* ports all the tg junk for icemoon, not yet changed to make it all compile * fixes * fixes * fixes * fixes * fixes * new stuff * whew * fixes * it compiles, now to fix the maps * fixes the maps * fixes solars + removes the space tiles in the toxins burn chamber * nukes the SpawnTerrain proc used for tg geysers * linter fix * fix * fixes the non matching turf atmos (hopefully) * more mapping fixes * dmm2tgm * unfucks changeturf for the more_caves * fixes the volanic subtypes of the other thing * fixes the stupid fucking tile placing list * some map fixes, fixes the station_ruin loader shitting out errors this commit took 2 hours of my fucking life * fixes a bunch of mismatch atmos in ruins * fixes wendigo cave having no air * backwards couch backwards couch * fixes the SM up * wendigos can't runtime when butchering if you can't butcher them 😎 * makes the wendigo fight have the same atmos as the surrounding icemoon * Tweaks atmos mixture from o2=22;n2=82;TEMP=180 to o2=18;n2=63;TEMP=180, making lavaland weapons actually work * makes the wendigo screech shake not completely aids * fixes snowlegion portals dropping proper legions instead of skeles * brings the engioutpost ruin over as well * whoopps * empty commit to reroll bots * Fixes pirates, ops, the mining base, and gives pirates and ops drills * fixes lone ops and ninjas * fixes the snowed plating getting fucked when tiles are placed on it * removes some OP junk from the wabbajack pool (aka removes non-antag headslugs again) * more bug fixes * empty commit to reroll bots * hopefully finally kills the active turfs on the library ruin Co-authored-by: kevinz000 <2003111+kevinz000@users.noreply.github.com>
252 lines
6.8 KiB
Plaintext
252 lines
6.8 KiB
Plaintext
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/turf/open/floor/plating/airless
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icon_state = "plating"
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initial_gas_mix = AIRLESS_ATMOS
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/turf/open/floor/plating/icemoon
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icon_state = "plating"
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initial_gas_mix = ICEMOON_DEFAULT_ATMOS
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/turf/open/floor/plating/abductor
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name = "alien floor"
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icon_state = "alienpod1"
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tiled_dirt = FALSE
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/turf/open/floor/plating/abductor/Initialize()
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. = ..()
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icon_state = "alienpod[rand(1,9)]"
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/turf/open/floor/plating/abductor2
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name = "alien plating"
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icon_state = "alienplating"
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tiled_dirt = FALSE
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/turf/open/floor/plating/abductor2/break_tile()
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return //unbreakable
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/turf/open/floor/plating/abductor2/burn_tile()
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return //unburnable
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/turf/open/floor/plating/abductor2/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
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return
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/turf/open/floor/plating/astplate
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icon_state = "asteroidplating"
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/turf/open/floor/plating/airless/astplate
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icon_state = "asteroidplating"
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/turf/open/floor/plating/ashplanet
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icon = 'icons/turf/mining.dmi'
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gender = PLURAL
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name = "ash"
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icon_state = "ash"
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smooth = SMOOTH_MORE|SMOOTH_BORDER
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var/smooth_icon = 'icons/turf/floors/ash.dmi'
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desc = "The ground is covered in volcanic ash."
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baseturfs = /turf/open/floor/plating/ashplanet/wateryrock //I assume this will be a chasm eventually, once this becomes an actual surface
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initial_gas_mix = LAVALAND_DEFAULT_ATMOS
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planetary_atmos = TRUE
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attachment_holes = FALSE
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footstep = FOOTSTEP_SAND
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barefootstep = FOOTSTEP_SAND
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clawfootstep = FOOTSTEP_SAND
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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tiled_dirt = FALSE
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/turf/open/floor/plating/ashplanet/Initialize()
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if(smooth)
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var/matrix/M = new
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M.Translate(-4, -4)
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transform = M
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icon = smooth_icon
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. = ..()
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/turf/open/floor/plating/ashplanet/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
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return
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/turf/open/floor/plating/ashplanet/break_tile()
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return
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/turf/open/floor/plating/ashplanet/burn_tile()
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return
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/turf/open/floor/plating/ashplanet/ash
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canSmoothWith = list(/turf/open/floor/plating/ashplanet/ash, /turf/closed)
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layer = HIGH_TURF_LAYER
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slowdown = 1
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/turf/open/floor/plating/ashplanet/rocky
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gender = PLURAL
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name = "rocky ground"
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icon_state = "rockyash"
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smooth_icon = 'icons/turf/floors/rocky_ash.dmi'
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layer = MID_TURF_LAYER
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canSmoothWith = list(/turf/open/floor/plating/ashplanet/rocky, /turf/closed)
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footstep = FOOTSTEP_FLOOR
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barefootstep = FOOTSTEP_HARD_BAREFOOT
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clawfootstep = FOOTSTEP_HARD_CLAW
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/ashplanet/wateryrock
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gender = PLURAL
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name = "wet rocky ground"
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smooth = null
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icon_state = "wateryrock"
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slowdown = 2
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footstep = FOOTSTEP_FLOOR
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barefootstep = FOOTSTEP_HARD_BAREFOOT
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clawfootstep = FOOTSTEP_HARD_CLAW
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/ashplanet/wateryrock/Initialize()
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icon_state = "[icon_state][rand(1, 9)]"
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. = ..()
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/turf/open/floor/plating/beach
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name = "beach"
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icon = 'icons/misc/beach.dmi'
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flags_1 = NONE
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attachment_holes = FALSE
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bullet_bounce_sound = null
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footstep = FOOTSTEP_SAND
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barefootstep = FOOTSTEP_SAND
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clawfootstep = FOOTSTEP_SAND
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/beach/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
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return
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/turf/open/floor/plating/beach/ex_act(severity, target)
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contents_explosion(severity, target)
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/turf/open/floor/plating/beach/sand
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gender = PLURAL
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name = "sand"
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desc = "Surf's up."
