* code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Tg modern (#149) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * Mentor system, Tickets, and discord (#151) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * Vore code sync (#157) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * edgy code of the modernization (#164) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * Merge test onto bleeding edgy (#165) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * bleeblin edgy 1/23 (#166) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Escape and Devourable For the normies who play here yet complain about it. * Things that should be committed * unneeded files * Sizeray works now * tweaks and bed time going * IT WORKS mostly Need to get multiple guts and saving working tho * save tweaks * item hotfix * gut examine message * damifino * save system works also ensured some mobs have vore controls, so silicons can't even remotely do vore things. * code nitpicking * Midnight oil More like 6am oil. Still having issues with actually eating anyone. * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * missed commit * Noms * specific release doesn't work * Tg modernization patch (#115) * sync (#3) * shuttle auto call * Merge /vore into /master (#39) * progress * Compile errors fixed No idea if it's test worthy tho as conflicts with race overhaul and narky removal. * Update admins.txt * efforts continue Fuck grab code, seriously * grab code is cancer * Execute the Narkism Do not hesitate. Show no mercy. * holy shit grab code is awful * have I bitched about grab code My bitching, let me show you it * código de agarre es una mierda No really it is * yeah I don't even know anymore. * Lolnope. Fuck grab code * I'm not even sure what to fix anymore * Self eating is not an acceptable fate * Taste the void, son. * My code doesn't pass it's own sanity check. Maybe it's a sign of things to come. * uncommented and notes * It Works and I Don't Know Why (#38) * shuttle auto call * it works and I don't know why * Subsystem 12/21 Most Recent TG subsystem folder * globalvars 12/21 Tossed out the flavor_misc and parallax files * Onclick 12/21 as well as .dme updates * _defines 12/21 ommited old _MC.dm * _HELPERS 12/21 Preserved snowflake placement of furry sprites * _defeines/genetics reapplied narkism holdover for snowflake races. * Oops forgot mutant colors * modules porting 12/21 + Sounds/icons Admin, Client and most of mob life files ommitted * enviroment file * Admin optimizations ahelp log system kept * Mob ports 12/21 Flavor text preserved * datums ported 12/21 * Game ported 12/21 * batch of duplicate fixes/dogborg work Dogborgs need to be modernized to refractored borg standards. * moar fixes * Maps and futher compile fixes * port from cactus did * fix format error * Update preferences.dm unfuck * Revert "port from cactus did" * unfuck * more sprite work * vore * disabled roundstart xenos for now * admin QOL needs callback porting, TBD * Mentor system initial port I'm sure I've missed a fuckton of shit * test merge * Jesus tits did this finally fix compile issues? * Initial test compiles. hooray. * Admin ticket fixes * I'll give you a bad argument you piece of shit dream maker I fucking swear on my mum * who list wip also ahelps are broken again. fuck if I know why * discord bot basics * maybe tickets work now & bot framework done * ahelp callback readd * vore tweaks * progress * Small fixes for dogborgs and sprite accessories: -Ported the hidden snippets of the dogborg code. -Reset module now resets pixel offset and icon directory again. (broke shit when reseting from dogborg) -Medihound belly fixed. -Husky body marking tweaked to not overlap arms in side view. -Added husky ears that are basically wolf ears that use secondary color instead. * dirtier fix than a korean hooker in the 60s * The release your hooker will always fake * you could save that hookers number but wouldn't you rather just vore the hooker instead * Save system is literal black magic * great googly moogly it's all gone to shit * We May 2015 save code now * fiddling with digestion code now * fuck if I know anymore. I'm going to bed * OWN UP YOUR OWN DIGESTION * UNREGULATED GUTS ARE NON COMPLIANT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA * BELLIES MUST COMPLY WITH USER OWNERSHIP * Removed debug messages * Unneeded verb additions * file change tweaks * WATCH YOUR SPACING, DRIVER * Changelog and devourment for some mobs. Because I knew people were gunna ask. NO YOU CANNOT EAT THE FUCKING LEGION * title screen change from Crow's PR. * More of Crow's title screen stuff * mode tweaks.... again * gamemode voting in lobby via TalkingCactus disabled ashwalkers as roundstart Verk's species tweak paralax starts disabled by default * LOOC * index sync problem (#158) * digifix * things * furry races.dm * actually deletes species_types * maps * tgui and stuff * Sounds * icon updates * Defines and helpers * global vars and on click * controllers * datums * game folder * fixes invisible flan mobs * some modules * dropbomb verb enhanced * moar * moar * moar * even more again * and finally these for modules * Some compile tweaks * silly dme get updated you scrub * compiles cleanly now * various open PR fixes from TG as of 0800 Texas Standard Time * also fancy cryopods before I forget again * headslug gold core fix * some species and DNA tweaks * Digest already damn you * suddenly sound and resist works. wtf * Minor tweaks, cryopod noise change * Vore tested working, species working * travis map updates * updates * pool's closed due to lag * datum pools are closed too * Initializing new pool's closed * Pool's closed and initializing shit is done * sprite updates * chattering is okay to do now. * Update .travis.yml * Update .travis.yml * Update .travis.yml * Revert "Modern modern" * Revert "Revert "Modern modern"" * fix it fix it fix it fix it * fixes title screen - thanks crow * Riding code reverted * possible tgui fix? * who the fuck even knows if this is the problem * adds moths and sharks (no colors yet, not greyscaled) adds LOOC back * "fixes" missing items in some machinery. * slight tweaks to abductor spawns borer event enabled (max 1) * Update .travis.yml * fixes shuttle purchase from comms * fixes and QoL * Polymorphing all is dangerous too * re-fixes ahelp ticket system again * metagaming check proving to be spamlicious * Fixes not being able to see devoured mob poses * fix for vehicle buckling * ahelp timer runtime fix (#178) * controller and game updates 1/29 * Defines, helpers, datums 1/29 * world.dm updates * modules/admin tweaks * everything in modules not a mob * modules/mob fixes and such No more PAIs ventcrawling * icons, maps, tools, etc. * compiler fixes * round type vote fixed * hardsuit cargo pack * reduce ion and electric storm chance * perms access for travis * fix helmet to the suit removes CE from crate * changelog * fuck * perms for travis... again * Update tgstation.dme * Update tgstation.dme * Donation race * redpanda * red panda * size play work * Size chemical basics Needs testing/refining * some fixing ports before I just fucking ported it anyway * It's been a fucking week. * commiting moar changes because github * admins.txt lol * icons * defines and such * globalvars and onclick * Controllers * datums * game folder * oh look, HoG is back * modules pt 1 * client things * more modules * everything not mob code * some mob stuff * more mob things * silicon mobs * ayylims and monkeys * human updates * huh * housekeeping is fired. * last minute fixes * more last minute things * human parts double check'd * more paper * Icons are fixed * double check of thermal protection code. (#191)
403 lines
15 KiB
Plaintext
403 lines
15 KiB
Plaintext
/////////////////////////
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////// Mecha Parts //////
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/////////////////////////
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/obj/item/mecha_parts
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name = "mecha part"
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icon = 'icons/mecha/mech_construct.dmi'
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icon_state = "blank"
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w_class = WEIGHT_CLASS_GIGANTIC
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flags = CONDUCT
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origin_tech = "programming=2;materials=2;engineering=2"
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/obj/item/mecha_parts/chassis
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name="Mecha Chassis"
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icon_state = "backbone"
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var/datum/construction/construct
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/obj/item/mecha_parts/chassis/attackby(obj/item/W, mob/user, params)
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if(!construct || !construct.action(W, user))
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return ..()
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/obj/item/mecha_parts/chassis/attack_hand()
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return
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/////////// Ripley
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/obj/item/mecha_parts/chassis/ripley
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name = "\improper Ripley chassis"
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/obj/item/mecha_parts/chassis/ripley/New()
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..()
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construct = new /datum/construction/mecha/ripley_chassis(src)
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/obj/item/mecha_parts/part/ripley_torso
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name = "\improper Ripley torso"
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desc = "A torso part of Ripley APLU. Contains power unit, processing core and life support systems."
