Logo
Explore Help
Sign In
shikix/GS13NG
1
0
Fork 0
You've already forked GS13NG
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
3af668d69701cadf4db00a5e906a7eed3d5e0924
GS13NG/code/game/gamemodes/clock_cult
History
LetterJay 98ac9f27c8 Merge pull request #3604 from Citadel-Station-13/upstream-merge-32048
[MIRROR] Adds cogscarab shells and marauder armor into the spawners menu, and tweaks their alerts
2017-10-26 16:51:53 -04:00
..
clock_effects
[MIRROR] Fixes bombs on Reebe being an instant win (#3518)
2017-10-21 03:47:07 -05:00
clock_helpers
Moves projectile processing to a subsystem
2017-10-15 21:51:24 -05:00
clock_items
Cogscarab shells/construct chassis on spawn menu (#32048)
2017-10-25 21:45:40 -05:00
clock_mobs
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
clock_scriptures
Fixes being able to stack stargazers on one tile (#32085)
2017-10-25 21:44:29 -05:00
clock_structures
Ratvar summoning now ends the round/triggers mass proselytize (#31956)
2017-10-24 18:07:06 -05:00
clock_cult.dm
Removes unused list (#31662)
2017-10-14 00:50:35 -05:00
clock_effect.dm
Changes some 1s and 0s to TRUE and FALSE (#1967)
2017-07-10 16:13:16 -07:00
clock_item.dm
Clockwork stuff uses Initialize (#426)
2017-04-16 18:15:48 -04:00
clock_mobs.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
clock_scripture.dm
Merge pull request #31494 from MrStonedOne/tick_contention_tug_of_war
2017-10-10 13:28:38 -05:00
clock_structure.dm
(Ready) Clockwork Cult Rework: Proof-of-concept
2017-09-26 15:22:09 -05:00
Powered by Gitea Version: 1.25.4 Page: 300ms Template: 12ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API