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41e46494cc8fe57f33a814b56bd9d5a29a86bdc2
GS13NG/code/game/objects
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Lin bfe8ccdfb5 Merge pull request #11627 from kevinz000/combat_rework
"Unofficial" Combat Rework Part 3: Blocking/Parrying
2020-06-12 16:39:11 -05:00
..
effects
[Ready] Improvised Weapons Update: Part 2 (#12386)
2020-06-12 13:38:27 -07:00
items
Merge pull request #11627 from kevinz000/combat_rework
2020-06-12 16:39:11 -05:00
structures
Fixing two issues. (#12481)
2020-06-09 03:26:19 -07:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
Merge remote-tracking branch 'citadel/master' into combat_rework
2020-06-02 21:49:43 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
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