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2021-08-08 00:25:04 +00:00

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<div align='center'><font size='3'><b>Traditional Games Space Station 13</b></font></div>
<p><div align='center'><font size='3'><a href="https://citadel-station.net/forum/index.php">Forum</a> | <a href="https://citadel-station.net/wiki/index.php?title=Main_Page">Wiki</a> | <a href="https://github.com/Citadel-Station-13/Citadel-Station-13">Source</a></font></div></p>
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<font size='2'><b>Thanks to:</b> /tg/station, Baystation 12, /vg/station, NTstation, CDK Station devs, FacepunchStation, GoonStation devs, the original SpaceStation developers and Invisty for the title image.<br> Also a thanks to anybody who has contributed.</font>
<font size='2' color='red'><b><br>Have a bug to report?</b> Visit our <a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues">Issue Tracker</a>.<br></font>
<font size='2'>Please ensure that the bug has not already been reported, <u><a href="https://github.com/Citadel-Station-13/Citadel-Station-13/issues"><b> use the template provided here!</b></a></u>.</font>
<font size='2'><b>Currently Active GitHub contributor list:</b> <a href='https://github.com/Citadel-Station-13/Citadel-Station-13/graphs/contributors'>-Click Here-</a><br></font>
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<div class="commit sansserif">
<h2 class="date">07 August 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The black dress, pink tutu, the bathrobe, the kimonos, and the qipaos no longer have a missing pixel when wearing them with the feminine bodytype. They're also no longer adjustable (they have no sprite for the adjusted variant and therefore it would just make an error if someone did that.)</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Supernova rad storms are now half as likely per tick tweak: Supernovae don't announce they're ending if they never announced they're starting tweak: Supernovae say explicitly no rad storms can happen if they can't</li>
<li class="rscadd">Monstermos is back</li>
</ul>
<h2 class="date">05 August 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">organs decay again</li>
</ul>
<h2 class="date">04 August 2021</h2>
<h3 class="author">BlueWildrose updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The debrained overlay actually shows for brainless corpses now instead of showing a blue error.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">legs are no longer awful</li>
</ul>
<h2 class="date">03 August 2021</h2>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="balance">tempgun is a laser</li>
<li class="balance">bake mode is useful</li>
<li class="balance">tempgun has less shots</li>
<li class="imageadd">tempgun has more sprites</li>
</ul>
<h2 class="date">02 August 2021</h2>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Decorative (read: Station-safe) water tile in the code</li>
<li class="bugfix">Pubby's new water feature wont kill atmosphere anymore</li>
</ul>
<h2 class="date">31 July 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes some minor mistakes around space near boxstation.</li>
</ul>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Fountain area to public mining station-side tweak: Moved around the tables and chairs and monitor at public mining station-side</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added new ruin maps: The Bathhouse, The Library, The Engineering outpost, The Hotsprings(un-cursed), Lust, Wrath and an alternate spawn for the BDM in the form of a mining outpost, based on the same Ruins on the Ice Moon. removed: A lot of the fun items within the ice moon-based ruins that would break mining even more and trading cards.</li>
<li class="balance">Yes, this includes that the lavaland version of the hot spring is literally just water and not cursed. tweak: Also "fixed" that only one version of the BDM ruin ever spawns. Not sure it needed fixing but even locally hosted, only blooddrunk2.dmm would spawn. Since I added another spawn for the BDM, I fixed that too.</li>
</ul>
<h2 class="date">29 July 2021</h2>
<h3 class="author">EmeraldSundisk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds decals between Virology and the general Medbay to provide clarity</li>
<li class="rscadd">Adds an airlock with access to the Engineering Cooling Loop</li>
<li class="rscadd">The Maintenance Theater now has a suitable amount of dust</li>
<li class="rscdel">Removed an errant entertainment monitor left in the morgue</li>
<li class="rscdel">Removed redundant scrubber piping in and around the bar and kitchen tweak: Slightly readjusts an airpipe to take advantage of newfound space tweak: The Toxins Lab has received (predominantly) visual adjustments as to render it more in line with the general science department tweak: Toxins Storage is no longer its own area and as such needn't worry about APCs</li>
<li class="bugfix">Hydroponics now has a proper APC as intended</li>
</ul>
<h2 class="date">27 July 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Generic fires work now</li>
