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GS13NG/code/game/area/areas/away_content.dm
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deathride58andkevinz000 2f9e3e403d Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync

* sync part 1 - underscore folders in code

* controllers folder

* datums folder

* game folder

* cmon, work

* modules - admin to awaymissions

* cargo to events

* fields to lighting

* mapping > ruins

* rest of the code folder

* rest of the folders in the root directory

* DME

* fixes compiling errors. it compiles so it works

* readds map changes

* fixes dogborg module select

* fixes typo in moduleselect_alternate_icon filepath
2018-05-31 16:03:18 -07:00

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/*
Unused icons for new areas are "awaycontent1" ~ "awaycontent30"
*/
// Away Missions
/area/awaymission
name = "Strange Location"
icon_state = "away"
has_gravity = TRUE
ambientsounds = AWAY_MISSION
/area/awaymission/beach
name = "Beach"
icon_state = "away"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
requires_power = FALSE
has_gravity = TRUE
ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg','sound/ambience/ambiodd.ogg','sound/ambience/ambinice.ogg')
/area/awaymission/errorroom
name = "Super Secret Room"
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
has_gravity = TRUE
/area/awaymission/vr
name = "Virtual Reality"
icon_state = "awaycontent1"