* Splits projectiles into different files for readability * Update tgstation.dme * I love how the dme cleans itself up
16 lines
421 B
Plaintext
16 lines
421 B
Plaintext
/obj/item/ammo_casing/caseless
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desc = "A caseless bullet casing."
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firing_effect_type = null
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heavy_metal = FALSE
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/obj/item/ammo_casing/caseless/fire_casing(atom/target, mob/living/user, params, distro, quiet, zone_override, spread)
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if (..()) //successfully firing
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moveToNullspace()
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return 1
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else
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return 0
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/obj/item/ammo_casing/caseless/update_icon()
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..()
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icon_state = "[initial(icon_state)]"
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