328 lines
17 KiB
YAML
328 lines
17 KiB
YAML
2020-04-15:
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Arturlang:
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- rscadd: Adds garlic, a mutation of onions
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- rscadd: You can now make garlic necklaces.
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- tweak: Tweaked hunger to be more the same as blood level for bloodsuckers
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- tweak: Bloodsuckers no longer get zero healing from regenerative cores, the core
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now heals their wounds but not their blood.
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- balance: Bloodsucker heal is now based a lot more on blood level.
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- bugfix: You can no longer be effectively immortal when fully auged as a bloodsucker.
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- bugfix: Regenerative cores will regain their old names when they are renewed,
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no more working decayed cores.
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- code_imp: Removes a lot of unnecesiry clutter of comments and tries to make the
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vars more consistent for bloodsucker code.
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- code_imp: Made the regenerative core use one proc instead of copypasta
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Auris456852:
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- rscadd: Added printer sound for admins that plays when someone messages Centcomm
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or the Syndicate. Just like RP!
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Bhijn:
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- admin: The traitor panel now actually shows a list of contractor targets.
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- server: Fail2Topic now supports Linux. Do beware that this requires some sysop
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experience to properly set up!
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- config: Fail2Topic is now disabled by default, and the out-of-the-box config files
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have been updated to be a little more detailed.
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- rscadd: Added a lfwb-inspired orbiting pixel + flashing outline animation to the
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sprint and combat mode buttons. This can be toggled via the preferences menu,
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and is completely independent from all HUD themes.
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BuffEngineering:
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- bugfix: You may no longer summon plasteel from the door dimension.
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- tweak: High security airlocks are now 33% more materially efficient!
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DeltaFire15:
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- balance: clockie vanguard now quickly regenerates stam while active (as its description
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always told you,)
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Detective-Google:
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- balance: Shotguns are now slower and require two hands to fire.
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Ghommie:
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- bugfix: mobs with antag statuses such as wizard, ert and nuke ops get their flavor
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text removed now.
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- bugfix: Fixed megafauna mobs, goliaths and "anchored" AIs being stuffable into
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closets.
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- bugfix: After years of visual agony, the Curse of The Floating Disembodied Phallus
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has come to an end.
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- rscadd: Underwear now fulfills its purpose.
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- rscadd: Privates visibility preferences.
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- refactor: refactored polychromic clothing into an element.
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- tweak: Blacklists unsynthetizable reagents from botany bees honey production.
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- bugfix: Fixed toilet cistern loot spawning on the floor.
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- tweak: The megafauna's hitbox doesn't include 0 alpha sections anymore.
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- bugfix: Wizard robes & co work again now.
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- bugfix: Fixed some spell casting message spam.
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- rscadd: Added M/F body preferences.
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- bugfix: fixed yet another few airless issues with the space hermit ruin.
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- bugfix: Intellectual property infringment is not cool.
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- bugfix: Near-station nuclear explosions now display the on-station nuke explosion
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cinematic, consistently with its clearance of the station level and its nuclear
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victory / total annihilation ending status.
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- balance: Nuclear bombs can't be anchored in space areas (not just turfs) anymore,
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as a quick effortless way to discourage players from anchoring the device on
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the edge of the map.
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- bugfix: Fixed a whacky miniature cell duping issue.
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- bugfix: Liver failure is back!
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- tweak: standarized a few (prefs off) side effects from enlargment chems on livers
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to do organ damage instead without the blood volume whackiness.
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- tweak: High liver damage now slows mobs down.
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- bugfix: Fixing an issue with the split personality removing the original owner
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from the round if the body died while the stranger was in control.
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- bugfix: fixed a few floaty sprite accessories.
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- bugfix: Fixed a few mutations not working correctly.
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- bugfix: Fixed the phantom thief component, again.
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- refactor: Made votes obfuscation settings more robust.
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- admin: Also included them in custom votes.
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- tweak: The map rotation vote will only hide ongoing votes now, not the results.
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- balance: The crusher's vortex talisman trophy now has a cooldown between each
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spawned wall.
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- refactor: Backend body size preferences.
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- bugfix: Infiltrator's boots don't stop slips and "space wind" through the power
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of runtime errors anymore, and properly silence the user's footsteps now.
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- tweak: Chaplains are now inelegible for bloodsuckers.
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- bugfix: Fixed crafting hud icon overlapping the second pocket on 1:1 screen mode.
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- code_imp: Removed some dead flightsuit code leftovers.
