Logo
Explore Help
Sign In
shikix/GS13NG
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
369edc07d2a9d1f6ab98e239ea4a6ccf41428076
GS13NG/code/game/gamemodes/clock_cult
T
History
LetterJayandGitHub 369edc07d2 Merge pull request #1044 from Citadel-Station-13/upstream-merge-27347
[MIRROR] fixes ratvar shuttles
2017-05-18 23:45:31 -04:00
..
clock_effects
Merge pull request #676 from Citadel-Station-13/upstream-merge-26725
2017-05-07 19:37:35 -07:00
clock_helpers
Proselytizing alloy shards will now proselytize all the shards in the tile
2017-05-18 16:37:26 -05:00
clock_items
Proselytizing alloy shards will now proselytize all the shards in the tile
2017-05-18 16:37:26 -05:00
clock_mobs
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_scriptures
applies the previous fixes for cult on a closed PR
2017-05-16 22:59:41 -05:00
clock_structures
fixes ratvar shuttles
2017-05-18 16:37:42 -05:00
clock_cult.dm
[MIRROR] Adds some antag alerts (#926)
2017-05-18 11:27:52 -05:00
clock_effect.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
Revert "[MIRROR] Fixes say verbs not working"
2017-05-07 19:41:33 -04:00
clock_scripture.dm
Unorphans the blackbox
2017-04-26 17:05:23 -05:00
clock_structure.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
Powered by Gitea Version: 1.27.1 Page: 889ms Template: 105ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API