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2df7e208b57c5bcf0cd4aa50c02b766ff8cad164
GS13NG/code/modules/projectiles/projectile/bullets
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kevinz000 2f2885f1d6 Merge pull request #8558 from Ghommie/Ghommie-cit35
Ports in the container_type to reagents flags refactor.
2019-06-08 01:26:28 -07:00
..
_incendiary.dm
and finally, the modules folder. Now I can publish and take a break
2018-07-02 01:19:37 -04:00
dart_syringe.dm
Updates reagents a bit.
2019-06-07 06:27:04 +02:00
dnainjector.dm
…
grenade.dm
…
lmg.dm
module things, jfc
2018-09-11 07:51:01 -05:00
pistol.dm
…
revolver.dm
Brings back nonlethal 38 bullets in a semi-nerfed state, keeps the current lethal variant in as a brand new sec autolathe printable ammo box (#7723)
2018-11-16 14:46:54 -08:00
rifle.dm
…
shotgun.dm
>_>
2019-06-04 12:40:29 -04:00
smg.dm
INTRODUCING KITCHEN GUN (#7508)
2018-09-07 05:40:35 -07:00
sniper.dm
…
special.dm
Nerfs dinks - Ballistic projectiles are now the only projectiles that can emit a dink
2019-03-18 23:02:07 -04:00
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