* code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Tg modern (#149) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * Mentor system, Tickets, and discord (#151) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * Vore code sync (#157) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * edgy code of the modernization (#164) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * Merge test onto bleeding edgy (#165) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * bleeblin edgy 1/23 (#166) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * Update .travis.yml * Update .travis.yml * Update .travis.yml * Revert "Modern modern" * Revert "Revert "Modern modern"" * fix it fix it fix it fix it * fixes title screen - thanks crow * Riding code reverted * possible tgui fix? * who the fuck even knows if this is the problem * adds moths and sharks (no colors yet, not greyscaled) adds LOOC back * "fixes" missing items in some machinery. * slight tweaks to abductor spawns borer event enabled (max 1) * Update .travis.yml * fixes shuttle purchase from comms * fixes and QoL * Polymorphing all is dangerous too * re-fixes ahelp ticket system again * metagaming check proving to be spamlicious * Fixes not being able to see devoured mob poses * fix for vehicle buckling * ahelp timer runtime fix (#178) * controller and game updates 1/29 * Defines, helpers, datums 1/29 * world.dm updates * modules/admin tweaks * everything in modules not a mob * modules/mob fixes and such No more PAIs ventcrawling * icons, maps, tools, etc. * compiler fixes * round type vote fixed * hardsuit cargo pack * reduce ion and electric storm chance * perms access for travis * fix helmet to the suit removes CE from crate * changelog * fuck * perms for travis... again * Update tgstation.dme * Update tgstation.dme * Donation race * redpanda * red panda * size play work * Size chemical basics Needs testing/refining * some fixing ports before I just fucking ported it anyway * It's been a fucking week. * commiting moar changes because github * admins.txt lol * icons * defines and such * globalvars and onclick * Controllers * datums * game folder * oh look, HoG is back * modules pt 1 * client things * more modules * everything not mob code * some mob stuff * more mob things * silicon mobs * ayylims and monkeys * human updates * huh * housekeeping is fired. * last minute fixes * more last minute things * human parts double check'd * more paper * Icons are fixed * double check of thermal protection code. (#191)
473 lines
12 KiB
Plaintext
473 lines
12 KiB
Plaintext
#define AB_CHECK_RESTRAINED 1
|
|
#define AB_CHECK_STUNNED 2
|
|
#define AB_CHECK_LYING 4
|
|
#define AB_CHECK_CONSCIOUS 8
|
|
|
|
/datum/action
|
|
var/name = "Generic Action"
|
|
var/desc = null
|
|
var/obj/target = null
|
|
var/check_flags = 0
|
|
var/processing = 0
|
|
var/obj/screen/movable/action_button/button = null
|
|
var/button_icon = 'icons/mob/actions.dmi'
|
|
var/background_icon_state = ACTION_BUTTON_DEFAULT_BACKGROUND
|
|
var/buttontooltipstyle = ""
|
|
|
|
var/icon_icon = 'icons/mob/actions.dmi'
|
|
var/button_icon_state = "default"
|
|
var/mob/owner
|
|
|
|
/datum/action/New(Target)
|
|
target = Target
|
|
button = new
|
|
button.linked_action = src
|
|
button.name = name
|
|
button.actiontooltipstyle = buttontooltipstyle
|
|
if(desc)
|
|
button.desc = desc
|
|
|
|
/datum/action/Destroy()
|
|
if(owner)
|
|
Remove(owner)
|
|
target = null
|
|
qdel(button)
|
|
button = null
|
|
return ..()
|
|
|
|
/datum/action/proc/Grant(mob/M)
|
|
if(M)
|
|
if(owner)
|
|
if(owner == M)
|
|
return
|
|
owner = M
|
|
M.actions += src
|
|
if(M.client)
|
|
M.client.screen += button
|
|
M.update_action_buttons()
|
|
else
|
|
Remove(owner)
|
|
|
|
/datum/action/proc/Remove(mob/M)
|
|
if(!M)
|
|
return
|
|
if(M)
|
|
if(M.client)
|
|
M.client.screen -= button
|
|
M.actions -= src
|
|
M.update_action_buttons()
|
|
owner = null
|
|
button.moved = FALSE //so the button appears in its normal position when given to another owner.
