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18904f2f0f3422c7df86d1fed42cf2894401bfcb
GS13NG/code/game/objects
History
CitadelStationBot 18904f2f0f Maintains that weird entire-tcomms-setup-in-one-machine thing
2017-08-26 11:08:01 -05:00
..
effects
Syncs maps, and a bunch of other things that no one will care about/notice/give fucks about until they break. Welcome to conflict hell. (#2460)
2017-08-24 21:07:58 -07:00
items
Maintains that weird entire-tcomms-setup-in-one-machine thing
2017-08-26 11:08:01 -05:00
structures
Syncs maps, and a bunch of other things that no one will care about/notice/give fucks about until they break. Welcome to conflict hell. (#2460)
2017-08-24 21:07:58 -07:00
buckling.dm
Fixes things getting unbuckled in nullspace (#1606)
2017-06-20 08:04:01 -07:00
empulse.dm
Replaces ex_act and emp_act numbers with defines
2017-07-13 17:46:41 -05:00
items.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
items.dm.rej
ok this is going to be a pain in the ass ain't it (#2458)
2017-08-22 05:01:38 -07:00
obj_defense.dm
Replaces ex_act and emp_act numbers with defines
2017-07-13 17:46:41 -05:00
objs.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
radiation.dm
Fixes swarmers dying to radiation
2017-06-22 10:59:03 -05:00
structures.dm
Removes all checks for subsystem existence (#2252)
2017-08-04 08:41:52 -07:00
weapons.dm
here we go again (#2456)
2017-08-24 19:24:25 -07:00
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