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GS13NG/html/changelogs/archive/2020-04.yml
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2022-02-02 02:01:04 -03:00

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2020-04-15:
Arturlang:
- rscadd: Adds garlic, a mutation of onions
- rscadd: You can now make garlic necklaces.
- tweak: Tweaked hunger to be more the same as blood level for bloodsuckers
- tweak: Bloodsuckers no longer get zero healing from regenerative cores, the core
now heals their wounds but not their blood.
- balance: Bloodsucker heal is now based a lot more on blood level.
- bugfix: You can no longer be effectively immortal when fully auged as a bloodsucker.
- bugfix: Regenerative cores will regain their old names when they are renewed,
no more working decayed cores.
- code_imp: Removes a lot of unnecesiry clutter of comments and tries to make the
vars more consistent for bloodsucker code.
- code_imp: Made the regenerative core use one proc instead of copypasta
Auris456852:
- rscadd: Added printer sound for admins that plays when someone messages Centcomm
or the Syndicate. Just like RP!
Bhijn:
- admin: The traitor panel now actually shows a list of contractor targets.
- server: Fail2Topic now supports Linux. Do beware that this requires some sysop
experience to properly set up!
- config: Fail2Topic is now disabled by default, and the out-of-the-box config files
have been updated to be a little more detailed.
- rscadd: Added a lfwb-inspired orbiting pixel + flashing outline animation to the
sprint and combat mode buttons. This can be toggled via the preferences menu,
and is completely independent from all HUD themes.
BuffEngineering:
- bugfix: You may no longer summon plasteel from the door dimension.
- tweak: High security airlocks are now 33% more materially efficient!
DeltaFire15:
- balance: clockie vanguard now quickly regenerates stam while active (as its description
always told you,)
Detective-Google:
- balance: Shotguns are now slower and require two hands to fire.
Ghommie:
- bugfix: mobs with antag statuses such as wizard, ert and nuke ops get their flavor
text removed now.
- bugfix: Fixed megafauna mobs, goliaths and "anchored" AIs being stuffable into
closets.
- bugfix: After years of visual agony, the Curse of The Floating Disembodied Phallus
has come to an end.
- rscadd: Underwear now fulfills its purpose.
- rscadd: Privates visibility preferences.
- refactor: refactored polychromic clothing into an element.
- tweak: Blacklists unsynthetizable reagents from botany bees honey production.
- bugfix: Fixed toilet cistern loot spawning on the floor.
- tweak: The megafauna's hitbox doesn't include 0 alpha sections anymore.
- bugfix: Wizard robes & co work again now.
- bugfix: Fixed some spell casting message spam.
- rscadd: Added M/F body preferences.
- bugfix: fixed yet another few airless issues with the space hermit ruin.
- bugfix: Intellectual property infringment is not cool.
- bugfix: Near-station nuclear explosions now display the on-station nuke explosion
cinematic, consistently with its clearance of the station level and its nuclear
victory / total annihilation ending status.
- balance: Nuclear bombs can't be anchored in space areas (not just turfs) anymore,
as a quick effortless way to discourage players from anchoring the device on
the edge of the map.
- bugfix: Fixed a whacky miniature cell duping issue.
- bugfix: Liver failure is back!
- tweak: standarized a few (prefs off) side effects from enlargment chems on livers
to do organ damage instead without the blood volume whackiness.
- tweak: High liver damage now slows mobs down.
- bugfix: Fixing an issue with the split personality removing the original owner
from the round if the body died while the stranger was in control.
- bugfix: fixed a few floaty sprite accessories.
- bugfix: Fixed a few mutations not working correctly.
- bugfix: Fixed the phantom thief component, again.
- refactor: Made votes obfuscation settings more robust.
- admin: Also included them in custom votes.
- tweak: The map rotation vote will only hide ongoing votes now, not the results.
- balance: The crusher's vortex talisman trophy now has a cooldown between each
spawned wall.
- refactor: Backend body size preferences.
- bugfix: Infiltrator's boots don't stop slips and "space wind" through the power
of runtime errors anymore, and properly silence the user's footsteps now.
- tweak: Chaplains are now inelegible for bloodsuckers.
- bugfix: Fixed crafting hud icon overlapping the second pocket on 1:1 screen mode.
