd: The Veil Render has been added to the wizards spellbook.
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- rscadd: Trigger Multiverse War (give the entire crew multiswords) has been added
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to the wizards spellbook, at a cost of 8 points.
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- rscadd: Converting (to cultist, rev, or gangster) a jobbaned player will now automatically
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offer control of their character to ghosts.
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- rscadd: Emergency Response Teams and Deathsquads no longer accept non-human members
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if the server is configured to bar mutants from being heads of staff.
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LordPidey:
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- rscadd: Nanotransen doctors have re-approved Saline-Glucose Solution for usage
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in IV drips, when blood supplies are low. Simple pills will not suffice.
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MMMiracles:
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- tweak: Water slips have been nerfed to a more reasonable duration. It is still
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a guaranteed way to disarm an opponent and obtain their weapon, but you can
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no longer manage to cuff/choke everyone who manages to slip without a problem.
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MrStonedOne:
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- bugfix: Fixes the smartfridge not stacking items.
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Xhuis:
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- soundadd: The emergency shuttle now plays unique sounds (thanks to Cuboos for
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creating them) when launching from the station and arriving at Central Command.
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torger597:
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- rscadd: Added a syringe to boxed poison kits.
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2015-11-12:
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Dunc:
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- rscdel: DNA injectors have been restored to their original permanent RNG state
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from the impermanent guaranteed state.
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Xhuis:
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- rscadd: Reagents can no longer be determined by examining a reagent container
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without the proper apparatus. Silicons and ghosts can always see reagents.
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- rscadd: Science goggles now allow reagents to be seen on examine. In addition,
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chemists now start wearing them. The bartender has a pair that looks and functions
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like sunglasses.
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2015-11-13:
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as334:
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- rscadd: Nanotrasen has hired a brand new supply of ~~expendable labor~~ *LOYAL
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CREW MEMBERS* please welcome them with open arms.
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- rscadd: Plasmamen are now a playable race. They require plasma gas to survive
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and will ignite in oxygen environments.
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2015-11-15:
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CosmicScientist:
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- tweak: Hopefully made the dehydrated carp's uplink description 100% clear.
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- tweak: Made the dehydrated carp cost 1 TC (instead of 3) to help with your traitor
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gear combos.
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Incoming5643:
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- tweak: The supermatter sword was being far too kind in the hands of men. They
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should now have <b>the desired effect</b> when swung at people.
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Joan:
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- tweak: Anomalies move more often, are resistant to explosions and will only be
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destroyed if they are in devastation range. You shouldn't bomb them, though.
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- tweak: Hyper-energetic flux anomaly will shock mobs that run into it, or if it
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runs into them.
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- tweak: Bluespace anomaly will occasionally teleport mobs away from it in a small
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radius.
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- tweak: Vortex anomalies will sometimes throw objects at nearby living mobs.
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- tweak: Pyroclastic anomalies will produce bigger, hotter fires, and if not disabled,
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it will release an additional burst of flame. In addition, the resulting slime
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will be rabid and thus attack much more aggressively.
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- bugfix: Gravitational anomalies will now properly throw objects at nearby living
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things.
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MrStonedOne:
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- bugfix: Away mission loading will no longer improperly expand the width of the
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game world to two times the size of the away mission map.
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- tweak: This should also improve the speed of loading away missions, since the
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game doesn't have to resize the world
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RemieRichards:
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- rscadd: Deities now start off with the ability to place 1 free turret
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- tweak: HoG Claymores now do 30 Brute (Down from 40) but now have 15 Armour Penetration
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(Up from 0)
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- bugfix: Killing the other god objective is fixed
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- tweak: Turrets will no longer attack handcuffed people
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- rscadd: Followers are now informed of their god's death
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- rscadd: Followers are now informed of the location of their god's nexus when it
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is placed
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- tweak: Gods can no longer place structures near the enemy god's nexus
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2015-11-16:
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Gun Hog:
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- tweak: The Combat tech requirement for Loyalty Firing Pins has been reduced from
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6 to 5.
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Joan:
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- tweak: Plasmamen can now man the bar.
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- tweak: Defile no longer directly affects mobs. Instead, it rips up floors and
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opens most machines and lockers.
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- rscadd: Blight added. Blight infects humans with a virus that does a set amount
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of damage over time and is relatively easily cured. Blight also badly affects
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nonhuman mobs and other living things.
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- experiment: While the cure to Blight is simple, it's not in this changelog. Use
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a medical analyzer to find the cure.
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- tweak: Tweaked costs and stuntimes of abilities;
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- tweak: Defile now costs 30 essence and stuns for about a second.
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- tweak: Overload Lights now costs 40 essence.
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- tweak: Malfunction now costs 45 essence.
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- rscadd: Blight costs 50 essence and 200 essence to unlock.
