Logo
Explore Help
Sign In
shikix/GS13NG
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
5493339c7d12ed07733cdca922d2a62aec79be85
GS13NG/code/modules/projectiles/guns
T
History
Ashe HiggsandCitadelStationBot a7d5e4cdcf Refactors butchering to a component - item-based butchering effectiveness, speed, and chances (#35744)
* Butchering component

* auto-butchering based on toolspeed

* Gives drills their butchering back

* redoes toggles
2018-02-25 14:50:29 -06:00
..
ballistic
code folder. 221 files changed wew
2018-02-12 21:03:40 -05:00
energy
Refactors butchering to a component - item-based butchering effectiveness, speed, and chances (#35744)
2018-02-25 14:50:29 -06:00
magic
Refactors butchering to a component - item-based butchering effectiveness, speed, and chances (#35744)
2018-02-25 14:50:29 -06:00
misc
Tg 1 28 sync testing/confirmation (#5178)
2018-01-29 04:42:29 -06:00
ballistic.dm
Merge pull request #34777 from ShizCalev/process-fire
2018-01-24 11:56:22 -06:00
beam_rifle.dm
Removes on_mob_turn, on_mob_move and intercept_user_move, speeding up movement (#35679)
2018-02-16 00:41:04 -06:00
chem_gun.dm
[MIRROR] Adds an dart-synthesizing dartgun for CMO/Chemist traitors (#5672)
2018-02-23 17:42:03 -06:00
energy.dm
Snowdin 2.0
2018-02-05 09:10:40 -06:00
grenade_launcher.dm
…
magic.dm
…
medbeam.dm
Clean up a bunch of undefined arg runtimes
2018-01-07 20:53:12 -06:00
mounted.dm
…
syringe_gun.dm
Revert "[SHOULD BE DONE BUT LETS TESTMERGE FIRST] TG SYNC"
2017-12-16 13:08:50 -06:00
Powered by Gitea Version: 1.27.1 Page: 1290ms Template: 71ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API