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GS13NG
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45340ef1ac317c80bbffc5e6a9b4bbaf161ed452
GS13NG
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code
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necromanceranne
45340ef1ac
Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.
2021-03-25 09:27:33 +11:00
..
__DEFINES
Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.
2021-03-25 09:27:33 +11:00
__HELPERS
Merge remote-tracking branch 'origin/master' into hardsync-1.5
2021-03-07 13:04:36 +08:00
_globalvars
Batons knockdown and slowdown on rightclick, otherwise they stagger, but always do damage. Damage respects melee armor, but power cells grant armor pen based on max charge.
2021-03-16 04:48:55 +11:00
_js
…
_onclick
a
2021-03-05 14:29:36 +08:00
controllers
Merge pull request
#14423
from Putnam3145/mode-chaos
2021-03-12 18:21:40 -06:00
datums
Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.
2021-03-25 09:27:33 +11:00
game
Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.
2021-03-25 09:27:33 +11:00
modules
Makes shove off-balancing remove any active item, not just guns. Makes baton knockdowns not go on cooldown from normal hits, makes baton offbalance trait share a duration. Gives the stunprod a little more oomph to keep it comparable to unarmed.
2021-03-25 09:27:33 +11:00
_compile_options.dm
…
world.dm
…