|
|
|
|
/datum/action/proc/Trigger()
|
|
if(!IsAvailable())
|
|
return 0
|
|
return 1
|
|
|
|
/datum/action/proc/Process()
|
|
return
|
|
|
|
/datum/action/proc/IsAvailable()
|
|
if(!owner)
|
|
return 0
|
|
if(check_flags & AB_CHECK_RESTRAINED)
|
|
if(owner.restrained())
|
|
return 0
|
|
if(check_flags & AB_CHECK_STUNNED)
|
|
if(owner.stunned || owner.weakened)
|
|
return 0
|
|
if(check_flags & AB_CHECK_LYING)
|
|
if(owner.lying)
|
|
return 0
|
|
if(check_flags & AB_CHECK_CONSCIOUS)
|
|
if(owner.stat)
|
|
return 0
|
|
return 1
|
|
|
|
/datum/action/proc/UpdateButtonIcon(status_only = FALSE)
|
|
if(button)
|
|
if(!status_only)
|
|
button.name = name
|
|
button.desc = desc
|
|
if(owner && owner.hud_used && background_icon_state == ACTION_BUTTON_DEFAULT_BACKGROUND)
|
|
var/list/settings = owner.hud_used.get_action_buttons_icons()
|
|
if(button.icon != settings["bg_icon"])
|
|
button.icon = settings["bg_icon"]
|
|
if(button.icon_state != settings["bg_state"])
|
|
button.icon_state = settings["bg_state"]
|
|
else
|
|
if(button.icon != button_icon)
|
|
button.icon = button_icon
|
|
if(button.icon_state != background_icon_state)
|
|
button.icon_state = background_icon_state
|
|
|
|
ApplyIcon(button)
|
|
|
|
if(!IsAvailable())
|
|
button.color = rgb(128,0,0,128)
|
|
else
|
|
button.color = rgb(255,255,255,255)
|
|
return 1
|
|
|
|
/datum/action/proc/ApplyIcon(obj/screen/movable/action_button/current_button)
|
|
if(icon_icon && button_icon_state && current_button.button_icon_state != button_icon_state)
|
|
var/image/img
|
|
img = image(icon_icon, current_button, button_icon_state)
|
|
img.pixel_x = 0
|
|
img.pixel_y = 0
|
|
current_button.overlays = list(img)
|
|
current_button.button_icon_state = button_icon_state
|
|
|
|
|
|
//Presets for item actions
|
|
/datum/action/item_action
|
|
check_flags = AB_CHECK_RESTRAINED|AB_CHECK_STUNNED|AB_CHECK_LYING|AB_CHECK_CONSCIOUS
|
|
button_icon_state = null
|
|
// If you want to override the normal icon being the item
|
|
// then change this to an icon state
|
|
|
|
/datum/action/item_action/New(Target)
|
|
..()
|
|
var/obj/item/I = target
|
|
LAZYINITLIST(I.actions)
|
|
I.actions += src
|
|
|
|
/datum/action/item_action/Destroy()
|
|
var/obj/item/I = target
|
|
I.actions -= src
|
|
UNSETEMPTY(I.actions)
|
|
return ..()
|
|
|
|
/datum/action/item_action/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(target)
|
|
var/obj/item/I = target
|
|
I.ui_action_click(owner, src)
|
|
return 1
|
|
|
|
/datum/action/item_action/ApplyIcon(obj/screen/movable/action_button/current_button)
|
|
if(button_icon && button_icon_state)
|
|
// If set, use the custom icon that we set instead
|
|
// of the item appearence
|
|
..(current_button)
|
|
else if(target && current_button.appearance_cache != target.appearance) //replace with /ref comparison if this is not valid.
