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GS13NG/code/game/machinery/computer/apc_control.dm
Timothy Teakettle 09fdb5f83a Update apc_control.dm
2021-02-09 09:48:17 +00:00

207 lines
7.2 KiB
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/obj/machinery/computer/apc_control
name = "power flow control console"
desc = "Used to remotely control the flow of power to different parts of the station."
icon_screen = "solar"
icon_keyboard = "power_key"
req_access = list(ACCESS_CE)
circuit = /obj/item/circuitboard/computer/apc_control
light_color = LIGHT_COLOR_YELLOW
var/mob/living/operator //Who's operating the computer right now
var/obj/machinery/power/apc/active_apc //The APC we're using right now
var/should_log = TRUE
var/restoring = FALSE
var/list/logs
var/auth_id = "\[NULL\]:"
/obj/machinery/computer/apc_control/Initialize(mapload, obj/item/circuitboard/C)
. = ..()
logs = list()
/obj/machinery/computer/apc_control/process()
if(operator && (!operator.Adjacent(src) || stat))
operator = null
if(active_apc)
if(!active_apc.locked)
active_apc.say("Remote access canceled. Interface locked.")
playsound(active_apc, 'sound/machines/boltsdown.ogg', 25, FALSE)
playsound(active_apc, 'sound/machines/terminal_alert.ogg', 50, FALSE)
active_apc.locked = TRUE
active_apc.update_icon()
active_apc.remote_control = null
active_apc = null
/obj/machinery/computer/apc_control/attack_ai(mob/user)
if(!IsAdminGhost(user))
to_chat(user,"<span class='warning'>[src] does not support AI control.</span>") //You already have APC access, cheater!
return
..()
/obj/machinery/computer/apc_control/proc/check_apc(obj/machinery/power/apc/APC)
return APC.z == z && !APC.malfhack && !APC.aidisabled && !(APC.obj_flags & EMAGGED) && !APC.stat && !istype(APC.area, /area/ai_monitored) && !APC.area.outdoors
/obj/machinery/computer/apc_control/ui_interact(mob/user, datum/tgui/ui)
operator = user
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "ApcControl")
ui.open()
/obj/machinery/computer/apc_control/ui_data(mob/user)
var/list/data = list()
data["auth_id"] = auth_id
data["authenticated"] = authenticated
data["emagged"] = obj_flags & EMAGGED
data["logging"] = should_log
data["restoring"] = restoring
data["logs"] = list()
data["apcs"] = list()
for(var/entry in logs)
data["logs"] += list(list("entry" = entry))
for(var/apc in GLOB.apcs_list)
if(check_apc(apc))
var/obj/machinery/power/apc/A = apc
var/has_cell = (A.cell) ? TRUE : FALSE
data["apcs"] += list(list(
"name" = A.area.name,
"operating" = A.operating,
"charge" = (has_cell) ? A.cell.percent() : "NOCELL",
"load" = DisplayPower(A.lastused_total),
"charging" = A.charging,
"chargeMode" = A.chargemode,
"eqp" = A.equipment,
"lgt" = A.lighting,
"env" = A.environ,
"responds" = A.aidisabled || A.panel_open,
"ref" = REF(A)
)
)
return data
/obj/machinery/computer/apc_control/ui_act(action, params)
if(..())
return
switch(action)
if("log-in")
if(obj_flags & EMAGGED)
authenticated = TRUE
auth_id = "Unknown (Unknown):"
log_activity("[auth_id] logged in to the terminal")
return
var/obj/item/card/id/ID = operator.get_idcard(TRUE)
if(ID && istype(ID))
if(check_access(ID))
authenticated = TRUE
auth_id = "[ID.registered_name] ([ID.assignment]):"
log_activity("[auth_id] logged in to the terminal")
playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE)
else
auth_id = "[ID.registered_name] ([ID.assignment]):"
log_activity("[auth_id] attempted to log into the terminal")
return
auth_id = "Unknown (Unknown):"
log_activity("[auth_id] attempted to log into the terminal")
if("log-out")
log_activity("[auth_id] logged out of the terminal")
playsound(src, 'sound/machines/terminal_off.ogg', 50, FALSE)
authenticated = FALSE
auth_id = "\[NULL\]"
if("toggle-logs")
should_log = !should_log
log_game("[key_name(operator)] set the logs of [src] in [AREACOORD(src)] [should_log ? "On" : "Off"]")
if("restore-console")
restoring = TRUE
addtimer(CALLBACK(src, .proc/restore_comp), rand(3,5) * 9)
if("access-apc")
var/ref = params["ref"]
playsound(src, "terminal_type", 50, FALSE)
var/obj/machinery/power/apc/APC = locate(ref) in GLOB.apcs_list
if(!APC)
return
if(active_apc)
to_chat(operator, "<span class='robot danger'>[icon2html(src, auth_id)] Disconnected from [active_apc].</span>")
active_apc.say("Remote access canceled. Interface locked.")
