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GS13NG/code/modules/events/mass_hallucination.dm

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/datum/round_event_control/mass_hallucination
name = "Mass Hallucination"
typepath = /datum/round_event/mass_hallucination
weight = 7
max_occurrences = 2
min_players = 1
/datum/round_event/mass_hallucination
fakeable = FALSE
/datum/round_event/mass_hallucination/start()
for(var/mob/living/carbon/C in GLOB.alive_mob_list)
C.hallucination += rand(20, 50)