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26f90b5fcf46c97dcddcba9cd4b74ccb63211c6f
GS13NG/code/game/objects
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Lin e80cee9b4c Merge pull request #12406 from Citadel-Station-13/Ghommie-patch-1
Fixing holodeck bedsheet magic in a better fashion.
2020-06-01 01:21:20 +00:00
..
effects
Made the decal component an element. (#12388)
2020-05-30 14:06:53 -07:00
items
Makes Spears rational. (#12401)
2020-06-01 01:44:31 +02:00
structures
That won't help us.
2020-05-31 01:50:17 +02:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
Combat mode component. (#12338)
2020-05-27 18:00:32 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
…
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