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- imageadd: Transmit has a new, spookier icon.
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- bugfix: Revenant abilities can be given to non-revenants, and will work as normal
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spells instead of runtiming.
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bgobandit:
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- rscadd: Blood packs can now be labeled with a pen.
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2015-11-17:
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Xhuis:
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- tweak: Many medicines have received rebalancing. Expect underused chemicals like
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Oxandralone to be much more effective in restoring damage.
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- tweak: Many toxins are now more or less efficient.
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- tweak: The descriptions of many reagents have been made more accurate.
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- rscadd: 'New poison: Heparin. Made from Formaldehyde, Sodium, Chlorine, and Lithium.
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Functions as an anticoagulant, inducing uncontrollable bleeding and small amounts
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of bruising.'
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- rscadd: 'New poison: Teslium. Made from Plasma, Silver, and Black Powder, heated
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to 400K. Modifies examine text and induces periodic shocks in the victim as
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well as making all shocks against them more damaging.'
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- rscadd: Two Chemistry books have been placed in the lab. When used, they will
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link to the wiki page for chemistry in the same vein as other wiki books.
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2015-11-18:
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oranges:
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- tweak: Nanotrasen apologies for a recent bad batch of synthflesh that was shipped
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to the station, any rumours of death or serious injury are false and should
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be reported to your nearest political officer. At most, only light burns would
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result.
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phil235:
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- bugfix: Remotely detonating a planted c4 with a signaler now works again.
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2015-11-19:
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Joan:
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- rscadd: Constructs have action buttons for their spells.
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- imageadd: The Juggernaut forcewall now has a new, more cult-appropriate sprite.
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- imageadd: Cult floors and walls now have a glow effect when being created.
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- bugfix: Nar-Sie and Artificers will properly produce cult flooring.
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- spellcheck: Nar-Sie is a she.
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2015-11-20:
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AnturK:
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- tweak: Staff of Doors now creates random types of doors.
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Incoming5643:
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- bugfix: Setting your species to something other than human (if available) once
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again saves properly. Note that if you join a round where your species setting
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is no longer valid it will be reset to human.
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PKPenguin321:
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- tweak: Healing Fountains in Hand of God now give cultists a better and more culty
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healing chemical instead of Doctor's Delight.
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kingofkosmos:
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- rscadd: Added the ability to upgrade your grab by clicking the grabbed mob repeatedly.
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octareenroon91:
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- rscadd: Add the four-color pen, which writes in black, red, green, and blue.
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- rscadd: Adds two such pens to the Bureaucracy supply pack.
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2015-11-21:
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Joan:
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- rscadd: Blobs now have a hud, with jump to node, create storage blob, create resource
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blob, create node blob, create factory blob, readapt chemical, relocate core,
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and jump to core buttons.
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- tweak: Manual blob expansion is now triggered by clicking anything next to a blob
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tile, instead of by ctrl-click.
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- tweak: 'Rally Spores no longer has a cost. Reminder: You can middle-click anything
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you can see to rally spores to it.'
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- tweak: Creating a Shield Blob with hotkeys is now ctrl-click instead of alt-click.
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- rscadd: Removing a blob now refunds some points based on the blob type, usually
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around 40% of initial cost. Hotkey for removal is alt-click.
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- rscadd: Blobs now have the *Blob Help* verb which will pull up useful information,
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including what your reagent does.
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- tweak: Storage Blobs now cost 20, from 40. Storage Blobs also cannot be removed
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by blob removal.
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- tweak: Readapt Chemical now costs 40, from 50.
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octareenroon91:
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- rscadd: Add numbers and a star graffiti to crayon/spraycan designs.
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2015-11-23:
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octareenroon91:
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- rscadd: Spilling oxygen or nitrogen will obtain a release of the corresponding
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atmospheric gas in the effected tile.
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- rscadd: 'Carbon Dioxide has been added as a reagent. Recipe: 2:1 carbon:oxygen,
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heated to 777K.'
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- rscadd: Spilling CO2 will produce CO2 gas.
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2015-11-24:
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Kor:
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- rscadd: Added a lava turf. Expect to see it in away missions or in admin 'events'
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2015-11-25:
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Incoming5643:
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- experiment: A number of popular stunning spells have undergone balance changes.
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Note that for the most part the stuns themselves are untouched.
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- experiment: 'Lightning Bolt Changes:'
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- rscdel: You can no longer throw the bolt whenever you want, it will fire itself
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once it's done charging.
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- rscadd: Getting hit by a bolt will do a flat 30 burn now, as opposed to scaling
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with how long the wizard spent charging the spell. Unless said wizard made a
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habit of charging lightning bolt to near maximum every time this is a buff to
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damage.
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- rscdel: Every time the bolt jumps the next shock will do five less burn damage.
