Files
GS13NG/code/modules/hydroponics/sample.dm
Poojawa 0bca862419 Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines

* helpers and defines

* global/onclick

* controllers and datums

* mapping

* game folder

* some other stuff

* some modules

* modules that aren't mobs

* some mob stuff

* new player stuff

* mob living

* silicon stuff

* simple animal things

* carbon/ayylmao

* update_icons

* carbon/human

* sounds and tools

* icons and stuff

* hippie grinder changes + tgui

* kitchen.dmi

* compile issues fixed

* mapfix

* Mapfixes 2.0

* mapedit2.0

* mapmerger pls

* Revert "mapedit2.0"

This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.

* clean up vore folder + 2 hotfixes

* admin ticket refinement

* Blob tweaks and LAZYADD

* LAZYADD IS LAZY

* Magic strings purged

* DEFINES NEED HIGHER PRIORITIES

* Only a sleepless idiot deals in absolute TRUE|FALSE

* u h g

* progress bar fix

* reverts ticket logs

* there's always that one guy

* fixes and stuff

* 2/27 fixes

* game folder stuff

* stats

* some modules again

* clothing stuff

gets vg clothing out of the main files

* everything not mobs again

* mob stuff

* maps, tgui, sql stuff

* icons

* additional fixes and compile errors

* don't need this anymore

* Oh right this isn't needed anymore

* maint bar re-added

* that doesn't need to be here

* stupid events

* wtfeven

* probably makes Travis happy

* don't care to fix the grinder atm

* fixes vending sprites, changes turret

* lethal, not lethals

* overylays are finicky creatures

* lazy fix for bleeding edgy (#252)

* map tweaks/shuttle engines

* helpers and defines

* global/onclick

* controllers and datums

* mapping

* game folder

* some other stuff

* some modules

* modules that aren't mobs

* some mob stuff

* new player stuff

* mob living

* silicon stuff

* simple animal things

* carbon/ayylmao

* update_icons

* carbon/human

* sounds and tools

* icons and stuff

* hippie grinder changes + tgui

* kitchen.dmi

* compile issues fixed

* mapfix

* Mapfixes 2.0

* mapedit2.0

* mapmerger pls

* Revert "mapedit2.0"

This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.

* clean up vore folder + 2 hotfixes

* admin ticket refinement

* Blob tweaks and LAZYADD

* LAZYADD IS LAZY

* Magic strings purged

* DEFINES NEED HIGHER PRIORITIES

* Only a sleepless idiot deals in absolute TRUE|FALSE

* u h g

* progress bar fix

* reverts ticket logs

* there's always that one guy

* fixes and stuff

* 2/27 fixes

* game folder stuff

* stats

* some modules again

* clothing stuff

gets vg clothing out of the main files

* everything not mobs again

* mob stuff

* maps, tgui, sql stuff

* icons

* additional fixes and compile errors

* don't need this anymore

* Oh right this isn't needed anymore

* maint bar re-added

* that doesn't need to be here

* stupid events

* wtfeven

* probably makes Travis happy

* don't care to fix the grinder atm

* fixes vending sprites, changes turret

* lethal, not lethals

* overylays are finicky creatures
2017-02-28 09:30:49 -06:00

44 lines
1.1 KiB
Plaintext

var/list/chem_t1_reagents = list(
"hydrogen", "oxygen", "silicon",
"phosphorus", "sulfur", "carbon",
"nitrogen", "water"
)
var/list/chem_t2_reagents = list(
"lithium", "copper", "mercury",
"sodium", "iodine", "bromine"
) // "sugar", "sacid" removed because they are already in roundstart plants
var/list/chem_t3_reagents = list(
"ethanol", "chlorine", "potassium",
"aluminium", "radium", "fluorine",
"iron", "welding_fuel", "silver",
"stable_plasma"
)
var/list/chem_t4_reagents = list(
"oil", "ash", "acetone",
"saltpetre", "ammonia", "diethylamine"
)
/obj/item/seeds/sample
name = "plant sample"
icon_state = "sample-empty"
potency = -1
yield = -1
var/sample_color = "#FFFFFF"
/obj/item/seeds/sample/New()
..()
if(sample_color)
var/image/I = image(icon, icon_state = "sample-filling")
I.color = sample_color
add_overlay(I)
/obj/item/seeds/sample/get_analyzer_text()
return " The DNA of this sample is damaged beyond recovery, it can't support life on its own.\n*---------*"
/obj/item/seeds/sample/alienweed
name = "alien weed sample"
icon_state = "alienweed"
sample_color = null