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- rscadd: Reenabled the swarmers event. Also blacklisted another dozen other machineries
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and structures that may be critical to the shift or station integrity from swarmers'
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HUNGER for materials.
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- bugfix: Fixed find_safe_turfs() searching for turfs with concentration of oxygen
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lower than 16 rather higher.
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KathrinBailey:
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- rscadd: Radiation shuttesr to all supermatters.
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- rscadd: Windowed shutters to armouries where relevant.
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- rscadd: New posters are now on the map in relevant locations.
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- bugfix: Windowed shutter now has glass, the door closing proc sees this and no
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longer changes opacity.
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- bugfix: Accidental HoochMaster removal in the bar.
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- bugfix: Spawning looking at the supermatter with no mesons on Meta.
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- bugfix: Missing disposal pipe outside HoP office.
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- bugfix: Sofas were never adjusted when the pool was added.
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- rscadd: New shutter sprites
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- rscadd: Reinforced Shutter
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- rscadd: Radiation Shutter
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- rscadd: Window Shutter
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- tweak: Shutters not being blast doors functionally.
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- balance: Shutter armour block and health.
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Kraseo:
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- balance: Sneaksuit now costs 5 TC rather than 3.
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- bugfix: You can break out of neckgrabs once more.
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Owai-Seek:
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- rscadd: Port Pina Colada, Painkiller, Moscow Mule, Hivemind Eraser, Moana Lou
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Drinks
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- rscadd: Gunfire, Hellfire, Sins Delight, Strawberry Daiquiri, Miami Vice, Malibu
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Sunset, Lizz Fizz, Hotline Miami
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- rscadd: Strawberry and Pineapple Juice
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- rscadd: Salami Slices
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- tweak: Soda Dispenser Juices
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- tweak: Reorganize Vendor Objects (Bowls, Glasses, Shot Glasses)
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- tweak: Strawberry Milk and Tea actually use strawberry Juice.
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- tweak: Lizards can eat egg wraps. Moved Egg Wraps to Misc
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PersianXerxes:
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- rscadd: 'TGUI Next UIs for: chem heaters, chem masters, chem dispensers, and sleepers'
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- code_imp: Reworked Chem Master code
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Putnam3145:
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- rscdel: No more station integrity goal
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- tweak: Upload-hacked-law goal only picksif there's an AI to upload to
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- rscadd: A new, much more barebones holding facility for contractors.
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- rscdel: Energy nets are gone.
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- tweak: Various ghost roles are now easier to ghost as.
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- tweak: The candles in the dojo no longer make the place hotter and hotter over
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time.
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- rscdel: Nymphomania removed
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- code_imp: Exhibitionism ignored by preferences now, since it was also removed
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- code_imp: Quirk migration now does an admin log instead of a stack trace
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- bugfix: Roundstart rulesets now roll properly.
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- config: Added configs for various antag threat levels.
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- bugfix: Fixed a runtime in threat calculation.
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- tweak: Fixed up some misleading texts.
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- tweak: 'Dynamic reworked to be more "storyteller-like": threat is now how threatened
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the station is right now and threat level is how much the mode wants the station
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to be threatened.'
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- tweak: Random storyteller is now truly random.
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- tweak: Story storyteller now gives a nice rising-action-climax-falling action
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curve for threat level.
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- tweak: '"Chaotic" storyteller now simply ramps up threat level as round goes on.'
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- rscadd: '"Classic" storyteller, basically doing what "random" did before.'
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- rscadd: Latejoin changelings for dynamic
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- bugfix: Average threat calculation works now
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- bugfix: Contamination is back.
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Seris02:
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- balance: stops hijackers from being able to remotely blow up borgs
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- rscadd: wall walking boots
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- bugfix: made color picking for character appearance show the colors when you pick
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them
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- tweak: the sergal markings
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Trilbyspaceclone:
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- rscadd: Cooks aided by Clowns have came out with and new healthy Salad - Caesar
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Salad. Just dont eat the knife...
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- rscadd: Ports over TG's Mortars and Pestles.
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- balance: Water, Holywater and Unholywater will now now quickly purge itself if
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you have 151u in your system
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- rscadd: Most crate types can now be made, some costing more do to function over
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fashion
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- rscadd: Medical Mechs syringe gun now knows many more life saving chems, like
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Insulin, Dexalin, Prussian Blue, Kelotane and Bicaridine
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- balance: torches take less staminda to use.