playsound(active_apc, 'sound/machines/boltsdown.ogg', 25, FALSE)
playsound(active_apc, 'sound/machines/terminal_alert.ogg', 50, FALSE)
active_apc.locked = TRUE
active_apc.update_icon()
active_apc.remote_control = null
active_apc = null
APC.remote_control = src
APC.ui_interact(operator)
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
log_game("[key_name(operator)] remotely accessed [APC] from [src] at [AREACOORD(src)].")
log_activity("[auth_id] remotely accessed APC in [get_area_name(APC.area, TRUE)]")
if(APC.locked)
APC.say("Remote access detected. Interface unlocked.")
playsound(APC, 'sound/machines/boltsup.ogg', 25, FALSE)
playsound(APC, 'sound/machines/terminal_alert.ogg', 50, FALSE)
APC.locked = FALSE
APC.update_icon()
active_apc = APC
if("check-logs")
log_activity("Checked Logs")
if("check-apcs")
log_activity("Checked APCs")
if("toggle-minor")
var/ref = params["ref"]
var/type = params["type"]
var/value = params["value"]
var/obj/machinery/power/apc/target = locate(ref) in GLOB.apcs_list
if(!target)
return
value = target.setsubsystem(text2num(value))
switch(type) // Sanity check
if("equipment", "lighting", "environ")
target.vars[type] = value
else
message_admins("Warning: possible href exploit by [key_name(usr)] - attempted to set [type] on [target] to [value]")
log_game("Warning: possible href exploit by [key_name(usr)] - attempted to set [type] on [target] to [value]")
return
target.update_icon()
target.update()
var/setTo = ""
switch(target.vars[type])
if(0)
setTo = "Off"
if(1)
setTo = "Auto Off"
if(2)
setTo = "On"
if(3)
setTo = "Auto On"
log_activity("Set APC [target.area.name] [type] to [setTo]")
log_game("[key_name(operator)] Set APC [target.area.name] [type] to [setTo]]")
if("breaker")
var/ref = params["ref"]
var/obj/machinery/power/apc/target = locate(ref) in GLOB.apcs_list
target.toggle_breaker()
var/setTo = target.operating ? "On" : "Off"
log_activity("Turned APC [target.area.name]'s breaker [setTo]")
/obj/machinery/computer/apc_control/emag_act(mob/user)
if(obj_flags & EMAGGED)
return
obj_flags |= EMAGGED
log_game("[key_name(user)] emagged [src] at [AREACOORD(src)]")
playsound(src, "sparks", 50, TRUE)
/obj/machinery/computer/apc_control/proc/log_activity(log_text)
if(!should_log)
return
LAZYADD(logs, "([STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)]): [auth_id] [log_text]")
/obj/machinery/computer/apc_control/proc/restore_comp()
obj_flags &= ~EMAGGED
should_log = TRUE
log_game("[key_name(operator)] restored the logs of [src] in [AREACOORD(src)]")
log_activity("-=- Logging restored to full functionality at this point -=-")
restoring = FALSE
/mob/proc/using_power_flow_console()
for(var/obj/machinery/computer/apc_control/A in range(1, src))
if(A.operator && A.operator == src && !A.stat)
return TRUE
return