Files
GS13NG/_maps/shuttles/whiteship_delta.dmm
T
2020-03-22 01:43:19 +01:00

3668 lines
73 KiB
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//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
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},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/bar)
"bf" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/obj/effect/turf_decal/bot_white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bar)
"bg" = (
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/frame/computer{
anchored = 1;
dir = 8
},
/obj/item/shard,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bar)
"bh" = (
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/girder/displaced,
/obj/item/stack/sheet/mineral/titanium,
/obj/item/stack/rods,
/obj/item/stack/cable_coil/cut/red,
/turf/open/floor/plating/airless,
/area/shuttle/abandoned/bar)
"bi" = (
/obj/structure/grille,
/obj/item/stack/rods,
/obj/item/shard,
/turf/open/floor/plating/airless,
/area/shuttle/abandoned/bar)
"bj" = (
/obj/structure/girder,
/obj/item/stack/sheet/metal,
/turf/open/floor/plating/airless,
/area/shuttle/abandoned/bar)
"bk" = (
/obj/effect/turf_decal/stripes/corner{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/airalarm/all_access{
dir = 4;
pixel_x = -24
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bl" = (
/obj/machinery/light/small/built{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
/obj/effect/decal/cleanable/oil,
/obj/structure/spider/stickyweb,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bm" = (
/obj/structure/sign/departments/engineering,
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/abandoned/engine)
"bn" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small/built{
dir = 8
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"bo" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet/wardrobe/mixed,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
},
/obj/item/storage/wallet/random,
/obj/item/clothing/under/rank/centcom/officer{
desc = "A badge on the arm indicates that it's meant to be worn by CentCom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time.";
name = "\improper dusty old CentCom jumpsuit"
},
/obj/item/clothing/under/rank/centcom/commander{
desc = "A badge on the arm indicates that it's meant to be worn by CentCom recovery teams. This one seems dusty and clearly hasn't been cleaned in some time.";
name = "\improper dusty old CentCom jumpsuit"
},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"bp" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/public/glass{
name = "Crew Quarters"
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"bq" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/door/firedoor,
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/door/airlock/public/glass{
name = "Crew Quarters"
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"br" = (
/obj/effect/turf_decal/bot_white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/item/stack/sheet/glass/fifty{
pixel_x = -2;
pixel_y = 2
},
/obj/item/stack/rods/fifty,
/obj/item/wrench,
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/crew)
"bs" = (
/obj/effect/turf_decal/delivery/white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/suit_storage_unit/standard_unit,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/crew)
"bt" = (
/obj/effect/turf_decal/bot_white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/rack,
/obj/item/storage/toolbox/mechanical,
/obj/item/clothing/head/welding{
pixel_x = -3;
pixel_y = 5
},
/obj/machinery/airalarm/all_access{
dir = 1;
pixel_y = -24
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/crew)
"bu" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/chair,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/bar)
"bw" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/machinery/microwave,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/bar)
"bx" = (
/obj/machinery/light/small/built{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/stripes/white/line{
dir = 6
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bar)
"by" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/components/unary/portables_connector/visible,
/obj/machinery/portable_atmospherics/canister/oxygen,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bz" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bA" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/item/storage/toolbox/mechanical{
pixel_y = 4
},
/obj/item/flashlight{
pixel_x = 3;
pixel_y = 3
},
/obj/item/clothing/head/welding{
pixel_x = -2;
pixel_y = 1
},
/obj/machinery/firealarm{
dir = 4;
pixel_x = 24
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bB" = (
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/abandoned/bridge)
"bC" = (
/obj/machinery/door/airlock/command{
name = "Bridge"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/door/firedoor,
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"bD" = (
/obj/structure/sign/poster/official/nanotrasen_logo,
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/abandoned/bridge)
"bE" = (
/obj/machinery/vending/cigarette,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/crew)
"bF" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"bG" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"bH" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet/firecloset{
anchored = 1
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/crew)
"bI" = (
/obj/effect/spawner/structure/window/shuttle,
/obj/machinery/door/poddoor{
id = "whiteship_windows"
},
/turf/open/floor/plating,
/area/shuttle/abandoned/crew)
"bJ" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/item/trash/plate{
pixel_x = 12
},
/obj/item/kitchen/fork{
pixel_x = 12;
