Files
GS13NG/code/datums/components
Ghom 5a6a205b9d Merge pull request #11868 from Arturlang/tackling_and_lunge
Ports TG Tackling and uses it to rework bloodsucker lunge
2020-04-21 15:50:44 +02:00
..
2020-04-16 22:57:27 -07:00
2020-04-17 01:45:15 +01:00
2020-02-19 17:14:30 +01:00
2020-04-11 15:32:09 +08:00
2020-04-19 00:48:51 -07:00
2020-02-02 01:26:04 +01:00
2020-04-18 13:52:27 +03:00
2020-04-06 19:49:06 +01:00
2020-03-16 00:28:18 -07:00
2020-04-11 15:32:09 +08:00

Datum Component System (DCS)

Concept

Loosely adapted from /vg/. This is an entity component system for adding behaviours to datums when inheritance doesn't quite cut it. By using signals and events instead of direct inheritance, you can inject behaviours without hacky overloads. It requires a different method of thinking, but is not hard to use correctly. If a behaviour can have application across more than one thing. Make it generic, make it a component. Atom/mob/obj event? Give it a signal, and forward it's arguments with a SendSignal() call. Now every component that want's to can also know about this happening.

See this thread for an introduction to the system as a whole.

See/Define signals and their arguments in __DEFINES\components.dm