- code_imp: Removed some dead flightsuit code leftovers.
- rscadd: Reenabled the swarmers event. Also blacklisted another dozen other machineries
and structures that may be critical to the shift or station integrity from swarmers'
HUNGER for materials.
- bugfix: Fixed find_safe_turfs() searching for turfs with concentration of oxygen
lower than 16 rather higher.
KathrinBailey:
- rscadd: Radiation shuttesr to all supermatters.
- rscadd: Windowed shutters to armouries where relevant.
- rscadd: New posters are now on the map in relevant locations.
- bugfix: Windowed shutter now has glass, the door closing proc sees this and no
longer changes opacity.
- bugfix: Accidental HoochMaster removal in the bar.
- bugfix: Spawning looking at the supermatter with no mesons on Meta.
- bugfix: Missing disposal pipe outside HoP office.
- bugfix: Sofas were never adjusted when the pool was added.
- rscadd: New shutter sprites
- rscadd: Reinforced Shutter
- rscadd: Radiation Shutter
- rscadd: Window Shutter
- tweak: Shutters not being blast doors functionally.
- balance: Shutter armour block and health.
Kraseo:
- balance: Sneaksuit now costs 5 TC rather than 3.
- bugfix: You can break out of neckgrabs once more.
Owai-Seek:
- rscadd: Port Pina Colada, Painkiller, Moscow Mule, Hivemind Eraser, Moana Lou
Drinks
- rscadd: Gunfire, Hellfire, Sins Delight, Strawberry Daiquiri, Miami Vice, Malibu
Sunset, Lizz Fizz, Hotline Miami
- rscadd: Strawberry and Pineapple Juice
- rscadd: Salami Slices
- tweak: Soda Dispenser Juices
- tweak: Reorganize Vendor Objects (Bowls, Glasses, Shot Glasses)
- tweak: Strawberry Milk and Tea actually use strawberry Juice.
- tweak: Lizards can eat egg wraps. Moved Egg Wraps to Misc
PersianXerxes:
- rscadd: 'TGUI Next UIs for: chem heaters, chem masters, chem dispensers, and sleepers'
- code_imp: Reworked Chem Master code
Putnam3145:
- rscdel: No more station integrity goal
- tweak: Upload-hacked-law goal only picksif there's an AI to upload to
- rscadd: A new, much more barebones holding facility for contractors.
- rscdel: Energy nets are gone.
- tweak: Various ghost roles are now easier to ghost as.
- tweak: The candles in the dojo no longer make the place hotter and hotter over
time.
- rscdel: Nymphomania removed
- code_imp: Exhibitionism ignored by preferences now, since it was also removed
- code_imp: Quirk migration now does an admin log instead of a stack trace
- bugfix: Roundstart rulesets now roll properly.
- config: Added configs for various antag threat levels.
- bugfix: Fixed a runtime in threat calculation.
- tweak: Fixed up some misleading texts.
- tweak: 'Dynamic reworked to be more "storyteller-like": threat is now how threatened
the station is right now and threat level is how much the mode wants the station
to be threatened.'
- tweak: Random storyteller is now truly random.
- tweak: Story storyteller now gives a nice rising-action-climax-falling action
curve for threat level.
- tweak: '"Chaotic" storyteller now simply ramps up threat level as round goes on.'
- rscadd: '"Classic" storyteller, basically doing what "random" did before.'
- rscadd: Latejoin changelings for dynamic
- bugfix: Average threat calculation works now
- bugfix: Contamination is back.
Seris02:
- balance: stops hijackers from being able to remotely blow up borgs
- rscadd: wall walking boots
- bugfix: made color picking for character appearance show the colors when you pick
them
- tweak: the sergal markings
Trilbyspaceclone:
- rscadd: Cooks aided by Clowns have came out with and new healthy Salad - Caesar
Salad. Just dont eat the knife...
- rscadd: Ports over TG's Mortars and Pestles.
- balance: Water, Holywater and Unholywater will now now quickly purge itself if
you have 151u in your system
- rscadd: Most crate types can now be made, some costing more do to function over
fashion
- rscadd: Medical Mechs syringe gun now knows many more life saving chems, like
Insulin, Dexalin, Prussian Blue, Kelotane and Bicaridine
- balance: torches take less staminda to use.