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icon_state = "ripley_harness"
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origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
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/obj/item/mecha_parts/part/ripley_left_arm
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name = "\improper Ripley left arm"
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desc = "A Ripley APLU left arm. Data and power sockets are compatible with most exosuit tools."
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icon_state = "ripley_l_arm"
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/obj/item/mecha_parts/part/ripley_right_arm
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name = "\improper Ripley right arm"
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desc = "A Ripley APLU right arm. Data and power sockets are compatible with most exosuit tools."
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icon_state = "ripley_r_arm"
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/obj/item/mecha_parts/part/ripley_left_leg
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name = "\improper Ripley left leg"
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desc = "A Ripley APLU left leg. Contains somewhat complex servodrives and balance maintaining systems."
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icon_state = "ripley_l_leg"
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/obj/item/mecha_parts/part/ripley_right_leg
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name = "\improper Ripley right leg"
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desc = "A Ripley APLU right leg. Contains somewhat complex servodrives and balance maintaining systems."
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icon_state = "ripley_r_leg"
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///////// Odysseus
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/obj/item/mecha_parts/chassis/odysseus
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name = "\improper Odysseus chassis"
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/obj/item/mecha_parts/chassis/odysseus/New()
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..()
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construct = new /datum/construction/mecha/odysseus_chassis(src)
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/obj/item/mecha_parts/part/odysseus_head
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name = "\improper Odysseus head"
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desc = "An Odysseus head. Contains an integrated medical HUD scanner."
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icon_state = "odysseus_head"
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/obj/item/mecha_parts/part/odysseus_torso
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name = "\improper Odysseus torso"
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desc="A torso part of Odysseus. Contains power unit, processing core and life support systems along with an attachment port for a mounted sleeper."
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icon_state = "odysseus_torso"
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origin_tech = "programming=2;materials=2;biotech=2;engineering=2"
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/obj/item/mecha_parts/part/odysseus_left_arm
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name = "\improper Odysseus left arm"
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desc = "An Odysseus left arm. Data and power sockets are compatible with specialized medical equipment."
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icon_state = "odysseus_l_arm"
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/obj/item/mecha_parts/part/odysseus_right_arm
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name = "\improper Odysseus right arm"
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desc = "An Odysseus right arm. Data and power sockets are compatible with specialized medical equipment."
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icon_state = "odysseus_r_arm"
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/obj/item/mecha_parts/part/odysseus_left_leg
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name = "\improper Odysseus left leg"
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desc = "An Odysseus left leg. Contains complex servodrives and balance maintaining systems to maintain stability for critical patients."
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icon_state = "odysseus_l_leg"
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/obj/item/mecha_parts/part/odysseus_right_leg
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name = "\improper Odysseus right leg"
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desc = "A Odysseus right leg. Contains complex servodrives and balance maintaining systems to maintain stability for critical patients."
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icon_state = "odysseus_r_leg"
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///////// Gygax
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/obj/item/mecha_parts/chassis/gygax
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name = "\improper Gygax chassis"
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/obj/item/mecha_parts/chassis/gygax/New()
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..()
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construct = new /datum/construction/mecha/gygax_chassis(src)
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/obj/item/mecha_parts/part/gygax_torso
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name = "\improper Gygax torso"
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desc = "A torso part of Gygax. Contains power unit, processing core and life support systems."
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icon_state = "gygax_harness"
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origin_tech = "programming=2;materials=4;biotech=3;engineering=3"
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/obj/item/mecha_parts/part/gygax_head
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name = "\improper Gygax head"
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desc = "A Gygax head. Houses advanced surveilance and targeting sensors."
