Files
GS13NG/code/game/machinery/computer/communications.dm
oranges 43113cd9b5 Merge pull request #31947 from AnturK/yarr
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.

If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.

    There's an internal GPS onboard so crew will always be able to follow the shuttle.
    Crew of 3, moderately armed. (Balance pending)
    Shuttle engines have 3 minute cooldown between jumps.
    Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
2017-11-13 03:19:38 -06:00

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// The communications computer
/obj/machinery/computer/communications
name = "communications console"
desc = "A console used for high-priority announcements and emergencies."
icon_screen = "comm"
icon_keyboard = "tech_key"
req_access = list(ACCESS_HEADS)
circuit = /obj/item/circuitboard/computer/communications
var/authenticated = 0
var/auth_id = "Unknown" //Who is currently logged in?
var/list/datum/comm_message/messages = list()
var/datum/comm_message/currmsg
var/datum/comm_message/aicurrmsg
var/state = STATE_DEFAULT
var/aistate = STATE_DEFAULT
var/message_cooldown = 0
var/ai_message_cooldown = 0
var/tmp_alertlevel = 0
var/const/STATE_DEFAULT = 1
var/const/STATE_CALLSHUTTLE = 2
var/const/STATE_CANCELSHUTTLE = 3
var/const/STATE_MESSAGELIST = 4
var/const/STATE_VIEWMESSAGE = 5
var/const/STATE_DELMESSAGE = 6
var/const/STATE_STATUSDISPLAY = 7
var/const/STATE_ALERT_LEVEL = 8
var/const/STATE_CONFIRM_LEVEL = 9
var/const/STATE_TOGGLE_EMERGENCY = 10
var/const/STATE_PURCHASE = 11
var/status_display_freq = "1435"
var/stat_msg1
var/stat_msg2
light_color = LIGHT_COLOR_BLUE
/obj/machinery/computer/communications/proc/checkCCcooldown()
var/obj/item/circuitboard/computer/communications/CM = circuit
if(CM.lastTimeUsed + 600 > world.time)
return FALSE
return TRUE
/obj/machinery/computer/communications/Initialize()
. = ..()
GLOB.shuttle_caller_list += src
/obj/machinery/computer/communications/process()
if(..())
if(state != STATE_STATUSDISPLAY)
updateDialog()
/obj/machinery/computer/communications/Topic(href, href_list)
if(..())
return
if(!(z in GLOB.station_z_levels) && z != ZLEVEL_CENTCOM) //Can only use on centcom and SS13
to_chat(usr, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
return
usr.set_machine(src)
if(!href_list["operation"])
return
var/obj/item/circuitboard/computer/communications/CM = circuit
switch(href_list["operation"])
// main interface
if("main")
state = STATE_DEFAULT
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
if("login")
var/mob/M = usr
var/obj/item/card/id/I = M.get_active_held_item()
if(!istype(I))
I = M.get_idcard()
if(I && istype(I))
if(check_access(I))
authenticated = 1
auth_id = "[I.registered_name] ([I.assignment])"
if((20 in I.access))
authenticated = 2
playsound(src, 'sound/machines/terminal_on.ogg', 50, 0)
if(emagged)
authenticated = 2
auth_id = "Unknown"
to_chat(M, "<span class='warning'>[src] lets out a quiet alarm as its login is overriden.</span>")
playsound(src, 'sound/machines/terminal_on.ogg', 50, 0)
playsound(src, 'sound/machines/terminal_alert.ogg', 25, 0)
if(prob(25))
for(var/mob/living/silicon/ai/AI in active_ais())
SEND_SOUND(AI, sound('sound/machines/terminal_alert.ogg', volume = 10)) //Very quiet for balance reasons
if("logout")
authenticated = 0
playsound(src, 'sound/machines/terminal_off.ogg', 50, 0)
if("swipeidseclevel")
var/mob/M = usr
var/obj/item/card/id/I = M.get_active_held_item()
if (istype(I, /obj/item/device/pda))
var/obj/item/device/pda/pda = I
I = pda.id
if (I && istype(I))
if(ACCESS_CAPTAIN in I.access)
var/old_level = GLOB.security_level
if(!tmp_alertlevel)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel < SEC_LEVEL_GREEN)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel > SEC_LEVEL_BLUE)
tmp_alertlevel = SEC_LEVEL_BLUE //Cannot engage delta with this
set_security_level(tmp_alertlevel)
if(GLOB.security_level != old_level)
to_chat(usr, "<span class='notice'>Authorization confirmed. Modifying security level.</span>")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
//Only notify the admins if an actual change happened
log_game("[key_name(usr)] has changed the security level to [get_security_level()].")
