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GS13NG/code/game/gamemodes/changeling/powers/linglink.dm
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/obj/effect/proc_holder/changeling/linglink
name = "Hivemind Link"
desc = "Link your victim's mind into the hivemind for personal interrogation"
chemical_cost = 0
dna_cost = 0
req_human = 1
max_genetic_damage = 100
/obj/effect/proc_holder/changeling/linglink/can_sting(mob/living/carbon/user)
if(!..())
return
var/datum/changeling/changeling = user.mind.changeling
if(changeling.islinking)
user << "<span class='warning'>We have already formed a link with the victim!</span>"
return
if(!user.pulling)
user << "<span class='warning'>We must be tightly grabbing a creature to link with them!</span>"
return
if(!iscarbon(user.pulling))
user << "<span class='warning'>We cannot link with this creature!</span>"
return
var/mob/living/carbon/target = user.pulling
if(!target.mind)
user << "<span class='warning'>The victim has no mind to link to!</span>"
return
if(target.stat == DEAD)
user << "<span class='warning'>The victim is dead, you cannot link to a dead mind!</span>"
return
if(target.mind.changeling)
user << "<span class='warning'>The victim is already a part of the hivemind!</span>"
return
if(user.grab_state <= GRAB_NECK)
user << "<span class='warning'>We must have a tighter grip to link with this creature!</span>"
return
return changeling.can_absorb_dna(user,target)
/obj/effect/proc_holder/changeling/linglink/sting_action(mob/user)
var/datum/changeling/changeling = user.mind.changeling
var/mob/living/carbon/human/target = user.pulling
changeling.islinking = 1
for(var/i in 1 to 3)
switch(i)
if(1)
user << "<span class='notice'>This creature is compatible. We must hold still...</span>"
if(2)
user << "<span class='notice'>We stealthily stab [target] with a minor proboscis...</span>"
target << "<span class='userdanger'>You experience a stabbing sensation and your ears begin to ring...</span>"
if(3)
user << "<span class='notice'>You mold the [target]'s mind like clay, they can now speak in the hivemind!</span>"
target << "<span class='userdanger'>A migraine throbs behind your eyes, you hear yourself screaming - but your mouth has not opened!</span>"
for(var/mob/M in mob_list)
if(M.lingcheck() == 2)
M << "<i><font color=#800080>We can sense a foreign presence in the hivemind...</font></i>"
target.mind.linglink = 1
target.say(":g AAAAARRRRGGGGGHHHHH!!")
target << "<font color=#800040><span class='boldannounce'>You can now communicate in the changeling hivemind, say \":g message\" to communicate!</span>"
target.reagents.add_reagent("salbutamol", 40) // So they don't choke to death while you interrogate them
sleep(1800)
feedback_add_details("changeling_powers","A [i]")
if(!do_mob(user, target, 20))
user << "<span class='warning'>Our link with [target] has ended!</span>"
changeling.islinking = 0
target.mind.linglink = 0
return
changeling.islinking = 0
target.mind.linglink = 0
user << "<span class='notice'>You cannot sustain the connection any longer, your victim fades from the hivemind</span>"
target << "<span class='userdanger'>The link cannot be sustained any longer, your connection to the hivemind has faded!</span>"