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1c064e9b5a72cddea2eadabd7c5a8aedff03be4b
GS13NG/code/game/objects
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kevinz000 dc3f02dbfb let's make it pretty
2020-05-27 00:08:00 -07:00
..
effects
Plane adjustments on several low layer objects. (#12286)
2020-05-17 17:02:57 -07:00
items
let's make it pretty
2020-05-27 00:08:00 -07:00
structures
Turning a few components into elements. (#12325)
2020-05-24 13:06:27 -07:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
Merge remote-tracking branch 'citadel/master' into combat_rework
2020-05-24 15:03:06 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
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