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GS13NG/code/game/gamemodes/clock_cult/clock_helpers/component_helpers.dm
T

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//returns a component spanclass from a component id
/proc/get_component_span(id)
switch(id)
if(BELLIGERENT_EYE)
return "neovgre"
if(VANGUARD_COGWHEEL)
return "inathneq"
if(GEIS_CAPACITOR)
return "sevtug"
if(REPLICANT_ALLOY)
return "nezbere"
if(HIEROPHANT_ANSIBLE)
return "nzcrentr"
else
return "brass"
//returns a component color from a component id, but with brighter colors for the darkest
/proc/get_component_color_bright(id)
switch(id)
if(BELLIGERENT_EYE)
return "#880020"
if(REPLICANT_ALLOY)
return "#5A6068"
else
return get_component_color(id)
//returns a component color from a component id
/proc/get_component_color(id)
switch(id)
if(BELLIGERENT_EYE)
return "#6E001A"
if(VANGUARD_COGWHEEL)
return "#1E8CE1"
if(GEIS_CAPACITOR)
return "#AF0AAF"
if(REPLICANT_ALLOY)
return "#42474D"
if(HIEROPHANT_ANSIBLE)
return "#DAAA18"
else
return "#BE8700"