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GS13NG
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12ef284e68f4a2ac539ca0b63c03ee63562df422
GS13NG
/
code
/
game
/
objects
/
effects
/
effect_system
History
duncathan salt
c0e9cde5c2
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
..
effect_system.dm
[MIRROR] Adds defines for mouse_opacity (
#2381
)
2017-08-21 20:29:37 -07:00
effects_explosion.dm
Removes some spawns from explosion effects (
#31474
)
2017-10-10 15:41:24 -05:00
effects_foam.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_other.dm
Changes some 1s and 0s to TRUE and FALSE (
#1967
)
2017-07-10 16:13:16 -07:00
effects_smoke.dm
Minor refactor of how gas IDs are handled
2017-10-12 00:30:09 -05:00
effects_sparks.dm
Changes some 1s and 0s to TRUE and FALSE (
#1967
)
2017-07-10 16:13:16 -07:00
effects_water.dm
[MIRROR] Adds defines for mouse_opacity (
#2381
)
2017-08-21 20:29:37 -07:00