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GS13NG
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35b56f3075e8fdf22395e00f1663ac1ea5df4cb3
GS13NG
/
code
/
game
/
turfs
/
simulated
/
floor
History
CitadelStationBot
bf4973e580
Refactor another spawn (
#1394
)
2017-06-04 09:04:32 -07:00
..
plating
[MIRROR] Clean snow, lavaland, and thunderdome (
#1261
)
2017-06-02 22:01:46 -07:00
fancy_floor.dm
Refactors how diagonal smoothing underlays work (
#1187
)
2017-05-27 13:40:09 -07:00
light_floor.dm
April sync (
#360
)
2017-04-13 23:37:00 -05:00
mineral_floor.dm
Refactor another spawn (
#1394
)
2017-06-04 09:04:32 -07:00
misc_floor.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00
plasteel_floor.dm
Finally kills off my old nemesis of the old fashioned inconsistent shuttle paths (
#410
)
2017-04-15 15:01:54 -04:00
plating.dm
Bleeding edgy refresh (
#303
)
2017-03-21 11:44:10 -05:00
reinf_floor.dm
Repaths /obj/effect/overlay/temp to /obj/effect/temp_visual
2017-05-18 16:38:09 -05:00