- balance: Glowsticks dont last as long
- balance: Penlights are better at being lights
- balance: Torches are brighter then before - Indian Johns want to be on lava land
rejoy!
- balance: Eye lights have 30% less light coming out of them.
- spellcheck: Spec Ops crate no longer talks about a "Null Crate" what ever that
is
- server: Changlogs are updateded once again as of the 28th of March on year 2020
- balance: White Ships, Telerelays and a defunk mining post are now always going
to spawn.
- spellcheck: Corrects a few desc on station side ruins
Xantholne:
- bugfix: bumbles will stop sleeping so much
actioninja:
- rscadd: Washing machines now support arbitrary dye color
- rscadd: Washing machines now dye nearly every item.
- refactor: lots of backend changes to clothing overlays, report any issues
- rscadd: Better glowing lights
actioninja (ported by Ghommie):
- refactor: repathed all under clothing, keep an eye out for errors.
bunny232:
- bugfix: Box secmos now is now longer connected to the scrubber loop
dapnee:
- rscadd: plant disk sorter in botany, bounty console for the rest of cargo, a missing
air alarm in the incinerator
- tweak: fixed a decal in front of security, moved an AIR alarm so it doesn't look
awful to ghosts/AI, asteroids don't delete air anymore, fixed more active turfs,
the buttons in the bridge "should" work now, HoP and cargo desks should be secure
now
- rscdel: quarters that found their way out of the quartermaster's back room
kappa-sama:
- rscdel: normies can no longer steal circuit codes
- balance: doubles the Stam damage of nonlethal krav stompers
- bugfix: no longer Krav Maga stomp people that are standing
- balance: no more 20pop requirement for noslips
keronshb:
- tweak: Reverts Mining Base RNG Placement
kevinz000:
- rscadd: Melee attacks now stagger people, preventing them from sprinting until
the (relatively short lived) effect runs out. Duration equation is [(1.5 + (w_class/7.5))
* force].
- balance: Fireman carrying now makes the person being carried unable to use items.
Piggybacking now slows down the person being ridden. In both cases, the person
riding will be dazed when forcefully dismounted, and dazed for a second if dismounting
from piggybacking
- bugfix: turfs properly initialize atom colors if they're colored.
- tweak: cloners now stabilize mutations while someone's cloning, meaning active
genes will not life tick.
- code_imp: datum/pipeline return_air stack trace now gives a reference so it's
actually marginally useful if caught in round.
- rscadd: Volumetric storage is here.
- rscadd: Traitor chaplains can now become neutered versions of cults.
- bugfix: beams should no longer go across the map and mess everything up if their
source or target isn't on a turf.
kiwedespars:
- rscadd: Added paper masks.
necromanceranne:
- bugfix: Fixed limb damage calc
- tweak: Stunslugs are now a mixed damage taser-like slug that will allow you to
apply a variety of damage while still being countered by tasers usual counters.
- balance: Mech scattershot guns are no longer oneshotting people into stamina crit.
- rscdel: 'Removed an number of cargo crate packs: Riot shotguns/standard shotguns,
double barreled shotguns, techshell crate, swat tasers, WT550 types (not rubber
or standard), traitor theft objective kits.'
- balance: HEALTH AND STAMINA DON'T STACK FOR PUTTING YOU INTO STAMINA CRIT.
- balance: YOUR FISTS ARE HELLA GODDAMN STRONG.
- balance: 'ACCEPT THE FELINIDS WARES, FOR SKOOMA HAS INCREDIBLE LETHAL PROPERTIES:
YOUR HANDS BECOME LIKE SWORDS.'
- balance: BOXERS CAN ONLY KNOCK OUT OTHER BOXERS BECAUSE THEY HAVE HONOR OR SOME
SHIT
- balance: INCREASED STAMINA DAMAGE TO LIMBS FROM 50% TO 75%.
- balance: Double-barreled shotguns and any child of such now can be used with off-hand
equipment.
- rscadd: Readds bioterror darts to the nuclear operative uplink for the legacy
price of 6tc! Has all new horrid reagents!
- balance: Scatterlaser is now in-line with buckshot. Nukies can't purchase scatterlaser
shot.
- rscdel: Null crates are no longer available in cargo!
- bugfix: Sleeping Carp and Rising Bass now dodge. Again.