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- balance: Glowsticks dont last as long
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- balance: Penlights are better at being lights
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- balance: Torches are brighter then before - Indian Johns want to be on lava land
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rejoy!
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- balance: Eye lights have 30% less light coming out of them.
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- spellcheck: Spec Ops crate no longer talks about a "Null Crate" what ever that
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is
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- server: Changlogs are updateded once again as of the 28th of March on year 2020
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- balance: White Ships, Telerelays and a defunk mining post are now always going
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to spawn.
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- spellcheck: Corrects a few desc on station side ruins
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Xantholne:
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- bugfix: bumbles will stop sleeping so much
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actioninja:
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- rscadd: Washing machines now support arbitrary dye color
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- rscadd: Washing machines now dye nearly every item.
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- refactor: lots of backend changes to clothing overlays, report any issues
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- rscadd: Better glowing lights
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actioninja (ported by Ghommie):
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- refactor: repathed all under clothing, keep an eye out for errors.
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bunny232:
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- bugfix: Box secmos now is now longer connected to the scrubber loop
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dapnee:
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- rscadd: plant disk sorter in botany, bounty console for the rest of cargo, a missing
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air alarm in the incinerator
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- tweak: fixed a decal in front of security, moved an AIR alarm so it doesn't look
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awful to ghosts/AI, asteroids don't delete air anymore, fixed more active turfs,
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the buttons in the bridge "should" work now, HoP and cargo desks should be secure
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now
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- rscdel: quarters that found their way out of the quartermaster's back room
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kappa-sama:
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- rscdel: normies can no longer steal circuit codes
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- balance: doubles the Stam damage of nonlethal krav stompers
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- bugfix: no longer Krav Maga stomp people that are standing
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- balance: no more 20pop requirement for noslips
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keronshb:
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- tweak: Reverts Mining Base RNG Placement
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kevinz000:
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- rscadd: Melee attacks now stagger people, preventing them from sprinting until
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the (relatively short lived) effect runs out. Duration equation is [(1.5 + (w_class/7.5))
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* force].
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- balance: Fireman carrying now makes the person being carried unable to use items.
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Piggybacking now slows down the person being ridden. In both cases, the person
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riding will be dazed when forcefully dismounted, and dazed for a second if dismounting
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from piggybacking
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- bugfix: turfs properly initialize atom colors if they're colored.
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- tweak: cloners now stabilize mutations while someone's cloning, meaning active
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genes will not life tick.
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- code_imp: datum/pipeline return_air stack trace now gives a reference so it's
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actually marginally useful if caught in round.
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- rscadd: Volumetric storage is here.
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- rscadd: Traitor chaplains can now become neutered versions of cults.
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- bugfix: beams should no longer go across the map and mess everything up if their
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source or target isn't on a turf.
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kiwedespars:
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- rscadd: Added paper masks.
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necromanceranne:
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- bugfix: Fixed limb damage calc
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- tweak: Stunslugs are now a mixed damage taser-like slug that will allow you to
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apply a variety of damage while still being countered by tasers usual counters.
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- balance: Mech scattershot guns are no longer oneshotting people into stamina crit.
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- rscdel: 'Removed an number of cargo crate packs: Riot shotguns/standard shotguns,
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double barreled shotguns, techshell crate, swat tasers, WT550 types (not rubber
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or standard), traitor theft objective kits.'
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- balance: HEALTH AND STAMINA DON'T STACK FOR PUTTING YOU INTO STAMINA CRIT.
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- balance: YOUR FISTS ARE HELLA GODDAMN STRONG.
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- balance: 'ACCEPT THE FELINIDS WARES, FOR SKOOMA HAS INCREDIBLE LETHAL PROPERTIES:
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YOUR HANDS BECOME LIKE SWORDS.'
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- balance: BOXERS CAN ONLY KNOCK OUT OTHER BOXERS BECAUSE THEY HAVE HONOR OR SOME
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SHIT
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- balance: INCREASED STAMINA DAMAGE TO LIMBS FROM 50% TO 75%.
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- balance: Double-barreled shotguns and any child of such now can be used with off-hand
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equipment.
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- rscadd: Readds bioterror darts to the nuclear operative uplink for the legacy
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price of 6tc! Has all new horrid reagents!
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- balance: Scatterlaser is now in-line with buckshot. Nukies can't purchase scatterlaser
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shot.
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- rscdel: Null crates are no longer available in cargo!
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- bugfix: Sleeping Carp and Rising Bass now dodge. Again.
