* Splits projectiles into different files for readability * Update tgstation.dme * I love how the dme cleans itself up
7 lines
254 B
Plaintext
7 lines
254 B
Plaintext
/obj/item/ammo_casing/energy/c3dbullet
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projectile_type = /obj/item/projectile/bullet/c3d
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select_name = "spraydown"
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fire_sound = 'sound/weapons/gunshot_smg.ogg'
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e_cost = 20
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firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect
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