Files
GS13NG/code/modules/mob/living/silicon/laws.dm
T
PoojawaandGitHub 0bca862419 Overhauls and 2/28 sync (#244)
* map tweaks/shuttle engines

* helpers and defines

* global/onclick

* controllers and datums

* mapping

* game folder

* some other stuff

* some modules

* modules that aren't mobs

* some mob stuff

* new player stuff

* mob living

* silicon stuff

* simple animal things

* carbon/ayylmao

* update_icons

* carbon/human

* sounds and tools

* icons and stuff

* hippie grinder changes + tgui

* kitchen.dmi

* compile issues fixed

* mapfix

* Mapfixes 2.0

* mapedit2.0

* mapmerger pls

* Revert "mapedit2.0"

This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.

* clean up vore folder + 2 hotfixes

* admin ticket refinement

* Blob tweaks and LAZYADD

* LAZYADD IS LAZY

* Magic strings purged

* DEFINES NEED HIGHER PRIORITIES

* Only a sleepless idiot deals in absolute TRUE|FALSE

* u h g

* progress bar fix

* reverts ticket logs

* there's always that one guy

* fixes and stuff

* 2/27 fixes

* game folder stuff

* stats

* some modules again

* clothing stuff

gets vg clothing out of the main files

* everything not mobs again

* mob stuff

* maps, tgui, sql stuff

* icons

* additional fixes and compile errors

* don't need this anymore

* Oh right this isn't needed anymore

* maint bar re-added

* that doesn't need to be here

* stupid events

* wtfeven

* probably makes Travis happy

* don't care to fix the grinder atm

* fixes vending sprites, changes turret

* lethal, not lethals

* overylays are finicky creatures

* lazy fix for bleeding edgy (#252)

* map tweaks/shuttle engines

* helpers and defines

* global/onclick

* controllers and datums

* mapping

* game folder

* some other stuff

* some modules

* modules that aren't mobs

* some mob stuff

* new player stuff

* mob living

* silicon stuff

* simple animal things

* carbon/ayylmao

* update_icons

* carbon/human

* sounds and tools

* icons and stuff

* hippie grinder changes + tgui

* kitchen.dmi

* compile issues fixed

* mapfix

* Mapfixes 2.0

* mapedit2.0

* mapmerger pls

* Revert "mapedit2.0"

This reverts commit 74139a3cacea10df7aafca06c0a10bd3daf3a481.

* clean up vore folder + 2 hotfixes

* admin ticket refinement

* Blob tweaks and LAZYADD

* LAZYADD IS LAZY

* Magic strings purged

* DEFINES NEED HIGHER PRIORITIES

* Only a sleepless idiot deals in absolute TRUE|FALSE

* u h g

* progress bar fix

* reverts ticket logs

* there's always that one guy

* fixes and stuff

* 2/27 fixes

* game folder stuff

* stats

* some modules again

* clothing stuff

gets vg clothing out of the main files

* everything not mobs again

* mob stuff

* maps, tgui, sql stuff

* icons

* additional fixes and compile errors

* don't need this anymore

* Oh right this isn't needed anymore

* maint bar re-added

* that doesn't need to be here

* stupid events

* wtfeven

* probably makes Travis happy

* don't care to fix the grinder atm

* fixes vending sprites, changes turret

* lethal, not lethals

* overylays are finicky creatures
2017-02-28 09:30:49 -06:00

83 lines
2.4 KiB
Plaintext

/mob/living/silicon/proc/show_laws() //Redefined in ai/laws.dm and robot/laws.dm
return
/mob/living/silicon/proc/laws_sanity_check()
if (!laws)
make_laws()
/mob/living/silicon/proc/post_lawchange(announce = TRUE)
throw_alert("newlaw", /obj/screen/alert/newlaw)
if(announce && last_lawchange_announce != world.time)
src << "<b>Your laws have been changed.</b>"
addtimer(CALLBACK(src, .proc/show_laws), 0)
last_lawchange_announce = world.time
/mob/living/silicon/proc/set_law_sixsixsix(law, announce = TRUE)
laws_sanity_check()
laws.set_law_sixsixsix(law)
post_lawchange(announce)
/mob/living/silicon/proc/set_zeroth_law(law, law_borg, announce = TRUE)
laws_sanity_check()
laws.set_zeroth_law(law, law_borg)
post_lawchange(announce)
/mob/living/silicon/proc/add_inherent_law(law, announce = TRUE)
laws_sanity_check()
laws.add_inherent_law(law)
post_lawchange(announce)
/mob/living/silicon/proc/clear_inherent_laws(announce = TRUE)
laws_sanity_check()
laws.clear_inherent_laws()
post_lawchange(announce)
/mob/living/silicon/proc/add_supplied_law(number, law, announce = TRUE)
laws_sanity_check()
laws.add_supplied_law(number, law)
post_lawchange(announce)
/mob/living/silicon/proc/clear_supplied_laws(announce = TRUE)
laws_sanity_check()
laws.clear_supplied_laws()
post_lawchange(announce)
/mob/living/silicon/proc/add_ion_law(law, announce = TRUE)
laws_sanity_check()
laws.add_ion_law(law)
post_lawchange(announce)
/mob/living/silicon/proc/replace_random_law(law, groups, announce = TRUE)
laws_sanity_check()
. = laws.replace_random_law(law,groups)
post_lawchange(announce)
/mob/living/silicon/proc/shuffle_laws(list/groups, announce = TRUE)
laws_sanity_check()
laws.shuffle_laws(groups)
post_lawchange(announce)
/mob/living/silicon/proc/remove_law(number, announce = TRUE)
laws_sanity_check()
. = laws.remove_law(number)
post_lawchange(announce)
/mob/living/silicon/proc/clear_ion_laws(announce = TRUE)
laws_sanity_check()
laws.clear_ion_laws()
post_lawchange(announce)
/mob/living/silicon/proc/make_laws()
laws = new /datum/ai_laws
laws.set_laws_config()
laws.associate(src)
/mob/living/silicon/proc/clear_zeroth_law(force, announce = TRUE)
laws_sanity_check()
laws.clear_zeroth_law(force)
post_lawchange(announce)
/mob/living/silicon/proc/clear_law_sixsixsix(force, announce = TRUE)
laws_sanity_check()
laws.clear_law_sixsixsix(force)
post_lawchange(announce)