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- rscadd: Lightning bolts can still jump back to the same body, so the maximum number
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of bolts you can be hit by in a single casting is three, and the maximum amount
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of damage you could take for that is 60 burn.
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- experiment: 'Magic Missile Changes:'
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- rscdel: Cooldown raised to 20 seconds, up from 15
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- rscadd: Cooldown reduction from taking the spell multiple times raised from 1.5
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seconds to 3.5 seconds. Rank 5 magic missile now has a cooldown of 6 seconds,
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down from 9, and is effectively a permastun.
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- experiment: 'Time Stop Changes:'
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- rscadd: Time Stop field now persists for 10 seconds, up from 9
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- rscdel: Cooldown raised to 50 seconds, up from 40
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- rscadd: Cooldown reduction from taking the spell multiple times raised from 7.75
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seconds to 10 seconds. Rank 5 time stop now has a cooldown of 10 seconds, up
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from 9, and is effectively a permastun.
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Kor:
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- rscadd: Escape pods can now be launched to the asteroid during red and delta level
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security alerts. Pods launched in this manner will not travel to Centcomm at
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the end of the round.
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- rscadd: Each pod is now equipped with a safe that contains two emergency space
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suits and mining pickaxes. This safe will only open during red or delta level
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security alerts.
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MrStonedOne:
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- bugfix: fixes interfaces (like the "ready" button) being unresponsive for the
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first minute or two after connecting.
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- tweak: Burn related code has been changed
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- tweak: This will give a small buff to fires by making them burn for longer
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- tweak: This will give a massive nerf to plasma related bombs
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- tweak: I am actively seeking feedback, if the nerf to bombs is too bad we can
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still tweak stuff
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PKPenguin321:
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- rscadd: Chainsaws (both arm-mounted and not arm-mounted) can now be used in surgeries
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as a ghetto sawing tool. Arm-mounted chainsaws are a teeny bit more precise
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than regular ol' everyday chainsaws.
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YotaXP:
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- tweak: Spruced up the preview icons on the Character Setup dialog.
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incoming5643:
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- rscdel: Citing shenanigan quality concerns the wizard federation has withdrawn
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supermatter swords and veil renderers from spellbooks.
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neersighted:
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- bugfix: Make Airlock Electronics use standard ID checks, allowing Drones to use
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them.
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2015-11-26:
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neersighted:
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- tweak: Cyborg Toner is now refilled by recharging stations.
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oranges:
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- tweak: Removed the 'gloves' from the sailor dress which looked weird since it
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was a blouse basically
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- tweak: Made the skirt on the blue/red skirts less blocky,
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- tweak: Made the striped dress consistent at every direction
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2015-11-27:
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AnturK:
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- rscadd: Turret control panels can now be made through frames available at autolathe.
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- rscadd: Unlocked turrets can be linked with built controls with multiool
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JJRcop:
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- bugfix: Restores golem shock immunity.
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Kor and Ausops:
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- rscadd: Added four different suits of medieval plate armour.
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- rscadd: The Chaplain starts with a suit of Templar armour in his locker. God wills
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it!
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- rscadd: Rumour has it that Nanotrasen is now training a new elite unit of soldiers
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to deal with paranormal threats. Corporate was unable to be reached for comment.
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MMMiracles:
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- rscadd: Adds a brand new away mission for the gateway called 'Caves'.
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- rscadd: The away mission has multiple levels to explore and could be quite dangerous,
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running in without proper preparation is unadvised.
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YotaXP:
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- bugfix: Drones can now use the pick-up verb, and watertanks no longer get jammed
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in their internal storage.
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bgobandit:
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- rscadd: Due to changes in Nanotrasen's mining supply chain, ore redemption machines
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now offer a variety of upgraded items! However, certain items are more expensive.
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Point values for minerals have been adjusted to reflect their scarcity.
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- rscadd: Nanotrasen R&D has discovered how to improve upon the resonator and kinetic
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accelerator.
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- rscadd: After a colossal tectonic event on Nanotrasen's asteroid, ores are distributed
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more randomly.
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- rscadd: Bluespace crystals have been discovered to be ore. They will now fit into
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satchels and ore boxes.
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- rscadd: Mech advanced mining scanners now include meson functionality.
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neersighted:
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- bugfix: Wooden Barricades now take bullet damage.
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- tweak: Rebalance Wooden Barricade damage.
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2015-11-28:
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TechnoAlchemisto:
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- tweak: Cloaks are now worn in your exosuit slot!
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2015-11-29:
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Firecage:
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- rscadd: Hand tools now have variable operating speeds.
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GunHog:
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- tweak: Nanotrasen has improved the interface for the hand-held teleportation device.
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It will now provide the user with the name of the destination tracking beacon.
