Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
180b7d31d95cfa6af8363fa3aada178c0b965253
GS13NG/code/game/objects
History
Ghom 8cb15f9279 Actually Balanced and Standardized Vendor Prices. (#12495)
2020-06-09 22:22:53 -07:00
..
effects
Powers Remembered: Chants (#12403)
2020-06-02 15:27:13 -07:00
items
Actually Balanced and Standardized Vendor Prices. (#12495)
2020-06-09 22:22:53 -07:00
structures
Fixing two issues. (#12481)
2020-06-09 03:26:19 -07:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
More lenient soft stamina combat, decentralized gun inaccuracy from combat mode. (#12347)
2020-06-02 15:22:06 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
…
Powered by Gitea Version: 1.25.4 Page: 1260ms Template: 39ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API