<li class="balance">A knock-on effect of the HE pipe change is that space cooling is ~8.4x as powerful</li>
</ul>
<h2 class="date">26 July 2021</h2>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removes a sneaky transform button on the vore panel.</li>
</ul>
<h2 class="date">24 July 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Replaces the northwest maint room on box with a sadness room</li>
<li class="rscadd">Replaces bar stripper room with an arcade on boxstation</li>
<li class="rscadd">Squished the west bathrooms a bit and made a room to sell things on boxstation.</li>
<li class="balance">Southeast maint hallway on box is now ziggy and zaggier.</li>
<li class="bugfix">Fixed pipes being not connected with the recent map PR for boxstation.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">hallucination now bottoms out at 0</li>
<li class="balance">supermatter now causes only half the hallucinations</li>
</ul>
<h3 class="author">cadyn updated:</h3>
<ul class="changes bgimages16">
<li class="server">auxmos bump for dependencies.sh</li>
</ul>
<h2 class="date">23 July 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Batons are slightly more powerful.</li>
</ul>
<h2 class="date">19 July 2021</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The crafting button should no longer silently make more copies of itself on reconects</li>
<li class="code_imp">There are no longer two copies of the crafting component.</li>
<li class="code_imp">There is no longer a rogue d in tracer.dm tweak: Everything in Misc was moved to Miscelanious in the crafting menu, and Misc was nuked from orbit. Nobody will miss you.</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes a memory leak, there's a good chance that it's the same one that killed kilo.</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Put back mob vore with a pref.</li>
<li class="code_imp">Taken some stuff from tg for tgui_alert.</li>
<li class="refactor">Refactored a lot of code on vore panel.</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">custom plasteel kegs</li>
</ul>
<h3 class="author">YakumoChen updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now wear the suffering of others on your head with just a sheet of human skin!</li>
<li class="imageadd">Human skin hats</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Stripping/equipping things to a conscious braindead person (AKA a human owned by a disconnected player) will now give them a message with your visible name and roughly how long ago you touched their stuff when they login again. Touching someone's pockets or adjusting their gear other than equipping/unequipping is not logged. After 5 minutes, you'll have forgotten both their name and exactly how long ago past those 5 minutes it happened. (Credit to Ryll-Ryll)</li>
<li class="rscadd">LAZYNULL</li>
<li class="rscadd">Breaking mirrors now gives you a bad omen</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">anthros can now select the cow tail</li>
<li class="rscadd">new quirk that allows you to eat trash</li>
</ul>
<h2 class="date">18 July 2021</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes photosynthesis stopping nutrition going past well fed from non-photosynthesis means</li>
</ul>
<h2 class="date">17 July 2021</h2>
<h3 class="author">cadyn updated:</h3>
<ul class="changes bgimages16">
<li class="server">precompile.sh updated</li>
</ul>
<h2 class="date">15 July 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes a major source of lag</li>
</ul>
<h2 class="date">14 July 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">Acid is now a component</li>
</ul>
<h2 class="date">13 July 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a mirror above the sink in the captains bedroom in pubby</li>
</ul>
<h2 class="date">12 July 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="refactor">causes_dirt_buildup_on_floor is now just a thing humans do instead of a weird var only true for humans</li>
</ul>
<h2 class="date">11 July 2021</h2>
<h3 class="author">shellspeed1 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">replaces the seed machine with a biogen in the survival pod.</li>
<li class="bugfix">corrected an issue regarding wrong pair of gloves in the pod for DYI wiring .</li>
</ul>
<h2 class="date">10 July 2021</h2>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">Returns the wheelchair sprites to having, you know, wheels?</li>
<li class="rscadd">A motorized wheelchair addsound: Chairwhoosh.</li>
</ul>
<h2 class="date">09 July 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Made a light not exist on the same tile as a door on pubby.</li>
<li class="bugfix">Makes the RD APC automatically connect to the powernet with the correct wire on pubby.</li>
<li class="rscadd">Added another wall for the AM engine so it doesn't space the airlock roundstart.</li>
</ul>
<h2 class="date">07 July 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Golem / Plasmaman species color should work again.</li>
</ul>
<h2 class="date">05 July 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Watchers no longer search 9 tiles away for stuff then throw the result away if it's more than 1 tile away</li>