pixel_y = 3
},
/obj/item/storage/box/donkpockets{
pixel_x = -8;
pixel_y = 4
},
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/bar)
"bK" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/item/storage/fancy/donut_box,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/bar)
"bL" = (
/obj/machinery/airalarm/all_access{
dir = 1;
pixel_y = -24
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet/secure_closet/freezer{
locked = 0;
name = "fridge"
},
/obj/item/reagent_containers/food/snacks/sausage,
/obj/item/reagent_containers/food/drinks/beer{
pixel_x = -3;
pixel_y = 3
},
/obj/item/reagent_containers/food/drinks/beer,
/obj/item/reagent_containers/food/snacks/sandwich,
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/bar,
/obj/effect/turf_decal/tile/bar{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/bar)
"bM" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"bN" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot_white,
/obj/machinery/space_heater,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bar)
"bO" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot_white,
/obj/structure/rack,
/obj/item/crowbar,
/obj/item/wrench,
/obj/item/multitool,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bar)
"bP" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
/obj/machinery/meter,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bQ" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bR" = (
/obj/machinery/turretid{
icon_state = "control_kill";
lethal = 1;
locked = 0;
pixel_x = -28;
req_access = null
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"bS" = (
/obj/structure/table,
/obj/item/folder/blue{
pixel_x = 6;
pixel_y = 5
},
/obj/item/pen{
pixel_x = 5;
pixel_y = 3
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/recharger,
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"bT" = (
/obj/machinery/door/firedoor,
/obj/effect/spawner/structure/window/shuttle,
/obj/machinery/door/poddoor{
id = "whiteship_bridge"
},
/turf/open/floor/plating,
/area/shuttle/abandoned/bridge)
"bU" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/airalarm/all_access{
dir = 8;
pixel_x = 24
},
/obj/machinery/light/small/built{
dir = 4
},
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"bV" = (
/obj/machinery/light/small/built,
/obj/effect/turf_decal/stripes/corner{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/components/unary/tank/air{
dir = 1
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"bW" = (
/obj/structure/table,
/obj/item/paper_bin{
pixel_x = -4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/cobweb,
/obj/machinery/firealarm{
dir = 8;
pixel_x = -24
},
/obj/item/stack/spacecash/c200{
pixel_x = 7;
pixel_y = 4
},
/obj/item/pen{
pixel_x = -4
},
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"bX" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"bY" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"bZ" = (
/obj/structure/frame/computer{
anchored = 1;
dir = 8
},
/obj/item/shard,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"ca" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"cb" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"cc" = (
/obj/structure/sign/warning/electricshock,
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/abandoned/engine)
"cd" = (
/obj/machinery/door/airlock/engineering{
name = "Engineering"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"ce" = (
/obj/structure/table,
/obj/item/storage/photo_album{
pixel_y = 12
},
/obj/item/camera,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small{
dir = 8
},
/obj/structure/cable{
icon_state = "0-4"
},
/obj/machinery/power/apc{
dir = 8;
name = "Frigate Bridge APC";
pixel_x = -24;
req_access = null
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cf" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/structure/cable{
icon_state = "2-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
/obj/item/gun/energy/laser/retro,
/mob/living/simple_animal/hostile/poison/giant_spider/tarantula{
desc = "Furry and black, it makes you shudder to look at it. This one has abyssal red eyes, and looks abnormally thin and frail.";
environment_smash = 0;
health = 150;
maxHealth = 150;
melee_damage_lower = 20;
melee_damage_upper = 25;
name = "scrawny tarantula"
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cg" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/blood/old,
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"ch" = (
/obj/machinery/computer/shuttle/white_ship{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cj" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 4
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"ck" = (
/obj/machinery/light/small/built{
dir = 1
},
/obj/effect/turf_decal/stripes/corner{
dir = 1
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/power/smes/engineering{
charge = 1e+006
},
/obj/structure/cable{
icon_state = "0-4"
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"cl" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "2-8"
},
/obj/structure/cable{
icon_state = "1-8"
},
/obj/structure/cable{
icon_state = "0-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/power/apc{
dir = 4;
name = "Frigate Engineering APC";
pixel_x = 24;
req_access = null
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"cm" = (
/obj/structure/table,
/obj/item/radio/off{
pixel_x = 6;
pixel_y = 14
},
/obj/item/gps{
gpstag = "NTREC1";
pixel_x = -9;
pixel_y = 15
},
/obj/item/megaphone,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/airalarm/all_access{
dir = 4;
pixel_x = -24
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cn" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/remains/human{
desc = "They look like human remains, and have clearly been gnawed at."
