* Maps and things no code/icons * helpers defines globalvars * Onclick world.dm orphaned_procs * subsystems Round vote and shuttle autocall done here too * datums * Game folder * Admin - chatter modules * clothing - mining * modular computers - zambies * client * mob level 1 * mob stage 2 + simple_animal * silicons n brains * mob stage 3 + Alien/Monkey * human mobs * icons updated * some sounds * emitter y u no commit * update tgstation.dme * compile fixes * travis fixes Also removes Fast digest mode, because reasons. * tweaks for travis Mentors are broke again Also fixes Sizeray guns * oxygen loss fix for vore code. * removes unused code * some code updates * bulk fixes * further fixes * outside things * whoops. * Maint bar ported * GLOBs.
29 lines
768 B
Plaintext
29 lines
768 B
Plaintext
/datum/round_event_control/carp_migration
|
|
name = "Carp Migration"
|
|
typepath = /datum/round_event/carp_migration
|
|
weight = 15
|
|
min_players = 2
|
|
earliest_start = 6000
|
|
max_occurrences = 6
|
|
|
|
/datum/round_event/carp_migration
|
|
announceWhen = 3
|
|
startWhen = 50
|
|
|
|
/datum/round_event/carp_migration/setup()
|
|
startWhen = rand(40, 60)
|
|
|
|
/datum/round_event/carp_migration/announce()
|
|
priority_announce("Unknown biological entities have been detected near [station_name()], please stand-by.", "Lifesign Alert")
|
|
|
|
|
|
/datum/round_event/carp_migration/start()
|
|
for(var/obj/effect/landmark/C in GLOB.landmarks_list)
|
|
if(C.name == "carpspawn")
|
|
if(prob(95))
|
|
new /mob/living/simple_animal/hostile/carp(C.loc)
|
|
else
|
|
new /mob/living/simple_animal/hostile/carp/megacarp(C.loc)
|
|
|
|
|