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GS13NG/code/modules/projectiles/projectile/special/mindflayer.dm
2019-09-17 01:08:37 +01:00

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/obj/item/projectile/beam/mindflayer
name = "flayer ray"
/obj/item/projectile/beam/mindflayer/on_hit(atom/target, blocked = FALSE)
. = ..()
if(ishuman(target))
var/mob/living/carbon/human/M = target
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 20)
M.hallucination += 30