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GS13NG/code/modules/projectiles/projectile/special/wormhole.dm
Ghommie 02fbbd4f95 Ouch.
2020-01-12 16:54:08 +01:00

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/obj/item/projectile/beam/wormhole
name = "bluespace beam"
icon_state = "spark"
hitsound = "sparks"
damage = 0
nodamage = TRUE
pass_flags = PASSGLASS | PASSTABLE | PASSGRILLE | PASSMOB
var/obj/item/gun/energy/wormhole_projector/gun
color = "#33CCFF"
tracer_type = /obj/effect/projectile/tracer/wormhole
impact_type = /obj/effect/projectile/impact/wormhole
muzzle_type = /obj/effect/projectile/muzzle/wormhole
hitscan = TRUE
/obj/item/projectile/beam/wormhole/orange
name = "orange bluespace beam"
color = "#FF6600"
/obj/item/projectile/beam/wormhole/Initialize(mapload, obj/item/ammo_casing/energy/wormhole/casing)
. = ..()
if(casing)
gun = casing.gun
/obj/item/projectile/beam/wormhole/on_hit(atom/target)
if(!gun)
qdel(src)
return BULLET_ACT_BLOCK
gun.create_portal(src, get_turf(src))