|
|
var/obj/item/I = target
|
|
current_button.appearance_cache = I.appearance
|
|
var/old_layer = I.layer
|
|
var/old_plane = I.plane
|
|
I.layer = FLOAT_LAYER //AAAH
|
|
I.plane = FLOAT_PLANE //^ what that guy said
|
|
current_button.overlays = list(I)
|
|
I.layer = old_layer
|
|
I.plane = old_plane
|
|
|
|
/datum/action/item_action/toggle_light
|
|
name = "Toggle Light"
|
|
|
|
/datum/action/item_action/toggle_hood
|
|
name = "Toggle Hood"
|
|
|
|
/datum/action/item_action/toggle_firemode
|
|
name = "Toggle Firemode"
|
|
|
|
/datum/action/item_action/startchainsaw
|
|
name = "Pull The Starting Cord"
|
|
|
|
/datum/action/item_action/toggle_gunlight
|
|
name = "Toggle Gunlight"
|
|
|
|
/datum/action/item_action/toggle_mode
|
|
name = "Toggle Mode"
|
|
|
|
/datum/action/item_action/toggle_barrier_spread
|
|
name = "Toggle Barrier Spread"
|
|
|
|
/datum/action/item_action/equip_unequip_TED_Gun
|
|
name = "Equip/Unequip TED Gun"
|
|
|
|
/datum/action/item_action/toggle_paddles
|
|
name = "Toggle Paddles"
|
|
|
|
/datum/action/item_action/set_internals
|
|
name = "Set Internals"
|
|
|
|
/datum/action/item_action/set_internals/UpdateButtonIcon(status_only = FALSE)
|
|
if(..()) //button available
|
|
if(iscarbon(owner))
|
|
var/mob/living/carbon/C = owner
|
|
if(target == C.internal)
|
|
button.icon_state = "template_active"
|
|
|
|
/datum/action/item_action/toggle_mister
|
|
name = "Toggle Mister"
|
|
|
|
/datum/action/item_action/activate_injector
|
|
name = "Activate Injector"
|
|
|
|
/datum/action/item_action/toggle_helmet_light
|
|
name = "Toggle Helmet Light"
|
|
|
|
/datum/action/item_action/toggle_unfriendly_fire
|
|
name = "Toggle Friendly Fire \[ON\]"
|
|
desc = "Toggles if the club's blasts cause friendly fire."
|
|
button_icon_state = "vortex_ff_on"
|
|
|
|
/datum/action/item_action/toggle_unfriendly_fire/Trigger()
|
|
if(..())
|
|
UpdateButtonIcon()
|
|
|
|
/datum/action/item_action/toggle_unfriendly_fire/UpdateButtonIcon(status_only = FALSE)
|
|
if(istype(target, /obj/item/weapon/hierophant_club))
|
|
var/obj/item/weapon/hierophant_club/H = target
|
|
if(H.friendly_fire_check)
|
|
button_icon_state = "vortex_ff_off"
|
|
name = "Toggle Friendly Fire \[OFF\]"
|
|
else
|
|
button_icon_state = "vortex_ff_on"
|
|
name = "Toggle Friendly Fire \[ON\]"
|
|
..()
|
|
|
|
/datum/action/item_action/vortex_recall
|
|
name = "Vortex Recall"
|
|
desc = "Recall yourself, and anyone nearby, to an attuned hierophant beacon at any time.<br>If the beacon is still attached, will detach it."
|
|
button_icon_state = "vortex_recall"
|
|
|
|
/datum/action/item_action/vortex_recall/IsAvailable()
|
|
if(istype(target, /obj/item/weapon/hierophant_club))
|
|
var/obj/item/weapon/hierophant_club/H = target
|
|
if(H.teleporting)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/clock
|
|
background_icon_state = "bg_clock"
|
|
buttontooltipstyle = "clockcult"
|
|
|
|
/datum/action/item_action/clock/IsAvailable()
|
|
if(!is_servant_of_ratvar(owner))
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/clock/toggle_visor
|
|
name = "Create Judicial Marker"
|
|
desc = "Allows you to create a stunning Judicial Marker at any location in view. Click again to disable."
