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GS13NG/code/game/objects/effects/effect_system
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Jordan Brown 075cb673c0 Remove drop_item, drop_item_v, put_in_hands_or_del
2017-10-07 12:37:06 -05:00
..
effect_system.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
effects_explosion.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
effects_foam.dm
Syncs maps, and a bunch of other things that no one will care about/notice/give fucks about until they break. Welcome to conflict hell. (#2460)
2017-08-24 21:07:58 -07:00
effects_other.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_smoke.dm
Remove drop_item, drop_item_v, put_in_hands_or_del
2017-10-07 12:37:06 -05:00
effects_sparks.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
effects_water.dm
[MIRROR] Adds defines for mouse_opacity (#2381)
2017-08-21 20:29:37 -07:00
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