},
/obj/effect/decal/cleanable/blood/gibs/old,
/obj/item/clothing/head/centhat{
desc = "There's a gouge through the top where something has clawed clean through it. Whoever was wearing it probably doesn't need a hat any more.";
name = "\improper damaged CentCom hat";
pixel_x = 2;
pixel_y = 2
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"co" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/blood/old,
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cp" = (
/obj/machinery/computer/camera_advanced/shuttle_docker/whiteship{
dir = 8;
x_offset = -2;
y_offset = -8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cq" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"cr" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"cs" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/power/terminal{
dir = 1
},
/obj/structure/cable{
icon_state = "0-2";
pixel_y = 1
},
/obj/machinery/space_heater,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"ct" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/button/door{
id = "whiteship_windows";
name = "Windows Blast Door Control";
pixel_x = -24;
pixel_y = -5
},
/obj/machinery/button/door{
id = "whiteship_bridge";
name = "Bridge Blast Door Control";
pixel_x = -24;
pixel_y = 5
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cu" = (
/obj/structure/table,
/obj/item/phone{
pixel_x = -3;
pixel_y = 3
},
/obj/item/cigbutt/cigarbutt{
pixel_x = 5;
pixel_y = -1
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/bridge)
"cv" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/firealarm{
dir = 4;
pixel_x = 24
},
/obj/structure/spider/stickyweb,
/obj/machinery/light/small/built{
dir = 4
},
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"cw" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned/crew)
"cx" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned/cargo)
"cy" = (
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/abandoned/cargo)
"cz" = (
/obj/effect/spawner/structure/window/shuttle,
/obj/machinery/door/poddoor{
id = "whiteship_windows"
},
/turf/open/floor/plating,
/area/shuttle/abandoned/cargo)
"cA" = (
/obj/machinery/porta_turret/centcom_shuttle/weak{
dir = 4
},
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned/cargo)
"cB" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/power/port_gen/pacman{
anchored = 1
},
/obj/structure/cable,
/obj/item/wrench,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"cC" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/decal/cleanable/oil,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"cD" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/firealarm{
dir = 4;
pixel_x = 24
},
/obj/structure/table,
/obj/machinery/cell_charger,
/obj/item/stack/cable_coil/red,
/obj/item/stock_parts/cell/high,
/obj/item/multitool{
pixel_y = -13
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"cE" = (
/obj/machinery/vending/coffee,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/crew)
"cF" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet/emcloset/anchored,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/crew)
"cG" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/item/screwdriver{
pixel_y = 15
},
/obj/machinery/cell_charger,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"cH" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/box/white/corners{
dir = 4
},
/obj/structure/closet/crate,
/obj/item/grenade/chem_grenade/metalfoam,
/obj/item/relic,
/obj/item/t_scanner,
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 3;
name = "3maintenance loot spawner"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"cI" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet,
/obj/item/storage/toolbox/emergency,
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"cJ" = (
/obj/item/storage/toolbox/emergency,
/obj/item/storage/toolbox/emergency,
/obj/item/flashlight/flare{
pixel_x = 3;
pixel_y = 3
},
/obj/item/flashlight/flare{
pixel_x = -6;
pixel_y = -2
},
/obj/item/crowbar,
/obj/item/wrench,
/obj/effect/spawner/lootdrop/maintenance,
/obj/item/extinguisher,
/obj/item/extinguisher,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/airalarm/all_access{
pixel_y = 24
},
/obj/effect/turf_decal/box/white/corners{
dir = 8
},
/obj/structure/closet/crate/internals,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"cK" = (
/obj/effect/turf_decal/stripes/white/line{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"cL" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot_white,
