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GS13NG/code/modules/research/designs/smelting_designs.dm
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uraniummeltdownandCitadelStationBot e3ec8a648a Buildable Shuttle/Plastitanium Windows (#35376)
* use titanium/plastitanium on unanchored reinforced fulltile window to make shuttle/plastitanium windows

* updates titanium/plastitanium sprites, adds titanium glass and plastitanium glass, fixes material amount in mineral glass
2018-02-11 05:13:37 -06:00

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///////SMELTABLE ALLOYS///////
/datum/design/plasteel_alloy
name = "Plasma + Iron alloy"
id = "plasteel"
build_type = SMELTER
materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT, MAT_PLASMA = MINERAL_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/plasteel
category = list("initial")
/datum/design/plastitanium_alloy
name = "Plasma + Titanium alloy"
id = "plastitanium"
build_type = SMELTER
materials = list(MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT, MAT_PLASMA = MINERAL_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/mineral/plastitanium
category = list("initial")
/datum/design/plaglass_alloy
name = "Plasma + Glass alloy"
id = "plasmaglass"
build_type = SMELTER
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/plasmaglass
category = list("initial")
/datum/design/titaniumglass_alloy
name = "Titanium + Glass alloy"
id = "titaniumglass"
build_type = SMELTER
materials = list(MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/titaniumglass
category = list("initial")
/datum/design/plastitaniumglass_alloy
name = "Plasma + Titanium + Glass alloy"
id = "plastitaniumglass"
build_type = SMELTER
materials = list(MAT_PLASMA = MINERAL_MATERIAL_AMOUNT, MAT_TITANIUM = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT)
build_path = /obj/item/stack/sheet/plastitaniumglass
category = list("initial")
/datum/design/alienalloy
name = "Alien Alloy"
desc = "A sheet of reverse-engineered alien alloy."
id = "alienalloy"
build_type = PROTOLATHE | SMELTER
materials = list(MAT_METAL = 4000, MAT_PLASMA = 4000)
build_path = /obj/item/stack/sheet/mineral/abductor
category = list("Stock Parts")
departmental_flags = DEPARTMENTAL_FLAG_CARGO | DEPARTMENTAL_FLAG_SCIENCE