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34d8aa0ee917f28db6db31faeece55dda1885125
GS13NG/code/game/objects
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kevinz000 34d8aa0ee9 refactor
2020-05-30 23:13:16 -07:00
..
effects
Porting updates related to material datums. (#12317)
2020-05-25 14:21:00 -07:00
items
refactor
2020-05-30 23:13:16 -07:00
structures
For the stranger there among them had a big iron on his hip. Big iron on his hiiiiiiip. (#12155)
2020-05-30 03:17:56 +02:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
fixes and render
2020-05-30 22:29:41 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
…
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