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icon_state = "gygax_head"
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origin_tech = "programming=2;materials=4;magnets=3;engineering=3"
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/obj/item/mecha_parts/part/gygax_left_arm
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name = "\improper Gygax left arm"
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desc = "A Gygax left arm. Data and power sockets are compatible with most exosuit tools and weapons."
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icon_state = "gygax_l_arm"
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origin_tech = "programming=2;materials=4;engineering=3"
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/obj/item/mecha_parts/part/gygax_right_arm
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name = "\improper Gygax right arm"
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desc = "A Gygax right arm. Data and power sockets are compatible with most exosuit tools and weapons."
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icon_state = "gygax_r_arm"
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origin_tech = "programming=2;materials=4;engineering=3"
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/obj/item/mecha_parts/part/gygax_left_leg
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name = "\improper Gygax left leg"
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desc = "A Gygax left leg. Constructed with advanced servomechanisms and actuators to enable faster speed."
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icon_state = "gygax_l_leg"
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origin_tech = "programming=2;materials=4;engineering=3"
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/obj/item/mecha_parts/part/gygax_right_leg
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name = "\improper Gygax right leg"
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desc = "A Gygax right leg. Constructed with advanced servomechanisms and actuators to enable faster speed."
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icon_state = "gygax_r_leg"
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origin_tech = "programming=2;materials=4;engineering=3"
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/obj/item/mecha_parts/part/gygax_armor
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gender = PLURAL
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name = "\improper Gygax armor plates"
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desc = "A set of armor plates designed for the Gygax. Designed to effectively deflect damage with a lightweight construction."
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icon_state = "gygax_armor"
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origin_tech = "materials=6;combat=4;engineering=4"
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//////////// Durand
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/obj/item/mecha_parts/chassis/durand
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name = "\improper Durand chassis"
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/obj/item/mecha_parts/chassis/durand/New()
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..()
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construct = new /datum/construction/mecha/durand_chassis(src)
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/obj/item/mecha_parts/part/durand_torso
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name = "\improper Durand torso"
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desc = "A torso part of Durand. Contains power unit, processing core and life support systems within a robust protective frame."
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icon_state = "durand_harness"
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origin_tech = "programming=2;materials=3;biotech=3;engineering=3"
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/obj/item/mecha_parts/part/durand_head
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name = "\improper Durand head"
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desc = "A Durand head. Houses advanced surveilance and targeting sensors."
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icon_state = "durand_head"
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origin_tech = "programming=2;materials=3;magnets=3;engineering=3"
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/obj/item/mecha_parts/part/durand_left_arm
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name = "\improper Durand left arm"
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desc = "A Durand left arm. Data and power sockets are compatible with most exosuit tools and weapons. Packs a really mean punch as well."
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icon_state = "durand_l_arm"
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origin_tech = "programming=2;materials=3;engineering=3"
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/obj/item/mecha_parts/part/durand_right_arm
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name = "\improper Durand right arm"
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desc = "A Durand right arm. Data and power sockets are compatible with most exosuit tools and weapons. Packs a really mean punch as well."
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icon_state = "durand_r_arm"
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origin_tech = "programming=2;materials=3;engineering=3"
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/obj/item/mecha_parts/part/durand_left_leg
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name = "\improper Durand left leg"
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desc = "A Durand left leg. Built particlarly sturdy to support the Durand's heavy weight and defensive needs."
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icon_state = "durand_l_leg"
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origin_tech = "programming=2;materials=3;engineering=3"
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/obj/item/mecha_parts/part/durand_right_leg
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name = "\improper Durand right leg"
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desc = "A Durand right leg. Built particlarly sturdy to support the Durand's heavy weight and defensive needs."
