287 lines
9.5 KiB
Plaintext
287 lines
9.5 KiB
Plaintext
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/datum/mood_event/handcuffed
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description = "<span class='warning'>I guess my antics have finally caught up with me.</span>\n"
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mood_change = -1
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/datum/mood_event/broken_vow //Used for when mimes break their vow of silence
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description = "<span class='boldwarning'>I have brought shame upon my name, and betrayed my fellow mimes by breaking our sacred vow...</span>\n"
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mood_change = -8
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/datum/mood_event/on_fire
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description = "<span class='boldwarning'>I'M ON FIRE!!!</span>\n"
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mood_change = -8
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/datum/mood_event/suffocation
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description = "<span class='boldwarning'>CAN'T... BREATHE...</span>\n"
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mood_change = -6
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/datum/mood_event/burnt_thumb
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description = "<span class='warning'>I shouldn't play with lighters...</span>\n"
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mood_change = -1
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timeout = 2 MINUTES
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/datum/mood_event/cold
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description = "<span class='warning'>It's way too cold in here.</span>\n"
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mood_change = -2
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/datum/mood_event/hot
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description = "<span class='warning'>It's getting hot in here.</span>\n"
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mood_change = -2
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/datum/mood_event/creampie
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description = "<span class='warning'>I've been creamed. Tastes like pie flavor.</span>\n"
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mood_change = -2
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timeout = 3 MINUTES
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/datum/mood_event/slipped
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description = "<span class='warning'>I slipped. I should be more careful next time...</span>\n"
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mood_change = -2
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timeout = 3 MINUTES
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/datum/mood_event/eye_stab
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description = "<span class='boldwarning'>I used to be an adventurer like you, until I took a screwdriver to the eye.</span>\n"
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mood_change = -4
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timeout = 3 MINUTES
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/datum/mood_event/delam //SM delamination
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description = "<span class='boldwarning'>Those God damn engineers can't do anything right...</span>\n"
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mood_change = -2
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timeout = 2400
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/datum/mood_event/depression
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description = "<span class='warning'>I feel sad for no particular reason.</span>\n"
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mood_change = -9
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timeout = 2 MINUTES
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/datum/mood_event/shameful_suicide //suicide_acts that return SHAME, like sord
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description = "<span class='boldwarning'>I can't even end it all!</span>\n"
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mood_change = -10
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timeout = 1 MINUTES
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/datum/mood_event/dismembered
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description = "<span class='boldwarning'>AHH! I WAS USING THAT LIMB!</span>\n"
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mood_change = -8
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timeout = 2400
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/datum/mood_event/noshoes
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description = "<span class='warning'>I am a disgrace to comedy everywhere!</span>\n"
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mood_change = -5
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/datum/mood_event/tased
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description = "<span class='warning'>There's no \"z\" in \"taser\". It's in the zap.</span>\n"
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mood_change = -3
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timeout = 2 MINUTES
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/datum/mood_event/embedded
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description = "<span class='boldwarning'>Pull it out!</span>\n"
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mood_change = -7
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/datum/mood_event/table_limbsmash
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description = "<span class='warning'>That fucking table, man that hurts...</span>\n"
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mood_change = -3
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timeout = 3 MINUTES
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/datum/mood_event/table_limbsmash/add_effects(obj/item/bodypart/banged_limb)
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if(banged_limb)
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description = "<span class='warning'>My fucking [banged_limb.name], man that hurts...</span>\n"
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/datum/mood_event/table/add_effects()
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if(ishuman(owner))
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var/mob/living/carbon/human/H = owner
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if(iscatperson(H))
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H.dna.species.start_wagging_tail(H)
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addtimer(CALLBACK(H.dna.species, /datum/species.proc/stop_wagging_tail, H), 30)
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description = "<span class='nicegreen'>They want to play on the table!</span>\n"
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mood_change = 2
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/datum/mood_event/brain_damage
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mood_change = -3
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/datum/mood_event/brain_damage/add_effects()
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var/damage_message = pick_list_replacements(BRAIN_DAMAGE_FILE, "brain_damage")
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description = "<span class='warning'>Hurr durr... [damage_message]</span>\n"
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/datum/mood_event/hulk //Entire duration of having the hulk mutation
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description = "<span class='warning'>HULK SMASH!</span>\n"
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mood_change = -4
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/datum/mood_event/epilepsy //Only when the mutation causes a seizure
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description = "<span class='warning'>I should have paid attention to the epilepsy warning.</span>\n"
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mood_change = -3
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timeout = 3000
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/datum/mood_event/nyctophobia
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description = "<span class='warning'>It sure is dark around here...</span>\n"
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mood_change = -3
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/datum/mood_event/brightlight
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description = "<span class='warning'>The light feels unbearable...</span>\n"
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mood_change = -3
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/datum/mood_event/family_heirloom_missing
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description = "<span class='warning'>I'm missing my family heirloom...</span>\n"
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mood_change = -4
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/datum/mood_event/healsbadman
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description = "<span class='warning'>I feel a lot better, but wow that was disgusting.</span>\n"
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mood_change = -4
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timeout = 2 MINUTES
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/datum/mood_event/jittery
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description = "<span class='warning'>I'm nervous and on edge and I can't stand still!!</span>\n"
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mood_change = -2
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/datum/mood_event/vomit
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description = "<span class='warning'>I just threw up. Gross.</span>\n"
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mood_change = -2
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timeout = 2 MINUTES
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/datum/mood_event/vomitself
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description = "<span class='warning'>I just threw up all over myself. This is disgusting.</span>\n"
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mood_change = -4