message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
switch(GLOB.security_level)
if(SEC_LEVEL_GREEN)
SSblackbox.inc("alert_comms_green",1)
if(SEC_LEVEL_BLUE)
SSblackbox.inc("alert_comms_blue",1)
tmp_alertlevel = 0
else
to_chat(usr, "<span class='warning'>You are not authorized to do this!</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
tmp_alertlevel = 0
state = STATE_DEFAULT
else
to_chat(usr, "<span class='warning'>You need to swipe your ID!</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
if("announce")
if(authenticated==2)
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
make_announcement(usr)
if("crossserver")
if(authenticated==2)
if(CM.lastTimeUsed + 600 > world.time)
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
return
var/input = stripped_multiline_input(usr, "Please choose a message to transmit to an allied station. Please be aware that this process is very expensive, and abuse will lead to... termination.", "Send a message to an allied station.", "")
if(!input || !(usr in view(1,src)))
return
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
send2otherserver("[station_name()]", input,"Comms_Console")
minor_announce(input, title = "Outgoing message to allied station")
log_talk(usr,"[key_name(usr)] has sent a message to the other server: [input]",LOGSAY)
message_admins("[key_name_admin(usr)] has sent a message to the other server.")
CM.lastTimeUsed = world.time
if("purchase_menu")
state = STATE_PURCHASE
if("buyshuttle")
if(authenticated==2)
var/list/shuttles = flatten_list(SSmapping.shuttle_templates)
var/datum/map_template/shuttle/S = locate(href_list["chosen_shuttle"]) in shuttles
if(S && istype(S))
if(SSshuttle.emergency.mode != SHUTTLE_RECALL && SSshuttle.emergency.mode != SHUTTLE_IDLE)
to_chat(usr, "It's a bit late to buy a new shuttle, don't you think?")
return
if(SSshuttle.shuttle_purchased)
to_chat(usr, "A replacement shuttle has already been purchased.")
else if(!S.prerequisites_met())
to_chat(usr, "You have not met the requirements for purchasing this shuttle.")
else
if(SSshuttle.points >= S.credit_cost)
var/obj/machinery/shuttle_manipulator/M = locate() in GLOB.machines
if(M)
SSshuttle.shuttle_purchased = TRUE
M.unload_preview()
M.load_template(S)
M.existing_shuttle = SSshuttle.emergency
M.action_load(S)
SSshuttle.points -= S.credit_cost
minor_announce("[usr.name] has purchased [S.name] for [S.credit_cost] credits." , "Shuttle Purchase")
message_admins("[key_name_admin(usr)] purchased [S.name].")
SSblackbox.add_details("shuttle_purchase", S.name)
else
to_chat(usr, "Something went wrong! The shuttle exchange system seems to be down.")
else
to_chat(usr, "Not enough credits.")