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JJRcop:
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- bugfix: Fixes changeling Hive Absorb DNA ability runtime.
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Joan:
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- imageadd: When sacrificing a target with the sacrifice rune, Nar-Sie herself will
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briefly appear to consume them.
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- imageadd: When an artificer repairs a construct, there is a visible beam between
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it and the target.
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- imageadd: When reviving a target with the raise dead rune, there is a visible
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beam between the two corpses used.
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- imageadd: When draining a target with the blood drain rune, there is a visible
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beam between you and the rune.
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- imageadd: Construct sprites are now consistent and all bob in the air.
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- rscadd: Most cult messages now use the cult span classes, though visible messages
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from cult things generally do not.
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- bugfix: Examining a cultist talisman as a cultist no longer causes the paper popup
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to appear.
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- bugfix: You no longer need to press two buttons to read a cultist tome.
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- spellcheck: Cult should have a few less typos and grammatical errors.
|
|
- spellcheck: The sacrifice rune now uses the proper invocation.
|
|
KorPhaeron:
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|
- rscadd: Guardians and holoparasites can now be manually recalled by their master.
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|
- rscadd: The ghost controlling a guardian or holoparasite can be repicked by their
|
|
master, only one use which is removed when a new ghost is chosen.
|
|
MrStonedOne:
|
|
- rscadd: Re-adds 100% chance timed injectors, as it was removed over a misunderstanding.
|
|
- bugfix: Fixes bug with injectors having a 100% power chance despite not being
|
|
timed
|
|
- bugfix: Fixes the excessive amount of time it took the game to initialize.
|
|
- bugfix: Fixes some interface bugs.
|
|
- rscadd: when an interface window has to send a lot of resources before it can
|
|
open, it will now tell you with a "sending resources" line so you know why it's
|
|
not opening right away.
|
|
PKPenguin321:
|
|
- rscadd: Teleprods can now be constructed. Make them via tablecrafting, or by putting
|
|
a bluespace crystal onto a stunprod. They warp the target to a random nearby
|
|
area (which may include space/the inside of a wall) in addition to giving the
|
|
victim a brief stun. Like stunprods, they require a power cell to function.
|
|
- rscadd: Teleprods can have their crystal removed and be made back into stunprods
|
|
by using them in your hand when they have no cell installed.
|
|
- imageadd: Mounted chainsaws now have a unique inhand sprite.
|
|
Remie + Kor:
|
|
- tweak: Holopads now use AltClick to request the AI
|
|
Shadowlight213:
|
|
- tweak: Syndie melee mobs have been buffed.
|
|
TheNightingale:
|
|
- rscadd: Nuclear operatives can now buy the Elite Syndicate Hardsuit for 8 TC that
|
|
has better armor and fireproofing.
|
|
- tweak: Added throwing stars and Syndicate playing cards to nuclear operative's
|
|
uplink.
|
|
Yolopanther12:
|
|
- rscadd: Added the ability to use a box of lights on a light replacer to more quickly
|
|
refill it to capacity.
|
|
incoming5643:
|
|
- rscadd: OOC will now take steps to try and prevent accidental IC from people who
|
|
mistakenly use OOC instead of say. This doesn't catch all mistakes, so please
|
|
don't test it.
|
|
ktccd:
|
|
- bugfix: Blob pieces on some areas no longer count for blob mode victory (Such
|
|
as space or asteroid).
|
|
- bugfix: Blobcode no longer spawns and destroys blobs uselessly, which fixes other
|
|
stuff too.
|
|
- bugfix: Asteroid areas are no longer valid gang territory.
|
|
neersighted:
|
|
- experiment: Nanotrasen would like to announce NanoUI 2.0, now being rolled out
|
|
across all our stations. Existing NanoUI devices have been updated, and more
|
|
will be added soon. Please report any bugs to Nanotrasen Support.
|
|
- tweak: Many NanoUI interfaces have had +/- buttons replaced with input fields.
|
|
- tweak: Some NanoUI interfaces have had more information added.
|
|
- bugfix: Drones can now interact with NanoUI windows.
|
|
swankcookie:
|
|
- bugfix: Fixes issue of space-Christians forgetting about the true, humbling values
|
|
of space-Christmas.
|
|
- rscadd: Adds snowmen outfits
|
|
2015-11-30:
|
|
neersighted:
|
|
- bugfix: Nanotrasen would like to apologize for Chemistry being stuck on NanoUI
|
|
1.0... Please report any further bugs to Nanotrasen Support.
|
|
- tweak: NanoUI becomes... difficult to operate with brain damage. Who would have
|
|
guessed?
|
|
- tweak: Telekinesis enables you to use NanoUI at a distance.
|
|
- bugfix: Canisters require physical proximity to actuate...
|
|
- bugfix: NanoUI no longer leaks memory on click.
|