add: Amount of goliath plates is now shown in examine for explorer suits and mining hardsuits. I was peeved by being unable to tell whether the armour is upgraded or not except by trying to stick more plates on it. I think a more correct way would be to add a plate amount var to these items similarly to APLU plating and then have description mention their amount and, for added transparency, that it's possible to improve it if there's 0 plates. Please point the errors/wrongs in it, since "current armour value minus constant divided by value each plate adds" is rather clunky code.
12 lines
467 B
Plaintext
12 lines
467 B
Plaintext
/**********************Goliath Hide**********************/
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/obj/item/stack/sheet/animalhide/goliath_hide
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name = "goliath hide plates"
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desc = "Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna."
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icon = 'icons/obj/mining.dmi'
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icon_state = "goliath_hide"
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singular_name = "hide plate"
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max_amount = 6
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novariants = FALSE
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flags_1 = NOBLUDGEON_1
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w_class = WEIGHT_CLASS_NORMAL
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layer = MOB_LAYER |