Files
GS13NG/code/__DEFINES/sight.dm
CitadelStationBot 766b85908e [MIRROR] Adds the Ancient Cloning Lab ruin (#5814)
* Adds the Ancient Cloning Lab ruin

* fixes conflicts
2018-03-05 15:20:49 -06:00

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#define SEE_INVISIBLE_MINIMUM 5
#define INVISIBILITY_LIGHTING 20
#define SEE_INVISIBLE_LIVING 25
//#define SEE_INVISIBLE_LEVEL_ONE 35 //currently unused
//#define INVISIBILITY_LEVEL_ONE 35 //currently unused
//#define SEE_INVISIBLE_LEVEL_TWO 45 //currently unused
//#define INVISIBILITY_LEVEL_TWO 45 //currently unused
#define INVISIBILITY_OBSERVER 60
#define SEE_INVISIBLE_OBSERVER 60
#define INVISIBILITY_MAXIMUM 100 //the maximum allowed for "real" objects
#define INVISIBILITY_ABSTRACT 101 //only used for abstract objects (e.g. spacevine_controller), things that are not really there.
#define BORGMESON 1
#define BORGTHERM 2
#define BORGXRAY 4
#define BORGMATERIAL 8
//for clothing visor toggles, these determine which vars to toggle
#define VISOR_FLASHPROTECT 1
#define VISOR_TINT 2
#define VISOR_VISIONFLAGS 4 //all following flags only matter for glasses
#define VISOR_DARKNESSVIEW 8
#define VISOR_INVISVIEW 16