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GS13NG/code/modules/mob/living/simple_animal/hostile/carp.dm
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keronshb 60965939d6 bigger mobs have some special health bars (#49104)
* cool beans

* more, more!

* smol fix
2021-05-19 11:59:50 -04:00

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#define REGENERATION_DELAY 60 // After taking damage, how long it takes for automatic regeneration to begin for megacarps (ty robustin!)
/mob/living/simple_animal/hostile/carp
name = "space carp"
desc = "A ferocious, fang-bearing creature that resembles a fish."
icon_state = "carp"
icon_living = "carp"
icon_dead = "carp_dead"
icon_gib = "carp_gib"
mob_biotypes = MOB_ORGANIC|MOB_BEAST
speak_chance = 0
turns_per_move = 5
butcher_results = list(/obj/item/reagent_containers/food/snacks/carpmeat = 2)
response_help_continuous = "pets"
response_help_simple = "pet"
response_disarm_continuous = "gently pushes aside"
response_disarm_simple = "gently push aside"
emote_taunt = list("gnashes")
taunt_chance = 30
speed = 0
maxHealth = 35
health = 35
spacewalk = TRUE
harm_intent_damage = 8
obj_damage = 50
melee_damage_lower = 15
melee_damage_upper = 15
attack_verb_continuous = "bites"
attack_verb_simple = "bite"
attack_sound = 'sound/weapons/bite.ogg'
speak_emote = list("gnashes")
//Space carp aren't affected by cold.
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
maxbodytemp = 1500
faction = list("carp")
movement_type = FLYING
pressure_resistance = 200
gold_core_spawnable = HOSTILE_SPAWN
//some carps heal over time
var/regen_cooldown = 0 //Used for how long it takes before a healing will take place default in 60 seconds
var/regen_amount = 0 //How much is healed pre regen cooldown
/mob/living/simple_animal/hostile/carp/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
. = ..()
if(regen_amount)
regen_cooldown = world.time + REGENERATION_DELAY
/mob/living/simple_animal/hostile/carp/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
if(regen_amount && regen_cooldown < world.time)
heal_overall_damage(regen_amount)
/mob/living/simple_animal/hostile/carp/AttackingTarget()
. = ..()
if(. && ishuman(target))
var/mob/living/carbon/human/H = target
H.adjustStaminaLoss(8)
/mob/living/simple_animal/hostile/carp/holocarp
icon_state = "holocarp"
icon_living = "holocarp"
maxbodytemp = INFINITY
gold_core_spawnable = NO_SPAWN
del_on_death = 1
/mob/living/simple_animal/hostile/carp/megacarp
icon = 'icons/mob/broadMobs.dmi'
name = "Mega Space Carp"
desc = "A ferocious, fang bearing creature that resembles a shark. This one seems especially ticked off."
icon_state = "megacarp"
icon_living = "megacarp"
icon_dead = "megacarp_dead"
icon_gib = "megacarp_gib"
health_doll_icon = "megacarp"
regen_amount = 6
maxHealth = 30
health = 30
pixel_x = -16
mob_size = MOB_SIZE_LARGE
obj_damage = 80
melee_damage_lower = 20
melee_damage_upper = 20
/mob/living/simple_animal/hostile/carp/megacarp/Initialize()
. = ..()
name = "[pick(GLOB.megacarp_first_names)] [pick(GLOB.megacarp_last_names)]"
melee_damage_lower += rand(4, 10)
melee_damage_upper += rand(10,20)
maxHealth += rand(40,60)
move_to_delay = rand(3,7)
/mob/living/simple_animal/hostile/carp/cayenne
name = "Cayenne"
desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
gender = FEMALE
regen_amount = 8
speak_emote = list("squeaks")
maxHealth = 90
health = 90
gold_core_spawnable = NO_SPAWN
faction = list(ROLE_SYNDICATE, "carp") //They are still a carp
AIStatus = AI_OFF
harm_intent_damage = 12
obj_damage = 70
melee_damage_lower = 15
melee_damage_upper = 18
#undef REGENERATION_DELAY