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"cM" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot_white,
/obj/structure/closet/crate/secure/weapon,
/obj/item/gun/energy/laser/retro,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"cN" = (
/obj/effect/turf_decal/stripes/corner{
dir = 1
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/airalarm/all_access{
dir = 4;
pixel_x = -24
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"cO" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"cP" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small/built{
dir = 8
},
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"cQ" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/rack,
/obj/item/defibrillator,
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/effect/turf_decal/tile/blue{
dir = 1
},
/obj/effect/turf_decal/tile/blue{
dir = 4
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"cR" = (
/obj/structure/sign/departments/medbay/alt,
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/abandoned/medbay)
"cS" = (
/obj/machinery/door/airlock/medical/glass{
name = "Medbay"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"cT" = (
/obj/machinery/door/airlock/medical/glass{
name = "Medbay"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/door/firedoor,
/obj/structure/cable{
icon_state = "1-2"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"cU" = (
/obj/effect/turf_decal/bot_white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/item/stack/sheet/metal/fifty,
/obj/item/storage/toolbox/electrical{
pixel_x = -3;
pixel_y = 8
},
/obj/item/stock_parts/cell/high{
charge = 100;
maxcharge = 15000;
pixel_x = 3;
pixel_y = -1
},
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/medbay)
"cV" = (
/obj/effect/turf_decal/bot_white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/rack,
/obj/item/storage/belt/utility,
/obj/item/radio/off{
pixel_x = -3;
pixel_y = 3
},
/obj/item/radio/off,
/obj/machinery/airalarm/all_access{
pixel_y = 24
},
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/medbay)
"cW" = (
/obj/structure/sign/departments/cargo,
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned/cargo)
"cX" = (
/obj/machinery/light/small/built{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"cY" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/box/white/corners{
dir = 8
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"cZ" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"da" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/box/white/corners,
/obj/structure/closet/crate{
icon_state = "crateopen"
},
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 3;
name = "3maintenance loot spawner"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"db" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small{
dir = 4
},
/obj/effect/turf_decal/stripes/white/line{
dir = 5
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dc" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-4"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"dd" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"de" = (
/obj/machinery/door/airlock/engineering{
name = "Engineering"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"df" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"dg" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"dh" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/door/airlock/medical{
name = "Medbay Storage"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"di" = (
/obj/structure/table,
/obj/item/clothing/gloves/color/latex,
/obj/item/clothing/mask/surgical,
/obj/item/clothing/suit/apron/surgical,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plasteel/white,
/area/shuttle/abandoned/medbay)
"dj" = (
/obj/machinery/light/small/built{
dir = 1
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/spider/stickyweb,
/obj/machinery/firealarm{
pixel_y = 24
},
/turf/open/floor/plasteel/white/side{
dir = 9
},
/area/shuttle/abandoned/medbay)
"dk" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
},
/turf/open/floor/plasteel/white/side{
dir = 1
},
/area/shuttle/abandoned/medbay)
"dl" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "2-8"
},
/obj/structure/cable{
icon_state = "1-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel/white/side{
dir = 1
},
/area/shuttle/abandoned/medbay)
"dm" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small{
dir = 1
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel/white/side{
dir = 5
},
/area/shuttle/abandoned/medbay)
"dn" = (
/obj/effect/turf_decal/stripes/white/line{