if("callshuttle")
state = STATE_DEFAULT
if(authenticated)
state = STATE_CALLSHUTTLE
if("callshuttle2")
if(authenticated)
SSshuttle.requestEvac(usr, href_list["call"])
if(SSshuttle.emergency.timer)
post_status("shuttle")
state = STATE_DEFAULT
if("cancelshuttle")
state = STATE_DEFAULT
if(authenticated)
state = STATE_CANCELSHUTTLE
if("cancelshuttle2")
if(authenticated)
SSshuttle.cancelEvac(usr)
state = STATE_DEFAULT
if("messagelist")
currmsg = 0
state = STATE_MESSAGELIST
if("viewmessage")
state = STATE_VIEWMESSAGE
if (!currmsg)
if(href_list["message-num"])
var/msgnum = text2num(href_list["message-num"])
currmsg = messages[msgnum]
else
state = STATE_MESSAGELIST
if("delmessage")
state = currmsg ? STATE_DELMESSAGE : STATE_MESSAGELIST
if("delmessage2")
if(authenticated)
if(currmsg)
if(aicurrmsg == currmsg)
aicurrmsg = null
messages -= currmsg
currmsg = null
state = STATE_MESSAGELIST
else
state = STATE_VIEWMESSAGE
if("respond")
var/answer = text2num(href_list["answer"])
if(!currmsg || !answer || currmsg.possible_answers.len < answer)
state = STATE_MESSAGELIST
currmsg.answered = answer
log_game("[key_name(usr)] answered [currmsg.title] comm message. Answer : [currmsg.answered]")
if(currmsg)
currmsg.answer_callback.Invoke()
state = STATE_VIEWMESSAGE
if("status")
state = STATE_STATUSDISPLAY
if("securitylevel")
tmp_alertlevel = text2num( href_list["newalertlevel"] )
if(!tmp_alertlevel)
tmp_alertlevel = 0
state = STATE_CONFIRM_LEVEL
if("changeseclevel")
state = STATE_ALERT_LEVEL
if("emergencyaccess")
state = STATE_TOGGLE_EMERGENCY
if("enableemergency")
make_maint_all_access()
log_game("[key_name(usr)] enabled emergency maintenance access.")
message_admins("[key_name_admin(usr)] enabled emergency maintenance access.")
state = STATE_DEFAULT
if("disableemergency")
revoke_maint_all_access()
log_game("[key_name(usr)] disabled emergency maintenance access.")
message_admins("[key_name_admin(usr)] disabled emergency maintenance access.")
state = STATE_DEFAULT
// Status display stuff
if("setstat")
playsound(src, "terminal_type", 50, 0)
switch(href_list["statdisp"])
if("message")
post_status("message", stat_msg1, stat_msg2)
if("alert")
post_status("alert", href_list["alert"])
else
post_status(href_list["statdisp"])
if("setmsg1")
stat_msg1 = reject_bad_text(input("Line 1", "Enter Message Text", stat_msg1) as text|null, 40)
updateDialog()
if("setmsg2")
stat_msg2 = reject_bad_text(input("Line 2", "Enter Message Text", stat_msg2) as text|null, 40)
updateDialog()
// OMG CENTCOM LETTERHEAD
if("MessageCentCom")
if(authenticated==2)
if(!checkCCcooldown())
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
return
var/input = stripped_input(usr, "Please choose a message to transmit to CentCom via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "Send a message to CentCom.", "")
if(!input || !(usr in view(1,src)) || !checkCCcooldown())
return
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
CentCom_announce(input, usr)
to_chat(usr, "<span class='notice'>Message transmitted to Central Command.</span>")
log_talk(usr,"[key_name(usr)] has made a CentCom announcement: [input]",LOGSAY)
CM.lastTimeUsed = world.time
// OMG SYNDICATE ...LETTERHEAD
if("MessageSyndicate")
if((authenticated==2) && (emagged))
if(!checkCCcooldown())
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
return
var/input = stripped_input(usr, "Please choose a message to transmit to \[ABNORMAL ROUTING COORDINATES\] via quantum entanglement. Please be aware that this process is very expensive, and abuse will lead to... termination. Transmission does not guarantee a response.", "Send a message to /??????/.", "")
if(!input || !(usr in view(1,src)) || !checkCCcooldown())
return
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
Syndicate_announce(input, usr)