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icon_state = "sand"
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baseturfs = /turf/open/floor/plating/beach/sand
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/turf/open/floor/plating/beach/coastline_t
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name = "coastline"
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desc = "Tide's high tonight. Charge your batons."
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icon_state = "sandwater_t"
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baseturfs = /turf/open/floor/plating/beach/coastline_t
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/turf/open/floor/plating/beach/coastline_b
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name = "coastline"
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icon_state = "sandwater_b"
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baseturfs = /turf/open/floor/plating/beach/coastline_b
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/turf/open/floor/plating/beach/water
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gender = PLURAL
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name = "water"
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desc = "You get the feeling that nobody's bothered to actually make this water functional..."
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icon_state = "water"
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baseturfs = /turf/open/floor/plating/beach/water
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/turf/open/floor/plating/beach/coastline_t/sandwater_inner
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icon_state = "sandwater_inner"
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baseturfs = /turf/open/floor/plating/beach/coastline_t/sandwater_inner
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/turf/open/floor/plating/ironsand
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gender = PLURAL
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name = "iron sand"
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desc = "Like sand, but more <i>metal</i>."
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footstep = FOOTSTEP_SAND
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barefootstep = FOOTSTEP_SAND
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clawfootstep = FOOTSTEP_SAND
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/ironsand/Initialize()
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. = ..()
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icon_state = "ironsand[rand(1,15)]"
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/turf/open/floor/plating/ironsand/burn_tile()
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return
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/turf/open/floor/plating/ironsand/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
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return
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/turf/open/floor/plating/ice
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name = "ice sheet"
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desc = "A sheet of solid ice. Looks slippery."
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icon = 'icons/turf/floors/ice_turf.dmi'
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icon_state = "unsmooth"
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initial_gas_mix = FROZEN_ATMOS
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temperature = 180
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planetary_atmos = TRUE
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baseturfs = /turf/open/floor/plating/ice
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slowdown = 1
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attachment_holes = FALSE
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bullet_sizzle = TRUE
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footstep = FOOTSTEP_FLOOR
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barefootstep = FOOTSTEP_HARD_BAREFOOT
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clawfootstep = FOOTSTEP_HARD_CLAW
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/ice/Initialize()
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. = ..()
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MakeSlippery(TURF_WET_PERMAFROST, INFINITY, 0, INFINITY, TRUE)
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/turf/open/floor/plating/ice/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
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return
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/turf/open/floor/plating/ice/smooth
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icon_state = "smooth"
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smooth = SMOOTH_MORE | SMOOTH_BORDER
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canSmoothWith = list(/turf/open/floor/plating/ice/smooth, /turf/open/floor/plating/ice)
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/turf/open/floor/plating/ice/colder
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/turf/open/floor/plating/ice/colder
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temperature = 140
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/turf/open/floor/plating/ice/temperate
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temperature = 255.37
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/turf/open/floor/plating/ice/break_tile()
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return
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/turf/open/floor/plating/ice/burn_tile()
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return
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/turf/open/floor/plating/ice/icemoon
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initial_gas_mix = ICEMOON_DEFAULT_ATMOS
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/turf/open/floor/plating/snowed
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name = "snowed-over plating"
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desc = "A section of heated plating, helps keep the snow from stacking up too high."
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icon = 'icons/turf/snow.dmi'
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icon_state = "snowplating"
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initial_gas_mix = FROZEN_ATMOS
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temperature = 180
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attachment_holes = FALSE
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planetary_atmos = TRUE
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footstep = FOOTSTEP_SAND
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barefootstep = FOOTSTEP_SAND
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clawfootstep = FOOTSTEP_SAND
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heavyfootstep = FOOTSTEP_GENERIC_HEAVY
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/turf/open/floor/plating/snowed/cavern
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initial_gas_mix = "o2=0;n2=82;plasma=24;TEMP=120"
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/turf/open/floor/plating/snowed/smoothed
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smooth = SMOOTH_MORE | SMOOTH_BORDER
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canSmoothWith = list(/turf/open/floor/plating/snowed/smoothed, /turf/open/floor/plating/snowed)
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planetary_atmos = TRUE
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icon = 'icons/turf/floors/snow_turf.dmi'
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icon_state = "smooth"
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/turf/open/floor/plating/snowed/colder
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temperature = 140
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/turf/open/floor/plating/snowed/temperatre
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temperature = 255.37
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/turf/open/floor/plating/snowed/smoothed/icemoon
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initial_gas_mix = ICEMOON_DEFAULT_ATMOS
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