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GS13NG/code/modules/events/blob.dm
EtheoBoxxman 043457c9f3 Blob update (#5624)
Ups the min players from 20 to 40 for a blob event to happen.
2018-02-23 19:19:39 -06:00

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/datum/round_event_control/blob
name = "Blob"
typepath = /datum/round_event/ghost_role/blob
weight = 10
max_occurrences = 1
min_players = 40
gamemode_blacklist = list("blob") //Just in case a blob survives that long
/datum/round_event/ghost_role/blob
announceWhen = -1
role_name = "blob overmind"
fakeable = TRUE
/datum/round_event/ghost_role/blob/announce(fake)
priority_announce("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert", 'sound/ai/outbreak5.ogg')
/datum/round_event/ghost_role/blob/spawn_role()
if(!GLOB.blobstart.len)
return MAP_ERROR
var/list/candidates = get_candidates(ROLE_BLOB, null, ROLE_BLOB)
if(!candidates.len)
return NOT_ENOUGH_PLAYERS
var/mob/dead/observer/new_blob = pick(candidates)
var/mob/camera/blob/BC = new_blob.become_overmind()
spawned_mobs += BC
message_admins("[key_name_admin(BC)] has been made into a blob overmind by an event.")
log_game("[key_name(BC)] was spawned as a blob overmind by an event.")
return SUCCESSFUL_SPAWN