to_chat(usr, "<span class='danger'>SYSERR @l(19833)of(transmit.dm): !@$ MESSAGE TRANSMITTED TO SYNDICATE COMMAND.</span>")
log_talk(usr,"[key_name(usr)] has made a Syndicate announcement: [input]",LOGSAY)
CM.lastTimeUsed = world.time
if("RestoreBackup")
to_chat(usr, "<span class='notice'>Backup routing data restored!</span>")
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
emagged = FALSE
updateDialog()
if("nukerequest") //When there's no other way
if(authenticated==2)
if(!checkCCcooldown())
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
return
var/input = stripped_input(usr, "Please enter the reason for requesting the nuclear self-destruct codes. Misuse of the nuclear request system will not be tolerated under any circumstances. Transmission does not guarantee a response.", "Self Destruct Code Request.","")
if(!input || !(usr in view(1,src)) || !checkCCcooldown())
return
Nuke_request(input, usr)
to_chat(usr, "<span class='notice'>Request sent.</span>")
log_talk(usr,"[key_name(usr)] has requested the nuclear codes from CentCom",LOGSAY)
priority_announce("The codes for the on-station nuclear self-destruct have been requested by [usr]. Confirmation or denial of this request will be sent shortly.", "Nuclear Self Destruct Codes Requested",'sound/ai/commandreport.ogg')
CM.lastTimeUsed = world.time
// AI interface
if("ai-main")
aicurrmsg = null
aistate = STATE_DEFAULT
if("ai-callshuttle")
aistate = STATE_CALLSHUTTLE
if("ai-callshuttle2")
SSshuttle.requestEvac(usr, href_list["call"])
aistate = STATE_DEFAULT
if("ai-messagelist")
aicurrmsg = null
aistate = STATE_MESSAGELIST
if("ai-viewmessage")
aistate = STATE_VIEWMESSAGE
if (!aicurrmsg)
if(href_list["message-num"])
var/msgnum = text2num(href_list["message-num"])
aicurrmsg = messages[msgnum]
else
aistate = STATE_MESSAGELIST
if("ai-delmessage")
aistate = aicurrmsg ? STATE_DELMESSAGE : STATE_MESSAGELIST
if("ai-delmessage2")
if(aicurrmsg)
if(currmsg == aicurrmsg)
currmsg = null
messages -= aicurrmsg
aicurrmsg = null
aistate = STATE_MESSAGELIST
if("ai-respond")
var/answer = text2num(href_list["answer"])
if(!aicurrmsg || !answer || aicurrmsg.possible_answers.len < answer)
aistate = STATE_MESSAGELIST
aicurrmsg.answered = answer
log_game("[key_name(usr)] answered [currmsg.title] comm message. Answer : [currmsg.answered]")
if(aicurrmsg.answer_callback)
aicurrmsg.answer_callback.Invoke()
aistate = STATE_VIEWMESSAGE
if("ai-status")
aistate = STATE_STATUSDISPLAY
if("ai-announce")
make_announcement(usr, 1)
if("ai-securitylevel")
tmp_alertlevel = text2num( href_list["newalertlevel"] )
if(!tmp_alertlevel)
tmp_alertlevel = 0
var/old_level = GLOB.security_level
if(!tmp_alertlevel)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel < SEC_LEVEL_GREEN)
tmp_alertlevel = SEC_LEVEL_GREEN
if(tmp_alertlevel > SEC_LEVEL_BLUE)
tmp_alertlevel = SEC_LEVEL_BLUE //Cannot engage delta with this
set_security_level(tmp_alertlevel)
if(GLOB.security_level != old_level)
//Only notify the admins if an actual change happened
log_game("[key_name(usr)] has changed the security level to [get_security_level()].")
message_admins("[key_name_admin(usr)] has changed the security level to [get_security_level()].")
switch(GLOB.security_level)
if(SEC_LEVEL_GREEN)
SSblackbox.inc("alert_comms_green",1)
if(SEC_LEVEL_BLUE)
SSblackbox.inc("alert_comms_blue",1)
tmp_alertlevel = 0
aistate = STATE_DEFAULT
if("ai-changeseclevel")
aistate = STATE_ALERT_LEVEL
if("ai-emergencyaccess")
aistate = STATE_TOGGLE_EMERGENCY
if("ai-enableemergency")
make_maint_all_access()
log_game("[key_name(usr)] enabled emergency maintenance access.")
message_admins("[key_name_admin(usr)] enabled emergency maintenance access.")
aistate = STATE_DEFAULT
if("ai-disableemergency")
revoke_maint_all_access()
log_game("[key_name(usr)] disabled emergency maintenance access.")
message_admins("[key_name_admin(usr)] disabled emergency maintenance access.")