<li class="server">Auxmos pull now uses a tag instead of pulling straight from the main branch</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Moved a sprite one pixel to the left.</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">tg based tool resprites</li>
<li class="bugfix">wirecutters have proper overlays</li>
</ul>
<h2 class="date">04 July 2021</h2>
<h3 class="author">cadyn updated:</h3>
<ul class="changes bgimages16">
<li class="server">Updated server scripts for proper linux support</li>
</ul>
<h2 class="date">03 July 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Turrets on nonlethal mode now once again shoot till the target is stamcrit as opposed to unable to use items, resolving some issues.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">A bunch of sleeping process() calls now either don't sleep or make sure to call a proc with waitfor set to FALSE</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">The axolotl ears in the .dmi file actually exist to the game now.</li>
</ul>
<h2 class="date">02 July 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">spray bottles work again.</li>
</ul>
<h2 class="date">30 June 2021</h2>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">More plushies in the code.</li>
<li class="imageadd">Nabbed some plushie sprites from Cit RP and TG and made some myself. Enjoy!</li>
<li class="rscadd">The Daily Whiplash (Newspaper Baton) is now available! (Using sticky tape to stick a newspaper onto a baton) Bap!</li>
<li class="imageadd">A rolled up newspaper sprite was provided.</li>
<li class="balance">Switched Gateway and Vault locations on Boxstation, bringing it more in line with other stations.</li>
</ul>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">The pubby xenobiology air/scrubber network is now isolated from the rest of the station</li>
</ul>
<h3 class="author">qweq12yt updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">HoP's cargo access was removed...</li>
</ul>
<h3 class="author">shellspeed1 updated:</h3>
<ul class="changes bgimages16">
<li class="balance">NT has lost experimental KA tech to miners who were lost in the field. Make sure to try and recover it.</li>
<li class="rscadd">Adds an extremely expensive survival pod to mining for people to work towards. Get to work cracking rocks today.</li>
</ul>
<h2 class="date">28 June 2021</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">APCs aren't infinite power anymore</li>
<li class="rscadd">FDA, LINDA without the bookkeeping.</li>
<li class="rscadd">Putnamos, a simpler replacement for Monstermos. If I can get Monstermos to work, this will be Monstermos instead.</li>
<li class="rscdel">LINDA, the old active-turfs-based atmos subsystem.</li>
<li class="rscdel">Monstermos? I would rather not get rid of this, but I can't get it to work correctly.</li>
<li class="server">Extools has been removed, and loading extools alongside auxtools will cause massive problems. If this is tested or merged, remove extools from the static files.</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Carrots are good for your eyes - but eyes are also good for your carrots. Adds the googly eyes trait to walkingshrooms (Oculary Mimicry)</li>
<li class="imageadd">Googly Eyes - they make everything better.</li>
</ul>
<h2 class="date">25 June 2021</h2>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds two missing decals to the 5x5 SM.</li>
</ul>
<h3 class="author">brokenOculus updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">pillbottles and syringesare now printable from the medbay protolathe, shiftstart. Hyposprays are now printable in medbay lathe under advanced biotech.</li>
</ul>
<h2 class="date">24 June 2021</h2>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">An announcement to let players know the Cat Surgeon has come to visit.</li>
<li class="balance">Upped the Volume of his spawn noise and lowered the spawn weight slightly.</li>
</ul>
<h2 class="date">23 June 2021</h2>
<h3 class="author">DeltaFire15 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">A bunch of small nanite things should be less wonky</li>
<li class="bugfix">Slimes are no longer immune to vomiting (undocumented change from a previous PR)</li>
<li class="bugfix">Fruit wine exists again.</li>
<li class="code_imp">Airlock hacking no longer sleeps.</li>
<li class="code_imp">The clockwork gateway deconstruction no longer sleeps.</li>
<li class="code_imp">Teslium reactions and Holywater booms no longer sleep.</li>
<li class="code_imp">Slime timestop no longer sleeps.</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">inelastic exports no longer uselessly do exponential functions</li>
</ul>
<h2 class="date">22 June 2021</h2>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Adds a missing win door to meta xenobiology pen 6</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">no more doubleroasting</li>
</ul>
<h2 class="date">21 June 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">glowshroom scaling</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">vore is 0.1% less shitcode</li>
</ul>