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- bugfix: Russian Revolver can no longer be exploited for a free 357.
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- balance: Several guns now shoot exactly where you click regardless of movement
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or turning.
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timothyteakettle:
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- rscadd: added beacon for cooks to choose an ingredient box, which replaces the
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random box they used to receive
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- rscadd: added a new sushi ingredients box
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- rscadd: added more items to the wildcard box's possible contents
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- rscadd: add new holodeck wrestling belt which lets you use moves only on those
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also wearing it
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- rscadd: add new holodeck map featuring the holodeck wrestling belt
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- rscadd: new reagent 'Condensed Cooking Oil'
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- tweak: list of chems that can go into fried non-food items was changed
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zeroisthebiggay:
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- rscadd: sneaksuit to contractor items
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- tweak: sneaksuit is a bundle
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- rscdel: intel potion and radio implant from contractor items
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- rscadd: ghosts can now DNR
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- balance: sneaksuit is not fireproof
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- bugfix: insidious balaclava muzzlepsprite works
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- rscadd: You can now choose your name and color as a holoparasite/guardian/holocarp!
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- bugfix: fixes lings being able to get mechanical holoparasites
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2020-04-16:
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ForrestWick:
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- tweak: changed a certain item to be called meatball, ended racism, thank you obama
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Linzolle:
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- tweak: remove any slurs, etc. to comply with GitHub's ToS
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2020-04-19:
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Anonymous:
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- rscadd: Xenohybrids will now scream like xeno.
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Arturlang:
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- bugfix: You can no longer spam craft things using the crafting menu
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Detective-Google:
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- bugfix: uncorks some of Lambda's rooms.
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Ghommie:
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- rscadd: Custom skin tone preferences.
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- tweak: Normalized box dorm lockers. Also removed a straight jacket found in the
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same area.
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Jake Park:
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- bugfix: fixed path name for youtool vending
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Putnam3145:
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- bugfix: Objectives now clean theirselves up instead of leaving null entries in
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lists everywhere.
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Seris02:
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- bugfix: stops magboots from not updating slowdowns
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Trilbyspaceclone:
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- rscadd: Maints have seen an uptick in left over types of welders, and tools. As
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well as different types of masks
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- rscadd: New type of 02 locker - Rng! It can have almost any type of gas/breath
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mask and almost any type of o2 tank as well as even plasma men internals - Fancy!
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- tweak: Tool lockers have 70% odds to have a spare random tool inside!
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- rscadd: 12 new more drinks for most races!
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- rscadd: New animations for mauna loa, and colour swap from red to blue for a Paramedic
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Hardsuit helm
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- tweak: Lowers cog champ ((the drink)) flare rate
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- rscadd: Six more Sci based bounties have been posted at your local Cargo Bounty
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Request console
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- bugfix: Mimes have made catnip plants not become invisible. How helpful.
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- rscadd: Honey Palm now distills into mead rather then wine
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UristMcAstronaut:
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- rscadd: Adds circuit analyzers to maps and to integrated circuit printer and circuitry
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starter crate.
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kappa-sama:
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- balance: aranesp heals 10 instead of 18 stamina per tick
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- rscdel: removed roundstart hyper earrape screams from xenohybrids
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kevinz000:
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- bugfix: you can no longer stun xenos
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- balance: Contractor kits are now poplocked to 30 players.
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- rscadd: Shield bashing has been added
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necromanceranne:
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- rscadd: You can now craft armwraps!
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- balance: Pugilists disarm you more easily and are harder to disarm. They also
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get a discount on disarm.
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- balance: Pugilists only suffer a flat 10% chance to miss you. It's just like old
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punches! Kinda.
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- balance: Chaplain's armbands are a +2, up from a +1!
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- balance: Martial artists spend stamina when they disarm.
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- balance: Rising Bass had several moves shortened and made stronger. Has a disarm
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override attack which does stamina damage and trips people on a disarm stun
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punch.
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- balance: CQC had it's disarm move altered to be a stronger version of Krav Maga's.
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Dizzies and disarms on a disarm stun punch or just does some stamina damage
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and brute damage.
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- balance: Sleeping Carp can punch you to the floor on a harm stun punch.
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- bugfix: Hugs of the Northstar are no longer nodrop.
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- bugfix: Adding in some overrides and proper flag checks for martial arts.
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- bugfix: Stun thresholding stops disarm spams at extremely high stamina loss.
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- tweak: Ashen Arrows are actually called Ashen Arrows in the crafting menu.
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