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timeout = 3 MINUTES
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/datum/mood_event/painful_medicine
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description = "<span class='warning'>Medicine may be good for me but right now it stings like hell.</span>\n"
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mood_change = -5
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timeout = 1 MINUTES
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/datum/mood_event/loud_gong
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description = "<span class='warning'>That loud gong noise really hurt my ears!</span>\n"
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mood_change = -3
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timeout = 1200
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/datum/mood_event/spooked
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description = "<span class='warning'>The rattling of those bones...It still haunts me.</span>\n"
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mood_change = -4
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timeout = 2400
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/datum/mood_event/graverobbing
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description ="<span class='boldwarning'>I just desecrated someone's grave... I can't believe I did that...</span>\n"
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mood_change = -8
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timeout = 3 MINUTES
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//These are unused so far but I want to remember them to use them later
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/datum/mood_event/cloned_corpse
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description = "<span class='boldwarning'>I recently saw my own corpse...</span>\n"
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mood_change = -6
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/datum/mood_event/surgery
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description = "<span class='boldwarning'>HE'S CUTTING ME OPEN!!</span>\n"
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mood_change = -8
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//End unused
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/datum/mood_event/sad_empath
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description = "<span class='warning'>Someone seems upset...</span>\n"
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mood_change = -2
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timeout = 600
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/datum/mood_event/sad_empath/add_effects(mob/sadtarget)
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description = "<span class='warning'>[sadtarget.name] seems upset...</span>\n"
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/datum/mood_event/revenant_blight
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description = "<span class='umbra'>Just give up, honk...</span>\n"
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mood_change = -5
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/datum/mood_event/revenant_blight/add_effects()
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description = "<span class='umbra'>Just give up, [pick("no one will miss you", "there is nothing you can do to help", "even a clown would be more useful than you", "does it even matter in the end?")]...</span>\n"
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/datum/mood_event/plushjack
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description = "<span class='warning'>I have butchered a plush recently.</span>\n"
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mood_change = -1
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timeout = 2 MINUTES
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/datum/mood_event/plush_nostuffing
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description = "<span class='warning'>A plush I tried to pet had no stuffing...</span>\n"
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mood_change = -1
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timeout = 2 MINUTES
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//Cursed stuff below
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/datum/mood_event/emptypred
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description = "<span class='nicegreen'>I had to let someone out.</span>\n"
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mood_change = -2
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timeout = 1 MINUTES
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/datum/mood_event/emptyprey
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description = "<span class='nicegreen'>It feels quite cold out here.</span>\n"
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mood_change = -2
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timeout = 1 MINUTES
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//Cursed stuff end.
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/datum/mood_event/vampcandle
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description = "<span class='umbra'>Something is making your mind feel... loose...</span>\n"
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mood_change = -15
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timeout = 1 MINUTES
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/datum/mood_event/drankblood_bad
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description = "<span class='boldwarning'>I drank the blood of a lesser creature. Disgusting.</span>\n"
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mood_change = -4
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timeout = 8 MINUTES
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/datum/mood_event/drankblood_dead
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description = "<span class='boldwarning'>I drank dead blood. I am better than this.</span>\n"
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mood_change = -7
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timeout = 10 MINUTES
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/datum/mood_event/drankblood_synth
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description = "<span class='boldwarning'>I drank synthetic blood. What is wrong with me?</span>\n"
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mood_change = -7
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timeout = 15 MINUTES
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/datum/mood_event/drankkilled
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description = "<span class='boldwarning'>I drank from my victim until they died. I feel...less human.</span>\n"
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mood_change = -12
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timeout = 25 MINUTES
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/datum/mood_event/madevamp
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description = "<span class='boldwarning'>A soul has been cursed to undeath by my own hand.</span>\n"
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mood_change = -10
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timeout = 30 MINUTES
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/datum/mood_event/vampatefood
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description = "<span class='boldwarning'>Mortal nourishment no longer sustains me. I feel unwell.</span>\n"
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mood_change = -6
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timeout = 10 MINUTES
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/datum/mood_event/daylight_1
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description = "<span class='boldwarning'>I slept poorly in a makeshift coffin during the day.</span>\n"
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mood_change = -3
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timeout = 10 MINUTES
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/datum/mood_event/daylight_2
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description = "<span class='boldwarning'>I have been scorched by the unforgiving rays of the sun.</span>\n"
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mood_change = -6
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timeout = 15 MINUTES
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/datum/mood_event/bloodsucker_disgust
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description = "<span class='boldwarning'>Something I recently ate was horrifyingly disgusting.</span>\n"
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mood_change = -5
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timeout = 5 MINUTES
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/datum/mood_event/nanite_sadness
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description = "<span class='warning robot'>+++++++HAPPINESS SUPPRESSION+++++++</span>\n"
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mood_change = -7
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/datum/mood_event/nanite_sadness/add_effects(message)
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description = "<span class='warning robot'>+++++++[message]+++++++</span>\n"
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/datum/mood_event/artbad
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description = "<span class='warning'>I've produced better art than that from my ass.</span>\n"
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mood_change = -2
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timeout = 1200
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/datum/mood_event/tripped
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description = "<span class='boldwarning'>I can't believe I fell for the oldest trick in the book!</span>\n"
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mood_change = -6
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timeout = 2 MINUTES
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/datum/mood_event/untied
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description = "<span class='boldwarning'>I hate when my shoes come untied!</span>\n"
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mood_change = -3
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timeout = 1 MINUTES
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