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16dea7ceed0ba0ea5b1a0ac8c8a9166532e47503
GS13NG/code/game/objects
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Ghom 968426fd48 Combat mode component. (#12338)
* Combat mode component.

* Whoops.

* test.

* Oh

* refs begone, and documentation.
2020-05-27 18:00:32 -07:00
..
effects
Porting updates related to material datums. (#12317)
2020-05-25 14:21:00 -07:00
items
Combat mode component. (#12338)
2020-05-27 18:00:32 -07:00
structures
Porting updates related to material datums. (#12317)
2020-05-25 14:21:00 -07:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
Combat mode component. (#12338)
2020-05-27 18:00:32 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
…
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