aistate = STATE_DEFAULT
updateUsrDialog()
/obj/machinery/computer/communications/attackby(obj/I, mob/user, params)
if(istype(I, /obj/item/card/id))
attack_hand(user)
else
return ..()
/obj/machinery/computer/communications/emag_act(mob/user)
if(emagged)
return
emagged = TRUE
if(authenticated == 1)
authenticated = 2
to_chat(user, "<span class='danger'>You scramble the communication routing circuits!</span>")
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
/obj/machinery/computer/communications/attack_hand(mob/user)
if(..())
return
if (z > 6)
to_chat(user, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
return
user.set_machine(src)
var/dat = ""
if(SSshuttle.emergency.mode == SHUTTLE_CALL)
var/timeleft = SSshuttle.emergency.timeLeft()
dat += "<B>Emergency shuttle</B>\n<BR>\nETA: [timeleft / 60 % 60]:[add_zero(num2text(timeleft % 60), 2)]"
var/datum/browser/popup = new(user, "communications", "Communications Console", 400, 500)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
if(issilicon(user))
var/dat2 = interact_ai(user) // give the AI a different interact proc to limit its access
if(dat2)
dat += dat2
popup.set_content(dat)
popup.open()
return
switch(state)
if(STATE_DEFAULT)
if (authenticated)
if(SSshuttle.emergencyCallAmount)
if(SSshuttle.emergencyLastCallLoc)
dat += "Most recent shuttle call/recall traced to: <b>[format_text(SSshuttle.emergencyLastCallLoc.name)]</b><BR>"
else
dat += "Unable to trace most recent shuttle call/recall signal.<BR>"
dat += "Logged in as: [auth_id]"
dat += "<BR>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=logout'>Log Out</A> \]<BR>"
dat += "<BR><B>General Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=messagelist'>Message List</A> \]"
switch(SSshuttle.emergency.mode)
if(SHUTTLE_IDLE, SHUTTLE_RECALL)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=callshuttle'>Call Emergency Shuttle</A> \]"
else
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=cancelshuttle'>Cancel Shuttle Call</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=status'>Set Status Display</A> \]"
if (authenticated==2)
dat += "<BR><BR><B>Captain Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=announce'>Make a Captain's Announcement</A> \]"
if(CONFIG_GET(string/cross_server_address))
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=crossserver'>Send a message to an allied station</A> \]"
if(SSmapping.config.allow_custom_shuttles)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=purchase_menu'>Purchase Shuttle</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=changeseclevel'>Change Alert Level</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=emergencyaccess'>Emergency Maintenance Access</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=nukerequest'>Request Nuclear Authentication Codes</A> \]"
if(!emagged)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageCentCom'>Send Message to CentCom</A> \]"
else
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageSyndicate'>Send Message to \[UNKNOWN\]</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=RestoreBackup'>Restore Backup Routing Data</A> \]"
else
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=login'>Log In</A> \]"
if(STATE_CALLSHUTTLE)
dat += get_call_shuttle_form()
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
if(STATE_CANCELSHUTTLE)
dat += get_cancel_shuttle_form()
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
if(STATE_MESSAGELIST)
dat += "Messages:"
for(var/i in 1 to messages.len)
var/datum/comm_message/M = messages[i]
dat += "<BR><A HREF='?src=[REF(src)];operation=viewmessage;message-num=[i]'>[M.title]</A>"
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
if(STATE_VIEWMESSAGE)
if (currmsg)
dat += "<B>[currmsg.title]</B><BR><BR>[currmsg.content]"
if(!currmsg.answered && currmsg.possible_answers.len)
for(var/i in 1 to currmsg.possible_answers.len)