|
|
|
|
/datum/action/item_action/clock/toggle_visor/IsAvailable()
|
|
if(!is_servant_of_ratvar(owner))
|
|
return 0
|
|
if(istype(target, /obj/item/clothing/glasses/judicial_visor))
|
|
var/obj/item/clothing/glasses/judicial_visor/V = target
|
|
if(V.recharging)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/clock/hierophant
|
|
name = "Hierophant Network"
|
|
desc = "Allows you to communicate with other Servants."
|
|
button_icon_state = "hierophant_slab"
|
|
|
|
/datum/action/item_action/clock/quickbind
|
|
name = "Quickbind"
|
|
desc = "If you're seeing this, file a bug report."
|
|
var/scripture_index = 0 //the index of the scripture we're associated with
|
|
|
|
/datum/action/item_action/toggle_helmet_flashlight
|
|
name = "Toggle Helmet Flashlight"
|
|
|
|
/datum/action/item_action/toggle_helmet_mode
|
|
name = "Toggle Helmet Mode"
|
|
|
|
/datum/action/item_action/toggle
|
|
|
|
/datum/action/item_action/toggle/New(Target)
|
|
..()
|
|
name = "Toggle [target.name]"
|
|
button.name = name
|
|
|
|
/datum/action/item_action/halt
|
|
name = "HALT!"
|
|
|
|
/datum/action/item_action/toggle_voice_box
|
|
name = "Toggle Voice Box"
|
|
|
|
/datum/action/item_action/change
|
|
name = "Change"
|
|
|
|
/datum/action/item_action/adjust
|
|
|
|
/datum/action/item_action/adjust/New(Target)
|
|
..()
|
|
name = "Adjust [target.name]"
|
|
button.name = name
|
|
|
|
/datum/action/item_action/switch_hud
|
|
name = "Switch HUD"
|
|
|
|
/datum/action/item_action/toggle_wings
|
|
name = "Toggle Wings"
|
|
|
|
/datum/action/item_action/toggle_human_head
|
|
name = "Toggle Human Head"
|
|
|
|
/datum/action/item_action/toggle_helmet
|
|
name = "Toggle Helmet"
|
|
|
|
/datum/action/item_action/toggle_jetpack
|
|
name = "Toggle Jetpack"
|
|
|
|
/datum/action/item_action/jetpack_stabilization
|
|
name = "Toggle Jetpack Stabilization"
|
|
|
|
/datum/action/item_action/jetpack_stabilization/IsAvailable()
|
|
var/obj/item/weapon/tank/jetpack/J = target
|
|
if(!istype(J) || !J.on)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/hands_free
|
|
check_flags = AB_CHECK_CONSCIOUS
|
|
|
|
/datum/action/item_action/hands_free/activate
|
|
name = "Activate"
|
|
|
|
|
|
/datum/action/item_action/hands_free/shift_nerves
|
|
name = "Shift Nerves"
|
|
|
|
|
|
/datum/action/item_action/toggle_research_scanner
|
|
name = "Toggle Research Scanner"
|
|
button_icon_state = "scan_mode"
|
|
|
|
/datum/action/item_action/toggle_research_scanner/Trigger()
|
|
if(IsAvailable())
|
|
owner.research_scanner = !owner.research_scanner
|
|
owner << "<span class='notice'>Research analyzer is now [owner.research_scanner ? "active" : "deactivated"].</span>"
|
|
return 1
|
|
|
|
/datum/action/item_action/toggle_research_scanner/Remove(mob/M)
|
|
if(owner)
|
|
owner.research_scanner = 0
|
|
..()
|
|
|
|
/datum/action/item_action/toggle_research_scanner/ApplyIcon(obj/screen/movable/action_button/current_button)
|
|