<h2 class="date">20 June 2021</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Port's TG's nanite storage modification programs from the bepis</li>
<li class="bugfix">Fixes infective nanite progreams not syncing cloud ID.</li>
<li class="rscadd">Add's off icons for nanite machinery</li>
<li class="bugfix">Fixes antitox nanites runtiming on simplemobs</li>
<li class="rscadd">Updates the nanite dermal button icon set</li>
<li class="rscadd">Adds the ability to select the logic for nanite rules</li>
<li class="bugfix">Nanite programs with triggers won't ignore rules.</li>
<li class="bugfix">Coagluating nanite program research no longer has the wrong name tweak: Nanite program's have better descriptions now tweak: Nanite subdermal ID's now also include pulled ID's for simplemobs</li>
<li class="bugfix">Nanite voice sensors should properly work now.</li>
<li class="bugfix">Fixes nanite comm remote, now they should actually work</li>
</ul>
<h3 class="author">EmeraldSundisk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds ColorMates to Snow Taxi tweak: Slight adjustments near the arrival shuttle landing zone</li>
<li class="rscdel">Removes an undesired corporate entity</li>
</ul>
<h3 class="author">Nanotrasen Structual Engineering Division updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added lables to the atmos tanks on Metastation.</li>
<li class="rscadd">Adjusted Pubbystation's emitter room wall layout to prevent light-breakage on startup of emitters.</li>
<li class="rscdel">Removed frestanding sink and showers from Metastation science airlock, and Deltastation Xenobio. Added an emergency shower next to the kill room.</li>
<li class="bugfix">Removed a leftover pipe in Metastation security hallway.</li>
</ul>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Pressure tanks other then air tanks start with gas!</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds the Space Dragon midround event</li>
<li class="soundadd">Space Dragon sounds</li>
<li class="imageadd">Space Dragon + effects</li>
<li class="code_imp">Added Spacewalk trait</li>
<li class="code_imp">Gibs the original owner if they are turned into a Space Dragon with the traitor panel</li>
<li class="admin">logging for Space Dragon creation</li>
</ul>
<h3 class="author">kiwedespars updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">a downside to wheely heelies ((made it actually detrimental))</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">beltslot sprites for various items</li>
<li class="imageadd">resprite for telebaton</li>
</ul>
<h2 class="date">19 June 2021</h2>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Ling Bone Gauntlets work again</li>
</ul>
<h2 class="date">17 June 2021</h2>
<h3 class="author">Vynzill updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">ability to change crafted armwrap sprite to alternate one.</li>
<li class="imageadd">extended armwrap icon and sprite</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixes an oversight causing embed jostling to do 2x as much damage as it should</li>
</ul>
<h2 class="date">16 June 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">on_found works again</li>
</ul>
<h2 class="date">15 June 2021</h2>
<h3 class="author">EmeraldSundisk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Xenobiology now has proper lighting</li>
<li class="bugfix">The Corporate Showroom now has a proper front door</li>
<li class="bugfix">Mining snowmobiles now have keys</li>
<li class="bugfix">Adjusts area designations so GENTURF icons should no longer be visible in-game</li>
</ul>
<h2 class="date">14 June 2021</h2>
<h3 class="author">EmeraldSundisk updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds a brand new, wholly unique mining base to Snaxi tweak: A thorough redesign of Snaxi (see PR #14818 for more info)</li>
<li class="bugfix">Increases the number of electrical connections between substations</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Removes cat meteors.</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Tablet computers now have a pen slot, they can almost replace your pda!</li>
<li class="spellcheck">Removed a bracket from printer's examine.</li>
<li class="bugfix">The cosmetic turtleneck and skirtleneck no longer start with broken sensors.</li>
</ul>
<h3 class="author">TripleShades updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Lights to AI Sat Walkways</li>
<li class="rscadd">Lights to Atmospherics</li>
<li class="rscadd">Floor labels to Atmospherics Gas Miner containment units</li>
<li class="rscdel">Gas canisters from Gas Miner containment units</li>
<li class="rscdel">Excessive wiring in Security and Detective's Office</li>
</ul>
<h3 class="author">qweq12yt updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Locker orders now properly bundle together in a single locker (still separated by buyer).</li>
<li class="bugfix">Changed some package names to be more accurate.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">bees can go in containers and are released upon opening the container</li>
<li class="rscadd">7 more round tips have been added</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">new singularity hammer sprite</li>