var/answer = currmsg.possible_answers[i]
dat += "<br>\[ <A HREF='?src=[REF(src)];operation=respond;answer=[i]'>Answer : [answer]</A> \]"
else if(currmsg.answered)
var/answered = currmsg.possible_answers[currmsg.answered]
dat += "<br> Archived Answer : [answered]"
dat += "<BR><BR>\[ <A HREF='?src=[REF(src)];operation=delmessage'>Delete</A> \]"
else
aistate = STATE_MESSAGELIST
attack_hand(user)
return null
if(STATE_DELMESSAGE)
if (currmsg)
dat += "Are you sure you want to delete this message? \[ <A HREF='?src=[REF(src)];operation=delmessage2'>OK</A> | <A HREF='?src=[REF(src)];operation=viewmessage'>Cancel</A> \]"
else
state = STATE_MESSAGELIST
attack_hand(user)
return
if(STATE_STATUSDISPLAY)
dat += "Set Status Displays<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=blank'>Clear</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=shuttle'>Shuttle ETA</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=message'>Message</A> \]"
dat += "<ul><li> Line 1: <A HREF='?src=[REF(src)];operation=setmsg1'>[ stat_msg1 ? stat_msg1 : "(none)"]</A>"
dat += "<li> Line 2: <A HREF='?src=[REF(src)];operation=setmsg2'>[ stat_msg2 ? stat_msg2 : "(none)"]</A></ul><br>"
dat += "\[ Alert: <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=default'>None</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=redalert'>Red Alert</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=lockdown'>Lockdown</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=biohazard'>Biohazard</A> \]<BR><HR>"
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
if(STATE_ALERT_LEVEL)
dat += "Current alert level: [get_security_level()]<BR>"
if(GLOB.security_level == SEC_LEVEL_DELTA)
dat += "<font color='red'><b>The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate.</b></font>"
else
dat += "<A HREF='?src=[REF(src)];operation=securitylevel;newalertlevel=[SEC_LEVEL_BLUE]'>Blue</A><BR>"
dat += "<A HREF='?src=[REF(src)];operation=securitylevel;newalertlevel=[SEC_LEVEL_GREEN]'>Green</A>"
if(STATE_CONFIRM_LEVEL)
dat += "Current alert level: [get_security_level()]<BR>"
dat += "Confirm the change to: [num2seclevel(tmp_alertlevel)]<BR>"
dat += "<A HREF='?src=[REF(src)];operation=swipeidseclevel'>Swipe ID</A> to confirm change.<BR>"
if(STATE_TOGGLE_EMERGENCY)
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
if(GLOB.emergency_access == 1)
dat += "<b>Emergency Maintenance Access is currently <font color='red'>ENABLED</font></b>"
dat += "<BR>Restore maintenance access restrictions? <BR>\[ <A HREF='?src=[REF(src)];operation=disableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=viewmessage'>Cancel</A> \]"
else
dat += "<b>Emergency Maintenance Access is currently <font color='green'>DISABLED</font></b>"
dat += "<BR>Lift access restrictions on maintenance and external airlocks? <BR>\[ <A HREF='?src=[REF(src)];operation=enableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=viewmessage'>Cancel</A> \]"
if(STATE_PURCHASE)
dat += "Budget: [SSshuttle.points] Credits.<BR>"
for(var/shuttle_id in SSmapping.shuttle_templates)
var/datum/map_template/shuttle/S = SSmapping.shuttle_templates[shuttle_id]
if(S.can_be_bought && S.credit_cost < INFINITY)
dat += "[S.name] | [S.credit_cost] Credits<BR>"
dat += "[S.description]<BR>"
if(S.prerequisites)
dat += "Prerequisites: [S.prerequisites]<BR>"
dat += "<A href='?src=[REF(src)];operation=buyshuttle;chosen_shuttle=[REF(S)]'>(<font color=red><i>Purchase</i></font>)</A><BR><BR>"
dat += "<BR><BR>\[ [(state != STATE_DEFAULT) ? "<A HREF='?src=[REF(src)];operation=main'>Main Menu</A> | " : ""]<A HREF='?src=[REF(user)];mach_close=communications'>Close</A> \]"
popup.set_content(dat)
popup.open()
popup.set_content(dat)
popup.open()
/obj/machinery/computer/communications/proc/get_javascript_header(form_id)
var/dat = {"<script type="text/javascript">
function getLength(){
