* In hands of plasma weapons/tweaks * Icon override states for all clothes * a few compile issues ~ * Adds a new badmin button and plasma rifle case * better cleanup of the sound effect * Oh, these should've been deleted already.
70 lines
2.4 KiB
Plaintext
70 lines
2.4 KiB
Plaintext
/obj/item/gun/energy/plasma //Not intended to be used, use its children instead.
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name = "plasma gun"
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desc = "A high-power plasma gun. You shouldn't ever see this."
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icon_state = "xray"
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w_class = WEIGHT_CLASS_NORMAL
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ammo_type = list(/obj/item/ammo_casing/energy/plasmagun)
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cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
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ammo_x_offset = 2
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shaded_charge = 1
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lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
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righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
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/obj/item/gun/energy/plasma/rifle
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name = "plasma cannon"
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desc = "A state of the art cannon utilizing plasma in a uranium-235 lined core to output hi-power, radiating bolts of energy."
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icon_state = "alienrifle"
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item_state = null
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icon = 'icons/obj/guns/VGguns.dmi'
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w_class = WEIGHT_CLASS_BULKY
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ammo_type = list(/obj/item/ammo_casing/energy/plasmagun/rifle)
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ammo_x_offset = 4
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/obj/item/gun/energy/plasma/light
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name = "plasma rifle"
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desc = "A state of the art rifle utilizing plasma in a uranium-235 lined core to output radiating bolts of energy."
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icon_state = "lightalienrifle"
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item_state = null
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icon = 'icons/obj/guns/VGguns.dmi'
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ammo_type = list(/obj/item/ammo_casing/energy/plasmagun/light)
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ammo_x_offset = 2
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/obj/item/gun/energy/plasma/MP40k
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name = "Plasma MP40k"
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desc = "A plasma MP40k. Ich liebe den geruch von plasma am morgen."
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icon_state = "PlasMP"
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item_state = null
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icon = 'icons/obj/guns/VGguns.dmi'
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ammo_type = list(/obj/item/ammo_casing/energy/plasmagun/MP40k)
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ammo_x_offset = 3
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//Laser rifles, technically lazer, but w/e
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/obj/item/gun/energy/laser/rifle
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name = "laser rifle"
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desc = "A laser rifle issued to high ranking members of a certain shadow corporation."
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icon_state = "xcomlasergun"
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item_state = null
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icon = 'icons/obj/guns/VGguns.dmi'
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cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
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ammo_type = list(/obj/item/ammo_casing/energy/lasergun)
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ammo_x_offset = 4
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lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
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righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
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/obj/item/gun/energy/laser/LaserAK
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name = "Laser AK470"
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desc = "A laser AK. Death solves all problems -- No man, no problem."
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icon_state = "LaserAK"
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item_state = null
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icon = 'icons/obj/guns/VGguns.dmi'
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cell_type = "/obj/item/stock_parts/cell/pulse/carbine"
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ammo_type = list(/obj/item/ammo_casing/energy/laser)
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ammo_x_offset = 4
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lefthand_file = 'icons/mob/citadel/guns_lefthand.dmi'
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righthand_file = 'icons/mob/citadel/guns_righthand.dmi'
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