<li class="imageadd">various slight sprite additions</li>
<li class="imageadd">distinctive combat defib sprite</li>
<li class="imageadd">a onesleeved croptop accessory sprited by trojan coyote</li>
<li class="imageadd">new bank machine sprite</li>
<li class="imagedel">unused goon coffin sprite</li>
<li class="imageadd">new water cooler sprite</li>
</ul>
<h2 class="date">12 June 2021</h2>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">xenos are now truly immune to stamina damage.</li>
</ul>
<h2 class="date">10 June 2021</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Holoparasites for traitors now cost 12 crystals, for operatives 8, the ricochet eyepath traitor item now 4.</li>
</ul>
<h3 class="author">DrPainis updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">goliath calamari</li>
<li class="rscadd">cat meteors</li>
</ul>
<h3 class="author">Linzolle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cults can build in maintenance (and other small areas) again.</li>
<li class="bugfix">centcom can no longer be selected as the target area for narsie to be summoned??????</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Moves medical holodeck to the restricted category</li>
</ul>
<h3 class="author">SandPoot updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Uses some of the existing images for the typing indicators.</li>
<li class="bugfix">Fixes soulstone shard not working for non-cultists.</li>
</ul>
<h3 class="author">WanderingFox95 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">A random event for the cat surgeon to invade the station. Listen for scary noises!</li>
<li class="soundadd">Screaming Cat SFX, you know, for the mood.</li>
</ul>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Atmos resin now properly prevents all atmos from moving</li>
<li class="bugfix">Air tanks now properly have a 21/79 o2/n2 mix</li>
<li class="rscadd">Hydroponics can now make 5u of slimejelly by injecting 3 oil, 2 radium and 1 tinea luxor into a glowshroom</li>
</ul>
<h3 class="author">keronshb updated:</h3>
<ul class="changes bgimages16">
<li class="balance">Made it so Off Balance only disarms if they're shoved into a wall or person.</li>
<li class="balance">Reduced Off Balance time to 2 seconds.</li>
<li class="balance">Pierced Realities despawn after 3 minutes and 15 seconds, new unresearched realities spawn in after that time elsewhere to help other heretics get back into the game.</li>
<li class="balance">A required sacrifice amount for heretic's second to last and last powers are added to discourage only rushing for holes.</li>
<li class="balance">An announcement automatically plays to everyone that there's a heretic gunning for ascension upon learning the 2nd to last power</li>
<li class="balance">Blade Shatters are now used in hand other than with a HUD icon tweak: Adjusted some TGUI menus for the book to reflect how many sacrifices a heretic has and how many are required for certain powers</li>
<li class="bugfix">Fixes sprite issue for Void Cloak for people who have digigrade legs.</li>
<li class="bugfix">Fixes the Raw Prophet recipe to match the description</li>
<li class="balance">Lets the Cargo Shuttle use Disposal Pipes again</li>
<li class="rscadd">Adds motivation and adds it to the uplink</li>
<li class="rscadd">Adds Judgement Cut projectiles</li>
<li class="rscadd">Adds Judgement Cut hit effects and firing effects.</li>
<li class="soundadd">added sounds for the firing and hit sounds of Judgement Cuts, created by @dzahlus</li>
<li class="rscadd">Adds Floor Cluwnes and event for midround</li>
<li class="rscadd">Adds Cluwne mutation</li>
<li class="rscadd">Adds Cluwne spell</li>
<li class="rscadd">Adds Cluwnes</li>
<li class="imageadd">Adds Cluwne Mask + shoes</li>
<li class="admin">Adds Floor Cluwne spawn button</li>
<li class="admin">Adds Cluwne smite button</li>
</ul>
<h3 class="author">zeroisthebiggay updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed an exploit allowing you to grab people from anywhere with a clowncar.</li>
<li class="balance">revenant essence objective reduced</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
<div class = "top">
<b>Coders:</b> Stuntwaffle, Showtime, Pantaloons, Nannek, Keelin, Exadv1, hobnob, Justicefries, 0staf, sniperchance, AngriestIBM, BrianOBlivion<br>
<b>Spriters:</b> Supernorn, Haruhi, Stuntwaffle, Pantaloons, Rho, SynthOrange, I Said No<br>
</div>
<br>
<p class="lic"><a name="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/"><img src="88x31.png" alt="Creative Commons License" /></a><br><i>Except where otherwise noted, Goon Station 13 is licensed under a <a href="http://creativecommons.org/licenses/by-nc-sa/3.0/">Creative Commons Attribution-Noncommercial-Share Alike 3.0 License</a>.<br>Rights are currently extended to <a href="http://forums.somethingawful.com/">SomethingAwful Goons</a> only.</i></p>
<p class="lic">Some icons by <a href="http://p.yusukekamiyamane.com/">Yusuke Kamiyamane</a>. All rights reserved. Licensed under a <a href="http://creativecommons.org/licenses/by/3.0/">Creative Commons Attribution 3.0 License</a>.</p>
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