var reasonField = document.getElementById('reasonfield');
if(reasonField.value.length >= [CALL_SHUTTLE_REASON_LENGTH]){
reasonField.style.backgroundColor = "#DDFFDD";
}
else {
reasonField.style.backgroundColor = "#FFDDDD";
}
}
function submit() {
document.getElementById('[form_id]').submit();
}
</script>"}
return dat
/obj/machinery/computer/communications/proc/get_call_shuttle_form(ai_interface = 0)
var/form_id = "callshuttle"
var/dat = get_javascript_header(form_id)
dat += "<form name='callshuttle' id='[form_id]' action='?src=[REF(src)]' method='get' style='display: inline'>"
dat += "<input type='hidden' name='src' value='[REF(src)]'>"
dat += "<input type='hidden' name='operation' value='[ai_interface ? "ai-callshuttle2" : "callshuttle2"]'>"
dat += "<b>Nature of emergency:</b><BR> <input type='text' id='reasonfield' name='call' style='width:250px; background-color:#FFDDDD; onkeydown='getLength() onkeyup='getLength()' onkeypress='getLength()'>"
dat += "<BR>Are you sure you want to call the shuttle? \[ <a href='#' onclick='submit()'>Call</a> \]"
return dat
/obj/machinery/computer/communications/proc/get_cancel_shuttle_form()
var/form_id = "cancelshuttle"
var/dat = get_javascript_header(form_id)
dat += "<form name='cancelshuttle' id='[form_id]' action='?src=[REF(src)]' method='get' style='display: inline'>"
dat += "<input type='hidden' name='src' value='[REF(src)]'>"
dat += "<input type='hidden' name='operation' value='cancelshuttle2'>"
dat += "<BR>Are you sure you want to cancel the shuttle? \[ <a href='#' onclick='submit()'>Cancel</a> \]"
return dat
/obj/machinery/computer/communications/proc/interact_ai(mob/living/silicon/ai/user)
var/dat = ""
switch(aistate)
if(STATE_DEFAULT)
if(SSshuttle.emergencyCallAmount)
if(SSshuttle.emergencyLastCallLoc)
dat += "Latest emergency signal trace attempt successful.<BR>Last signal origin: <b>[format_text(SSshuttle.emergencyLastCallLoc.name)]</b>.<BR>"
else
dat += "Latest emergency signal trace attempt failed.<BR>"
if(authenticated)
dat += "Current login: [auth_id]"
else
dat += "Current login: None"
dat += "<BR><BR><B>General Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-messagelist'>Message List</A> \]"
if(SSshuttle.emergency.mode == SHUTTLE_IDLE)
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-callshuttle'>Call Emergency Shuttle</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-status'>Set Status Display</A> \]"
dat += "<BR><BR><B>Special Functions</B>"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-announce'>Make an Announcement</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-changeseclevel'>Change Alert Level</A> \]"
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=ai-emergencyaccess'>Emergency Maintenance Access</A> \]"
if(STATE_CALLSHUTTLE)
dat += get_call_shuttle_form(1)
if(STATE_MESSAGELIST)
dat += "Messages:"
for(var/i in 1 to messages.len)
var/datum/comm_message/M = messages[i]
dat += "<BR><A HREF='?src=[REF(src)];operation=ai-viewmessage;message-num=[i]'>[M.title]</A>"
if(STATE_VIEWMESSAGE)
if (aicurrmsg)
dat += "<B>[aicurrmsg.title]</B><BR><BR>[aicurrmsg.content]"
if(!aicurrmsg.answered && aicurrmsg.possible_answers.len)
for(var/i in 1 to aicurrmsg.possible_answers.len)
var/answer = aicurrmsg.possible_answers[i]
dat += "<br>\[ <A HREF='?src=[REF(src)];operation=ai-respond;answer=[i]'>Answer : [answer]</A> \]"
else if(aicurrmsg.answered)
var/answered = aicurrmsg.possible_answers[aicurrmsg.answered]
dat += "<br> Archived Answer : [answered]"
dat += "<BR><BR>\[ <A HREF='?src=[REF(src)];operation=ai-delmessage'>Delete</A> \]"
else
aistate = STATE_MESSAGELIST
attack_hand(user)
return null
if(STATE_DELMESSAGE)
if(aicurrmsg)
dat += "Are you sure you want to delete this message? \[ <A HREF='?src=[REF(src)];operation=ai-delmessage2'>OK</A> | <A HREF='?src=[REF(src)];operation=ai-viewmessage'>Cancel</A> \]"
else
aistate = STATE_MESSAGELIST