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icon_state = "durand_r_leg"
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origin_tech = "programming=2;materials=3;engineering=3"
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/obj/item/mecha_parts/part/durand_armor
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gender = PLURAL
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name = "\improper Durand armor plates"
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desc = "A set of armor plates for the Durand. Built heavy to resist an incredible amount of brute force."
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icon_state = "durand_armor"
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origin_tech = "materials=5;combat=4;engineering=4"
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////////// Firefighter
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/obj/item/mecha_parts/chassis/firefighter
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name = "Firefighter chassis"
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/obj/item/mecha_parts/chassis/firefighter/New()
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..()
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construct = new /datum/construction/mecha/firefighter_chassis(src)
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////////// HONK
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/obj/item/mecha_parts/chassis/honker
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name = "\improper H.O.N.K chassis"
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/obj/item/mecha_parts/chassis/honker/New()
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..()
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construct = new /datum/construction/mecha/honker_chassis(src)
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/obj/item/mecha_parts/part/honker_torso
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name = "\improper H.O.N.K torso"
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desc = "A torso part of H.O.N.K. Contains chuckle unit, bananium core and honk support systems."
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icon_state = "honker_harness"
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/obj/item/mecha_parts/part/honker_head
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name = "\improper H.O.N.K head"
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desc = "A H.O.N.K head. Appears to lack a face plate."
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icon_state = "honker_head"
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/obj/item/mecha_parts/part/honker_left_arm
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name = "\improper H.O.N.K left arm"
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desc = "A H.O.N.K left arm. With unique sockets that accept odd weaponry designed by clown scientists."
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icon_state = "honker_l_arm"
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/obj/item/mecha_parts/part/honker_right_arm
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name = "\improper H.O.N.K right arm"
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desc = "A H.O.N.K right arm. With unique sockets that accept odd weaponry designed by clown scientists."
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icon_state = "honker_r_arm"
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/obj/item/mecha_parts/part/honker_left_leg
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name = "\improper H.O.N.K left leg"
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desc = "A H.O.N.K left leg. The foot appears just large enough to fully accomodate a clown shoe."
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icon_state = "honker_l_leg"
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/obj/item/mecha_parts/part/honker_right_leg
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name = "\improper H.O.N.K right leg"
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desc = "A H.O.N.K right leg. The foot appears just large enough to fully accomodate a clown shoe."
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icon_state = "honker_r_leg"
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////////// Phazon
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/obj/item/mecha_parts/chassis/phazon
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name = "\improper Phazon chassis"
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/obj/item/mecha_parts/chassis/phazon/New()
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..()
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construct = new /datum/construction/mecha/phazon_chassis(src)
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/obj/item/mecha_parts/part/phazon_torso
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name="\improper Phazon torso"
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desc="A Phazon torso part. The socket for the bluespace core that powers the exosuit's unique phase drives is located in the middle."
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icon_state = "phazon_harness"
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origin_tech = "programming=4;materials=4;bluespace=4;plasmatech=5"
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/obj/item/mecha_parts/part/phazon_head
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name="\improper Phazon head"
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desc="A Phazon head. Its sensors are carefully calibrated to provide vision and data even when the exosuit is phasing."
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icon_state = "phazon_head"
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origin_tech = "programming=3;materials=3;magnets=3"
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/obj/item/mecha_parts/part/phazon_left_arm
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name="\improper Phazon left arm"
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desc="A Phazon left arm. Several microtool arrays are located under the armor plating, which can be adjusted to the situation at hand."
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icon_state = "phazon_l_arm"
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origin_tech = "materials=3;bluespace=3;magnets=3"
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/obj/item/mecha_parts/part/phazon_right_arm
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name="\improper Phazon right arm"
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desc="A Phazon right arm. Several microtool arrays are located under the armor plating, which can be adjusted to the situation at hand."
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icon_state = "phazon_r_arm"
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origin_tech = "materials=3;bluespace=3;magnets=3"
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/obj/item/mecha_parts/part/phazon_left_leg
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name="\improper Phazon left leg"
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desc="A Phazon left leg. It contains the unique phase drives that allow the exosuit to phase through solid matter when engaged."
