* Splits projectiles into different files for readability * Update tgstation.dme * I love how the dme cleans itself up
11 lines
447 B
Plaintext
11 lines
447 B
Plaintext
/obj/item/ammo_casing/energy
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name = "energy weapon lens"
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desc = "The part of the gun that makes the laser go pew."
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caliber = "energy"
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projectile_type = /obj/item/projectile/energy
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var/e_cost = 100 //The amount of energy a cell needs to expend to create this shot.
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var/select_name = "energy"
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fire_sound = 'sound/weapons/laser.ogg'
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firing_effect_type = /obj/effect/temp_visual/dir_setting/firing_effect/energy
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heavy_metal = FALSE
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