current_button.cut_overlays()
|
|
if(button_icon && button_icon_state)
|
|
var/image/img = image(button_icon, current_button, "scan_mode")
|
|
current_button.add_overlay(img)
|
|
|
|
/datum/action/item_action/organ_action
|
|
check_flags = AB_CHECK_CONSCIOUS
|
|
|
|
/datum/action/item_action/organ_action/IsAvailable()
|
|
var/obj/item/organ/I = target
|
|
if(!I.owner)
|
|
return 0
|
|
return ..()
|
|
|
|
/datum/action/item_action/organ_action/toggle/New(Target)
|
|
..()
|
|
name = "Toggle [target.name]"
|
|
button.name = name
|
|
|
|
/datum/action/item_action/organ_action/use/New(Target)
|
|
..()
|
|
name = "Use [target.name]"
|
|
button.name = name
|
|
|
|
|
|
|
|
|
|
//Preset for spells
|
|
/datum/action/spell_action
|
|
check_flags = 0
|
|
background_icon_state = "bg_spell"
|
|
|
|
/datum/action/spell_action/New(Target)
|
|
..()
|
|
var/obj/effect/proc_holder/spell/S = target
|
|
S.action = src
|
|
name = S.name
|
|
button_icon = S.action_icon
|
|
button_icon_state = S.action_icon_state
|
|
background_icon_state = S.action_background_icon_state
|
|
button.name = name
|
|
|
|
/datum/action/spell_action/Destroy()
|
|
var/obj/effect/proc_holder/spell/S = target
|
|
S.action = null
|
|
return ..()
|
|
|
|
/datum/action/spell_action/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(target)
|
|
var/obj/effect/proc_holder/spell = target
|
|
spell.Click()
|
|
return 1
|
|
|
|
/datum/action/spell_action/IsAvailable()
|
|
if(!target)
|
|
return 0
|
|
var/obj/effect/proc_holder/spell/spell = target
|
|
if(owner)
|
|
return spell.can_cast(owner)
|
|
return 0
|
|
|
|
|
|
/datum/action/spell_action/alien
|
|
|
|
/datum/action/spell_action/alien/IsAvailable()
|
|
if(!target)
|
|
return 0
|
|
var/obj/effect/proc_holder/alien/ab = target
|
|
if(owner)
|
|
return ab.cost_check(ab.check_turf,owner,1)
|
|
return 0
|
|
|
|
|
|
|
|
//Preset for general and toggled actions
|
|
/datum/action/innate
|
|
check_flags = 0
|
|
var/active = 0
|
|
|
|
/datum/action/innate/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(!active)
|
|
Activate()
|
|
else
|
|
Deactivate()
|
|
return 1
|
|
|
|
/datum/action/innate/proc/Activate()
|
|
return
|
|
|
|
/datum/action/innate/proc/Deactivate()
|
|
return
|
|
|
|
//Preset for action that call specific procs (consider innate).
|
|
/datum/action/generic
|
|
check_flags = 0
|
|
var/procname
|
|
|
|
/datum/action/generic/Trigger()
|
|
if(!..())
|
|
return 0
|
|
if(target && procname)
|
|
call(target, procname)(usr)
|
|
return 1
|
|
|
|
//Stickmemes
|
|
/datum/action/item_action/stickmen
|
|
name = "Summon Stick Minions"
|
|
desc = "Allows you to summon faithful stickmen allies to aide you in battle."
|
|
button_icon_state = "art_summon"
|
|
|
|
//surf_ss13
|
|
/datum/action/item_action/bhop
|
|
name = "Activate Jump Boots"
|
|
desc = "Activates the jump boot's internal propulsion system, allowing the user to dash over 4-wide gaps."
|
|
button_icon_state = "jetboot" |