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icon_state = "phazon_l_leg"
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origin_tech = "materials=3;bluespace=3;magnets=3"
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/obj/item/mecha_parts/part/phazon_right_leg
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name="\improper Phazon right leg"
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desc="A Phazon right leg. It contains the unique phase drives that allow the exosuit to phase through solid matter when engaged."
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icon_state = "phazon_r_leg"
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origin_tech = "materials=3;bluespace=3;magnets=3"
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/obj/item/mecha_parts/part/phazon_armor
|
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name="Phazon armor"
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desc="Phazon armor plates. They are layered with plasma to protect the pilot from the stress of phasing and have unusual properties."
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icon_state = "phazon_armor"
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origin_tech = "materials=4;bluespace=4;plasmatech=5"
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///////// Circuitboards
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/obj/item/weapon/circuitboard/mecha
|
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name = "exosuit circuit board"
|
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icon = 'icons/obj/module.dmi'
|
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icon_state = "std_mod"
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item_state = "electronic"
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flags = CONDUCT
|
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force = 5
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w_class = WEIGHT_CLASS_SMALL
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throwforce = 0
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throw_speed = 3
|
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throw_range = 7
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/obj/item/weapon/circuitboard/mecha/ripley
|
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origin_tech = "programming=2"
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/obj/item/weapon/circuitboard/mecha/ripley/peripherals
|
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name = "Ripley Peripherals Control module (Exosuit Board)"
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icon_state = "mcontroller"
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|
|
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/obj/item/weapon/circuitboard/mecha/ripley/main
|
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name = "Ripley Central Control module (Exosuit Board)"
|
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icon_state = "mainboard"
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|
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/obj/item/weapon/circuitboard/mecha/gygax
|
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origin_tech = "programming=4;combat=3;engineering=3"
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|
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/obj/item/weapon/circuitboard/mecha/gygax/peripherals
|
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name = "Gygax Peripherals Control module (Exosuit Board)"
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icon_state = "mcontroller"
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|
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/obj/item/weapon/circuitboard/mecha/gygax/targeting
|
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name = "Gygax Weapon Control and Targeting module (Exosuit Board)"
|
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icon_state = "mcontroller"
|
|
origin_tech = "programming=4;combat=4"
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|
|
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/obj/item/weapon/circuitboard/mecha/gygax/main
|
|
name = "Gygax Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
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|
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/obj/item/weapon/circuitboard/mecha/durand
|
|
origin_tech = "programming=4;combat=3;engineering=3"
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|
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/obj/item/weapon/circuitboard/mecha/durand/peripherals
|
|
name = "Durand Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/durand/targeting
|
|
name = "Durand Weapon Control and Targeting module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
origin_tech = "programming=4;combat=4;engineering=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/durand/main
|
|
name = "Durand Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
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|
|
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/obj/item/weapon/circuitboard/mecha/honker
|
|
origin_tech = "programming=3;engineering=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/honker/peripherals
|
|
name = "H.O.N.K Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/honker/targeting
|
|
name = "H.O.N.K Weapon Control and Targeting module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/honker/main
|
|
name = "H.O.N.K Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/odysseus
|
|
origin_tech = "programming=3;biotech=3"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/odysseus/peripherals
|
|
name = "Odysseus Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/odysseus/main
|
|
name = "Odysseus Central Control module (Exosuit Board)"
|
|
icon_state = "mainboard"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon
|
|
origin_tech = "programming=5;plasmatech=4"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon/peripherals
|
|
name = "Phazon Peripherals Control module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon/targeting
|
|
name = "Phazon Weapon Control and Targeting module (Exosuit Board)"
|
|
icon_state = "mcontroller"
|
|
|
|
/obj/item/weapon/circuitboard/mecha/phazon/main
|
|
name = "Phazon Central Control module (Exosuit Board)"
|