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GS13NG/code/modules/clothing/glasses/vg_glasses.dm
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PoojawaandGitHub f67e9f6d87 Bleeding edgy refresh (#303)
* not code stuff

* other things

* global vars, defines, helpers

* onclick hud stuff, orphans, world.dm

* controllers and datums

* game folder

* everything not client/mobs in modules

* client folder

* stage 1 mob stuff

* simple animal things

* silicons

* carbon things

* ayylmaos and monkeys

* hyoomahn

* icons n shit

* sprite fixes

* compile fixes

* some fixes I cherrypicked.

* qdel fixes

* forgot brain refractors
2017-03-21 11:44:10 -05:00

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//VG rip
/obj/item/clothing/glasses/sunglasses/purple
desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes, and the colored lenses let you see the world in purple."
name = "purple sunglasses"
icon_state = "sun_purple"
icon = 'icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/glasses/sunglasses/star
name = "star-shaped sunglasses"
desc = "Novelty sunglasses, both lenses are in the shape of a star."
icon_state = "sun_star"
icon = 'icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/glasses/sunglasses/rockstar
name = "red star-shaped sunglasses"
desc = "Novelty sunglasses with a fancy silver frame and two red-tinted star-shaped lenses. You should probably stomp on them and get a pair of normal ones."
icon_state = "sun_star_silver"
icon = 'icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/glasses/gglasses
name = "Green Glasses"
desc = "Forest green glasses, like the kind you'd wear when hatching a nasty scheme."
icon_state = "gglasses"
item_state = "gglasses"
icon = 'icons/obj/clothing/vg_clothes.dmi'
/obj/item/clothing/glasses/welding/superior
name = "superior welding goggles"
desc = "Welding goggles made from more expensive materials, strangely smells like potatoes. Allows for better vision than normal goggles.."
icon_state = "rwelding-g"
item_state = "rwelding-g"
icon = 'icons/obj/clothing/vg_clothes.dmi'
actions_types = list(/datum/action/item_action/toggle)
flash_protect = 2
tint = 1
visor_vars_to_toggle = VISOR_FLASHPROTECT | VISOR_TINT
flags_cover = GLASSESCOVERSEYES
visor_flags_inv = HIDEEYES
glass_colour_type = /datum/client_colour/glass_colour/green