dir = 5
},
/obj/machinery/light/small/built,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/medbay)
"do" = (
/obj/effect/turf_decal/stripes/white/line,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/medbay)
"dp" = (
/obj/effect/turf_decal/stripes/white/line{
dir = 9
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small,
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/spider/stickyweb,
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/medbay)
"dq" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/door/airlock/external/glass{
name = "E.V.A Access"
},
/obj/structure/fans/tiny,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"dr" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/machinery/door/airlock/external/glass{
name = "E.V.A Access"
},
/obj/structure/fans/tiny,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"ds" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"dt" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
/obj/structure/cable{
icon_state = "2-8"
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"du" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
/mob/living/simple_animal/hostile/poison/giant_spider/nurse{
desc = "Furry and black, it makes you shudder to look at it. This one has brilliant green eyes, and looks abnormally thin and frail.";
environment_smash = 0;
health = 30;
maxHealth = 30;
name = "scrawny giant spider"
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"dv" = (
/obj/structure/chair/comfy/shuttle{
dir = 4
},
/obj/effect/turf_decal/bot_white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dw" = (
/obj/structure/window/reinforced{
dir = 4
},
/obj/structure/frame/computer{
anchored = 1;
dir = 8
},
/obj/item/shard,
/obj/effect/turf_decal/bot_white,
/obj/item/stack/rods,
/obj/item/stack/cable_coil/cut/red,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dx" = (
/obj/structure/window/reinforced{
dir = 8
},
/obj/structure/girder/reinforced,
/obj/item/stack/sheet/metal,
/turf/open/floor/plating/airless,
/area/shuttle/abandoned/cargo)
"dy" = (
/obj/structure/grille,
/obj/item/stack/sheet/mineral/titanium,
/turf/open/floor/plating/airless,
/area/shuttle/abandoned/cargo)
"dz" = (
/obj/structure/grille/broken,
/obj/item/stack/rods{
amount = 3
},
/obj/item/shard,
/obj/item/stack/cable_coil/cut/red,
/turf/open/floor/plating/airless,
/area/shuttle/abandoned/cargo)
"dA" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet/crate,
/obj/item/stack/sheet/metal/twenty,
/obj/item/stack/sheet/glass{
amount = 10
},
/obj/item/storage/box/lights/bulbs,
/obj/item/stack/sheet/mineral/plasma{
amount = 10
},
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"dB" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet/crate,
/obj/item/shovel,
/obj/item/pickaxe,
/obj/item/storage/box/lights/mixed,
/obj/item/mining_scanner,
/turf/open/floor/plating,
/area/shuttle/abandoned/engine)
"dC" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"dD" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/vending/medical{
req_access = null
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plasteel/white/side,
/area/shuttle/abandoned/medbay)
"dE" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/light/small/built{
dir = 4
},
/obj/machinery/airalarm/all_access{
dir = 8;
pixel_x = 24
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel/white/side,
/area/shuttle/abandoned/medbay)
"dF" = (
/obj/structure/table/optable,
/obj/item/storage/firstaid/regular,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel/white/side{
dir = 8
},
/area/shuttle/abandoned/medbay)
"dG" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "1-2"
},
/mob/living/simple_animal/hostile/poison/giant_spider/hunter{
desc = "Furry and black, it makes you shudder to look at it. This one has sparkling purple eyes, and looks abnormally thin and frail.";
environment_smash = 0;
health = 60;
maxHealth = 60;
melee_damage_lower = 5;
melee_damage_upper = 10;
name = "scrawny spider"
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"dH" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 1
},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/medbay)
"dI" = (
/obj/machinery/door/airlock/external,
/obj/structure/fans/tiny,
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plating,
/area/shuttle/abandoned/medbay)
"dJ" = (
/obj/machinery/light/small/built{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable,
/obj/machinery/power/apc{
dir = 8;
name = "Frigate Cargo APC";
pixel_x = -24;
req_access = null