attack_hand(user)
return
if(STATE_STATUSDISPLAY)
dat += "Set Status Displays<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=blank'>Clear</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=shuttle'>Shuttle ETA</A> \]<BR>"
dat += "\[ <A HREF='?src=[REF(src)];operation=setstat;statdisp=message'>Message</A> \]"
dat += "<ul><li> Line 1: <A HREF='?src=[REF(src)];operation=setmsg1'>[ stat_msg1 ? stat_msg1 : "(none)"]</A>"
dat += "<li> Line 2: <A HREF='?src=[REF(src)];operation=setmsg2'>[ stat_msg2 ? stat_msg2 : "(none)"]</A></ul><br>"
dat += "\[ Alert: <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=default'>None</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=redalert'>Red Alert</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=lockdown'>Lockdown</A> |"
dat += " <A HREF='?src=[REF(src)];operation=setstat;statdisp=alert;alert=biohazard'>Biohazard</A> \]<BR><HR>"
if(STATE_ALERT_LEVEL)
dat += "Current alert level: [get_security_level()]<BR>"
if(GLOB.security_level == SEC_LEVEL_DELTA)
dat += "<font color='red'><b>The self-destruct mechanism is active. Find a way to deactivate the mechanism to lower the alert level or evacuate.</b></font>"
else
dat += "<A HREF='?src=[REF(src)];operation=ai-securitylevel;newalertlevel=[SEC_LEVEL_BLUE]'>Blue</A><BR>"
dat += "<A HREF='?src=[REF(src)];operation=ai-securitylevel;newalertlevel=[SEC_LEVEL_GREEN]'>Green</A>"
if(STATE_TOGGLE_EMERGENCY)
if(GLOB.emergency_access == 1)
dat += "<b>Emergency Maintenance Access is currently <font color='red'>ENABLED</font></b>"
dat += "<BR>Restore maintenance access restrictions? <BR>\[ <A HREF='?src=[REF(src)];operation=ai-disableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=ai-viewmessage'>Cancel</A> \]"
else
dat += "<b>Emergency Maintenance Access is currently <font color='green'>DISABLED</font></b>"
dat += "<BR>Lift access restrictions on maintenance and external airlocks? <BR>\[ <A HREF='?src=[REF(src)];operation=ai-enableemergency'>OK</A> | <A HREF='?src=[REF(src)];operation=ai-viewmessage'>Cancel</A> \]"
dat += "<BR><BR>\[ [(aistate != STATE_DEFAULT) ? "<A HREF='?src=[REF(src)];operation=ai-main'>Main Menu</A> | " : ""]<A HREF='?src=[REF(user)];mach_close=communications'>Close</A> \]"
return dat
/obj/machinery/computer/communications/proc/make_announcement(mob/living/user, is_silicon)
if(!SScommunications.can_announce(user, is_silicon))
to_chat(user, "Intercomms recharging. Please stand by.")
return
var/input = stripped_input(user, "Please choose a message to announce to the station crew.", "What?")
if(!input || !user.canUseTopic(src))
return
SScommunications.make_announcement(user, is_silicon, input)
/obj/machinery/computer/communications/proc/post_status(command, data1, data2)
var/datum/radio_frequency/frequency = SSradio.return_frequency(1435)
if(!frequency)
return
var/datum/signal/status_signal = new
status_signal.source = src
status_signal.transmission_method = 1
status_signal.data["command"] = command
switch(command)
if("message")
status_signal.data["msg1"] = data1
status_signal.data["msg2"] = data2
if("alert")
status_signal.data["picture_state"] = data1
frequency.post_signal(src, status_signal)
/obj/machinery/computer/communications/Destroy()
GLOB.shuttle_caller_list -= src
SSshuttle.autoEvac()
return ..()
/obj/machinery/computer/communications/proc/overrideCooldown()
var/obj/item/circuitboard/computer/communications/CM = circuit
CM.lastTimeUsed = 0
/obj/machinery/computer/communications/proc/add_message(datum/comm_message/new_message)
messages += new_message
/datum/comm_message
var/title
var/content
var/list/possible_answers = list()
var/answered
var/datum/callback/answer_callback
/datum/comm_message/New(new_title,new_content,new_possible_answers)
..()
if(title)
title = new_title
if(content)
content = new_content
if(new_possible_answers)
possible_answers = new_possible_answers