- bugfix: Russian Revolver can no longer be exploited for a free 357.
- balance: Several guns now shoot exactly where you click regardless of movement
or turning.
timothyteakettle:
- rscadd: added beacon for cooks to choose an ingredient box, which replaces the
random box they used to receive
- rscadd: added a new sushi ingredients box
- rscadd: added more items to the wildcard box's possible contents
- rscadd: add new holodeck wrestling belt which lets you use moves only on those
also wearing it
- rscadd: add new holodeck map featuring the holodeck wrestling belt
- rscadd: new reagent 'Condensed Cooking Oil'
- tweak: list of chems that can go into fried non-food items was changed
zeroisthebiggay:
- rscadd: sneaksuit to contractor items
- tweak: sneaksuit is a bundle
- rscdel: intel potion and radio implant from contractor items
- rscadd: ghosts can now DNR
- balance: sneaksuit is not fireproof
- bugfix: insidious balaclava muzzlepsprite works
- rscadd: You can now choose your name and color as a holoparasite/guardian/holocarp!
- bugfix: fixes lings being able to get mechanical holoparasites
2020-04-16:
ForrestWick:
- tweak: changed a certain item to be called meatball, ended racism, thank you obama
Linzolle:
- tweak: remove any slurs, etc. to comply with GitHub's ToS
2020-04-19:
Anonymous:
- rscadd: Xenohybrids will now scream like xeno.
Arturlang:
- bugfix: You can no longer spam craft things using the crafting menu
Detective-Google:
- bugfix: uncorks some of Lambda's rooms.
Ghommie:
- rscadd: Custom skin tone preferences.
- tweak: Normalized box dorm lockers. Also removed a straight jacket found in the
same area.
Jake Park:
- bugfix: fixed path name for youtool vending
Putnam3145:
- bugfix: Objectives now clean theirselves up instead of leaving null entries in
lists everywhere.
Seris02:
- bugfix: stops magboots from not updating slowdowns
Trilbyspaceclone:
- rscadd: Maints have seen an uptick in left over types of welders, and tools. As
well as different types of masks
- rscadd: New type of 02 locker - Rng! It can have almost any type of gas/breath
mask and almost any type of o2 tank as well as even plasma men internals - Fancy!
- tweak: Tool lockers have 70% odds to have a spare random tool inside!
- rscadd: 12 new more drinks for most races!
- rscadd: New animations for mauna loa, and colour swap from red to blue for a Paramedic
Hardsuit helm
- tweak: Lowers cog champ ((the drink)) flare rate
- rscadd: Six more Sci based bounties have been posted at your local Cargo Bounty
Request console
- bugfix: Mimes have made catnip plants not become invisible. How helpful.
- rscadd: Honey Palm now distills into mead rather then wine
UristMcAstronaut:
- rscadd: Adds circuit analyzers to maps and to integrated circuit printer and circuitry
starter crate.
kappa-sama:
- balance: aranesp heals 10 instead of 18 stamina per tick
- rscdel: removed roundstart hyper earrape screams from xenohybrids
kevinz000:
- bugfix: you can no longer stun xenos
- balance: Contractor kits are now poplocked to 30 players.
- rscadd: Shield bashing has been added
necromanceranne:
- rscadd: You can now craft armwraps!
- balance: Pugilists disarm you more easily and are harder to disarm. They also
get a discount on disarm.
- balance: Pugilists only suffer a flat 10% chance to miss you. It's just like old
punches! Kinda.
- balance: Chaplain's armbands are a +2, up from a +1!
- balance: Martial artists spend stamina when they disarm.
- balance: Rising Bass had several moves shortened and made stronger. Has a disarm
override attack which does stamina damage and trips people on a disarm stun
punch.
- balance: CQC had it's disarm move altered to be a stronger version of Krav Maga's.
Dizzies and disarms on a disarm stun punch or just does some stamina damage
and brute damage.
- balance: Sleeping Carp can punch you to the floor on a harm stun punch.
- bugfix: Hugs of the Northstar are no longer nodrop.
- bugfix: Adding in some overrides and proper flag checks for martial arts.
- bugfix: Stun thresholding stops disarm spams at extremely high stamina loss.
- tweak: Ashen Arrows are actually called Ashen Arrows in the crafting menu.