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"dK" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/box/white/corners{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dL" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/box/white/corners{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dM" = (
/obj/machinery/light/small/built{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/stripes/white/line{
dir = 6
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dN" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/table,
/obj/item/reagent_containers/glass/bottle/epinephrine{
pixel_x = 6
},
/obj/item/reagent_containers/glass/bottle/charcoal{
pixel_x = -3
},
/obj/item/reagent_containers/syringe,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plasteel/white,
/area/shuttle/abandoned/medbay)
"dO" = (
/obj/structure/table,
/obj/item/storage/backpack/duffelbag/med/surgery{
pixel_y = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/airalarm/all_access{
dir = 1;
pixel_y = -24
},
/turf/open/floor/plasteel/white,
/area/shuttle/abandoned/medbay)
"dP" = (
/obj/machinery/sleeper{
dir = 8
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plasteel/white/side{
dir = 4
},
/area/shuttle/abandoned/medbay)
"dQ" = (
/obj/machinery/iv_drip,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot,
/obj/structure/cable,
/obj/machinery/power/apc{
name = "Frigate Medbay APC";
pixel_y = -24;
req_access = null
},
/obj/structure/spider/stickyweb,
/turf/open/floor/plasteel/white,
/area/shuttle/abandoned/medbay)
"dR" = (
/obj/structure/closet/crate/freezer,
/obj/item/reagent_containers/blood{
pixel_x = -3;
pixel_y = -3
},
/obj/item/reagent_containers/blood/OMinus,
/obj/item/reagent_containers/blood/random,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plasteel/white,
/area/shuttle/abandoned/medbay)
"dS" = (
/obj/structure/closet/emcloset/anchored,
/turf/open/floor/plating,
/area/shuttle/abandoned/medbay)
"dT" = (
/obj/structure/sign/warning/vacuum/external{
pixel_x = 32
},
/obj/machinery/light/small/built{
dir = 4
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/turf/open/floor/plating,
/area/shuttle/abandoned/medbay)
"dU" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/frame/computer{
anchored = 1;
dir = 4
},
/obj/item/shard,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dV" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/chair{
dir = 8
},
/obj/structure/spider/stickyweb,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plasteel,
/area/shuttle/abandoned/cargo)
"dW" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/box/white/corners{
dir = 1
},
/obj/structure/spider/stickyweb,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dX" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/closet/crate{
icon_state = "crateopen"
},
/obj/effect/spawner/lootdrop/maintenance{
lootcount = 3;
name = "3maintenance loot spawner"
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dY" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/box/white/corners,
/obj/structure/closet/crate/medical,
/obj/item/storage/firstaid/o2{
pixel_x = 3;
pixel_y = 3
},
/obj/item/roller{
pixel_y = 4
},
/obj/item/healthanalyzer,
/obj/machinery/firealarm{
dir = 1;
pixel_y = -24
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"dZ" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot_white,
/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"ea" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/effect/turf_decal/bot_white,
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/cargo)
"eb" = (
/obj/machinery/door/airlock/external,
/obj/structure/fans/tiny,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 1
},
/turf/open/floor/plating,
/area/shuttle/abandoned/medbay)
"iM" = (
/turf/closed/wall/mineral/titanium,
/area/shuttle/abandoned/medbay)
"oo" = (
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/turf/open/floor/plasteel,
/area/shuttle/abandoned/crew)
"vm" = (
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/shuttle/abandoned/medbay)
"DZ" = (
/obj/effect/turf_decal/delivery/white,
/obj/effect/decal/cleanable/dirt{
desc = "A thin layer of dust coating the floor.";
name = "dust"
},
/obj/machinery/suit_storage_unit/standard_unit,
/turf/open/floor/plasteel/dark,
/area/shuttle/abandoned/medbay)
"SY" = (
/obj/effect/spawner/structure/window/shuttle,
/obj/machinery/door/poddoor{
id = "whiteship_windows"
},
/turf/open/floor/plating,
/area/shuttle/abandoned/medbay)
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